Commit graph

13 commits

Author SHA1 Message Date
GPUCode
48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
Tobias
32cbb1bc77
input_common/udp: Port various changes from yuzu (#5133) 2020-04-17 02:50:28 +02:00
FearlessTobi
4c2c27046d Fix compilation 2020-02-10 12:10:42 +01:00
Lioncash
7362fe48ac input_common/udp: Add missing override specifiers
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
2020-02-09 23:00:02 +01:00
Lioncash
d7a58fe24d input_common/udp: Remove unnecessary inclusions 2020-02-09 23:00:01 +01:00
Lioncash
21c71d21ae general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-07 15:14:29 +02:00
Lioncash
643472e24a common/vector_math: Move Vec[x] types into the Common namespace
These types are within the common library, so they should be using the
Common namespace.
2019-03-02 15:04:13 +01:00
Valentin Vanelslande
8e614c3eb0 clang-format; address one comment 2018-12-28 23:31:55 -05:00
B3n30
2306af3600 Handle cases when std::optional does not contain a value 2018-10-05 16:51:33 +02:00
B3n30
d37a2270d6 Replace boost::optional with std::optional where possible 2018-10-05 13:51:09 +02:00
zhupengfei
8af89b6979
input_common, common: Add a few functions
These functions include reloading udp client, testing communication and configuring calibration. I also added a function to common/thread.h to use WaitFor.
2018-08-11 14:09:35 +08:00
zhupengfei
e1ae14d508
input_common/udp: allow changing pad index 2018-08-11 13:23:10 +08:00
James Rowe
6bcbda5ab2 Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
2018-08-07 21:05:09 -06:00