Lioncash
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f20120e5a7
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gl_shader_gen: Mark hash implementations as noexcept
These shouldn't throw at all, so we can mark the interface as such.
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2020-04-30 22:57:36 -04:00 |
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Weiyi Wang
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7d8f115185
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Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
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2018-09-06 16:03:28 -04:00 |
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Lioncash
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bf964ac6e9
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common: Convert type traits templates over to variable template versions where applicable
Uses the C++17 inline variable variants
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2018-08-24 18:22:42 +02:00 |
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wwylele
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9c785814e7
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Common/Hash: static_assert on the type passed to HashableStruct
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2018-03-15 02:27:21 +02:00 |
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wwylele
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30cc8c10cd
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Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig
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2018-03-14 00:12:40 +02:00 |
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Yuri Kunde Schlesner
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d93ee65164
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Common: Add convenience function for hashing a struct
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2018-01-15 13:43:37 -08:00 |
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Yuri Kunde Schlesner
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7f77820460
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Common: Replace MurmurHash3 with CityHash64
CityHash64 is faster than Murmur3 at all sizes, but especially for short
keys.
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2018-01-15 01:11:11 -08:00 |
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Kloen
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818b1730a9
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common: add <cstddef> to hash.h
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2017-01-28 15:30:18 +01:00 |
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Kloen
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2fa0971ceb
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common: switch ComputeHash64 len param to size_t instead of int, fix warning on MSVC on dsp_dsp.cpp
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2017-01-28 14:47:14 +01:00 |
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bunnei
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d67e2f78b7
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Common: Added MurmurHash3 hash function for general-purpose use.
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2015-08-15 17:33:46 -04:00 |
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Yuri Kunde Schlesner
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d9df5b575a
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Common: Remove hash.cpp/h
Currently unused and the code quality is pretty questionable.
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2015-05-07 18:31:18 -03:00 |
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Yuri Kunde Schlesner
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e1fbac3ca1
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Common: Remove common.h
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2015-05-07 15:45:22 -03:00 |
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purpasmart96
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ebfd831ccb
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License change
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2014-12-20 21:20:24 -08:00 |
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Lioncash
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90e994471a
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Common: Move header guards over to pragma once
Also replaced C headers with the C++ equivalent ones
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2014-08-17 13:45:55 -04:00 |
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bunnei
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de0a034a84
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fixed project includes to use new directory structure
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2014-04-08 20:15:08 -04:00 |
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bunnei
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63e46abdb8
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got rid of 'src' folders in each sub-project
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2014-04-08 19:25:03 -04:00 |
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