Subv
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7526af5e52
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SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
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2017-07-11 19:39:15 +03:00 |
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Subv
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b8229a7684
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SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
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2017-07-11 19:39:15 +03:00 |
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Subv
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7bc467e872
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SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
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2017-07-11 19:39:15 +03:00 |
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Subv
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37ac2b6657
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SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
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2017-07-11 19:39:15 +03:00 |
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Subv
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6250f52e93
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SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
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2017-07-11 19:39:15 +03:00 |
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Subv
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2d69a9b8bf
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SwRasterizer: Run clang-format
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2017-07-11 19:39:15 +03:00 |
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Subv
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73566ff7a9
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SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
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2017-07-11 19:39:15 +03:00 |
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Subv
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2a75837bc3
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SwRasterizer: Corrected the light LUT lookups.
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2017-07-11 19:39:15 +03:00 |
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Subv
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f2d4d5c219
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SwRasterizer: Corrected the light LUT lookups.
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2017-07-11 19:39:15 +03:00 |
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Subv
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80b6fc592e
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SwRasterizer: Fixed the lighting lut lookup function.
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2017-07-11 19:39:15 +03:00 |
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Subv
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10b0bea060
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SwRasterizer: Calculate fresnel for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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46b8c8e1da
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SwRasterizer: Calculate specular_1 for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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be25e78b07
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SwRasterizer: Calculate specular_0 for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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b2f472a2b1
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SwRasterizer: Implement primary fragment color.
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2017-07-11 19:39:15 +03:00 |
|
wwylele
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8978ecb09c
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gl_rasterizer: use texture buffer for fog LUT
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2017-06-22 20:41:00 +03:00 |
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Yuri Kunde Schlesner
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5fe5ccac42
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Merge pull request #2743 from wwylele/wrap-fix
pica/rasterizer: implement/stub texture wrap mode 4-7
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2017-06-13 21:28:12 -07:00 |
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wwylele
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28d1e73d2f
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pica/rasterizer: implement/stub texture wrap mode 4-7
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2017-06-04 09:47:25 +03:00 |
|
wwylele
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0b9bb082c3
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swrasterizer: implement TextureCube
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2017-05-29 22:28:48 +03:00 |
|
Yuri Kunde Schlesner
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bae3799bd5
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Merge pull request #2697 from wwylele/proctex
Implemented Procedural Texture (Texture Unit 3)
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2017-05-24 21:37:42 -07:00 |
|
wwylele
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36526c63ef
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swrasterizer: add missing tc0_w and fragment lighting attribute processing
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2017-05-21 09:09:15 +03:00 |
|
wwylele
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ade45b5b99
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pica/swrasterizer: implement procedural texture
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2017-05-20 13:50:50 +03:00 |
|
wwylele
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039b293092
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pica: shader_dirty if texture2 coord changed
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2017-05-05 15:35:17 +03:00 |
|
wwylele
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0f664ef89d
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pica: use correct coordinates for texture 2
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2017-05-03 22:12:46 +03:00 |
|
wwylele
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b624a95205
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rasterizer: implement combiner operation 7 (Dot3_RGBA)
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2017-04-19 23:48:10 +03:00 |
|
Yuri Kunde Schlesner
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426fda1d52
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SWRasterizer: Move more framebuffer functions to file
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2017-02-12 18:13:04 -08:00 |
|
Yuri Kunde Schlesner
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1683cb0ec9
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SWRasterizer: Move texturing functions to their own file
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2017-02-12 18:12:37 -08:00 |
|
Yuri Kunde Schlesner
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f9026e8a7a
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SWRasterizer: Convert large no-capture lambdas to standalone functions
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2017-02-12 18:11:05 -08:00 |
|
Yuri Kunde Schlesner
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e1ad7d69b9
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SWRasterizer: Move framebuffer operation functions to their own file
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2017-02-12 18:11:03 -08:00 |
|
Yuri Kunde Schlesner
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e24717bca0
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VideoCore: Move software rasterizer files to sub-directory
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2017-02-12 18:08:11 -08:00 |
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