Commit graph

5712 commits

Author SHA1 Message Date
Lioncash
be534b9388 configure_audio: Move combo box index setting to their own functions
Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-04 01:39:12 +02:00
Lioncash
2a612f7bd4 configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-04 01:39:12 +02:00
Lioncash
97e8354fb0 configure_audio: Add disambiguation comment for the volume percentage string
Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-04 01:39:12 +02:00
Lioncash
00af9da245 configure_input: Make analog mapping strings translatable
These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-04 01:39:12 +02:00
Pengfei Zhu
6b538a49ac
Merge pull request #4246 from FearlessTobi/port-1346
Port yuzu-emu/yuzu#1346: "svc_wrap: Convert the PARAM macro into a function"
2018-09-23 13:10:11 +08:00
Weiyi Wang
20e42592ff
Merge pull request #4249 from FearlessTobi/port-760
Port yuzu-emu/yuzu#760: "file_util: Use an enum class for GetUserPath()"
2018-09-22 23:42:59 -04:00
James Rowe
ded7e1f7c3
Merge pull request #4245 from wwylele/thread-cleanup
Common/Thread cleanup
2018-09-22 14:27:06 -06:00
Weiyi Wang
5b66c41686
Merge pull request #4251 from FearlessTobi/port-1309
Port yuzu-emu/yuzu#1309: "service: Use nested namespace specifiers where applicable"
2018-09-22 16:15:48 -04:00
Lioncash
d2cd4a464d svc_wrap: Convert the PARAM macro into a function
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-22 21:20:22 +02:00
Lioncash
b3221c3180 file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-09-22 21:18:56 +02:00
Weiyi Wang
7db46da4fc
Merge pull request #4247 from FearlessTobi/port-1314
Port yuzu-emu/yuzu#1314: "audio_core/time_stretch: Silence truncation warnings in Process()"
2018-09-22 12:02:51 -04:00
Lioncash
46da908a00 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-22 16:14:10 +02:00
Lioncash
bcb1aaf05c cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-22 12:55:40 +02:00
Lioncash
553bdb2ae4 audio_core/time_stretch: Silence truncation warnings in Process()
The SoundTouch API only accepts uint amount of samples.
2018-09-22 12:52:13 +02:00
Weiyi Wang
1855fb3d88 common/thread: remove YieldCPU()
simply use the standard library yield()
2018-09-22 00:32:19 -04:00
Weiyi Wang
1e9d60cab6 common/thread: remove unnecessary macro for thread_local
we have bumped compiler version really high that all of them support this
2018-09-22 00:30:56 -04:00
Lioncash
333b6a556a gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
This was very likely intended to be a logical OR based off the
conditioning and testing of inversion in one case.

Even if this was intentional, this is the kind of non-obvious thing one
should be clarifying with a comment.
2018-09-21 17:20:42 -05:00
Weiyi Wang
d1a576eb14
Merge pull request #4113 from namkazt/soc_recv_from
fix soc service - RecvFrom - SendTo
2018-09-21 12:33:23 -04:00
Weiyi Wang
e9ed1c98da
Merge pull request #4114 from namkazt/soc_recv_from_other
Implement soc - RecvFromOther
2018-09-21 12:33:12 -04:00
Weiyi Wang
59982c5479
Merge pull request #4221 from FearlessTobi/port-1238
Port #1238 from yuzu: "common/logging: Minor changes"
2018-09-21 12:32:53 -04:00
Lioncash
1cf3ef15b9 common/logging: Amend documentation comments
Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments.
2018-09-21 16:26:21 +02:00
Merry
bb9e92c77c
Merge pull request #4194 from MerryMage/audiofifo
audio_core: Simplify sink interface
2018-09-21 13:30:51 +01:00
James Rowe
687e3e74ca
Merge pull request #3959 from zhaowenlan1779/semi-reset
service/apt: Implement soft reset & CloseApplication
2018-09-19 21:02:59 -06:00
MerryMage
c9c7097769 ring_buffer: Fix Push 2018-09-19 07:14:36 +01:00
Lioncash
5ddd382a9b kernel/svc: Do nothing if svcOutputDebugString's length is <= 0
While likely very uncommon, this sanitizes the input and does nothing in
the event of the length being equal to or less than zero, avoiding
constructing a std::string when there's no need to. It also avoids an
out-of-memory scenario, as a negative value would wrap around to its
equivalent unsigned representation in std::string's constructor.

e.g. If someone was silly and a length of -1 was specified, this would
make a string with a length of 0xFFFFFFFFFFFFFFFF on a 64-bit platform,
which will obviously eventually fail due to the allocation being way too
large.
2018-09-17 19:52:53 -04:00
Pengfei Zhu
dc863724ac
Merge pull request #4231 from CaptV0rt3x/port-1336
Port #1336 from yuzu
2018-09-17 22:37:40 +08:00
Pengfei Zhu
9a1446886c
Merge pull request #4223 from FearlessTobi/port-1301
Port #1301 from yuzu: "game_list: Resolve variable shadowing within LoadCompatibilityList()"
2018-09-17 22:25:04 +08:00
CaptV0rt3x
48fafaba3e Antialias game list compatibility pixmaps 2018-09-17 19:00:28 +05:30
Lioncash
d864d9bf03 game_list: Resolve variable shadowing within LoadCompatibilityList()
"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-15 15:54:20 +02:00
Lioncash
52f12e303a game_list: Use QJsonValueRef() within LoadCompatibilityList()
This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-15 15:53:36 +02:00
Lioncash
93bd630d40 audio_core/sink_details: Change std::string parameter into std::string_view
The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here
2018-09-15 15:48:24 +02:00
Lioncash
83c32b8d22 common/logging/filter: Replace C-style case with C++ static_cast 2018-09-15 15:43:00 +02:00
Lioncash
787fff9a64 common/logging/filter: Make constructor explicit
Implicit conversions aren't desirable here.
2018-09-15 15:41:51 +02:00
zhupengfei
9bd8edb3b6
citra_qt: add Camera tab to "System" category 2018-09-15 14:19:45 +08:00
Weiyi Wang
6767f4562b
Merge pull request #4187 from spycrab/qt_config_sidebar
Qt/Configure: Use sidebar to divide tabs into smaller groups
2018-09-14 16:45:45 -04:00
Valentin Vanelslande
dce26367a2
ipc: fix typo 2018-09-13 11:51:08 -05:00
Weiyi Wang
0a4d338ffa
Merge pull request #4138 from FearlessTobi/change-web-links
web_service: Unify links for web service endpoints
2018-09-12 16:31:59 -04:00
fearlessTobi
b82bf1ccdb Change variable name to web_api_url 2018-09-12 19:07:06 +02:00
Valentin Vanelslande
093987eaa7
Fix #4203 2018-09-11 22:45:12 -05:00
EverOddish
04dd91be82 Initial support for scripting (#4016)
* Add ZeroMQ external submodule

* ZeroMQ libzmq building on macOS

* Added RPC namespace, settings and logging

* Added request queue handling and new classes

* Add C++ interface to ZeroMQ

* Added start of ZeroMQ RPC Server implementation.

* Request construction and callback request handling

* Read and write memory implementation

* Add ID to request format and send reply

* Add RPC setting to macOS UI

* Fixed initialization order bug and added exception handling

* Working read-write through Python

* Update CMakeLists for libzmq to resolve target name conflict on Windows

* Platform-specific CMake definitions for Windows/non-Windows

* Add comments

* Revert "Add RPC setting to macOS UI"

* Always run RPC server instead of configurable

* Add Python scripting example. Updated .gitignore

* Rename member variables to remove trailing underscore

* Finally got libzmq external project building on macOS

* Add missing dependency during libzmq build

* Adding more missing dependencies [skip ci]

* Only build what is required from libzmq

* Extra length checks on client input

* Call InvalidateCacheRange after memory write

* Revert MinGW change. Fix clang-format. Improve error handling in request/reply. Allow any length of data read/write in Python.

* Re-organized RPC static global state into a proper class. [skip ci]

* Make sure libzmq always builds in Release mode

* Renamed Request to Packet since Request and Reply are the same thing

* Moved request fulfillment out of Packet and into RPCServer

* Change request thread from sleep to condition variable

* Remove non-blocking polling from ZMQ server code. Receive now blocks and terminates properly without sleeping. This change significantly improves script speed.

* Move scripting files to dist/ instead of src/

* C++ code review changes for jroweboy [skip ci]

* Python code review changes for jroweboy [skip ci]

* Add docstrings and tests to citra.py [skip ci]

* Add host OS check for libzmq build

* Revert "Add host OS check for libzmq build"

* Fixed a hang when emulation is stopped and restarted due to improper destruction order of ZMQ objects [skip ci]

* Add scripting directory to archive packaging [skip ci]

* Specify C/CXX compiler variables on MinGW build

* Only specify compiler on Linux mingw

* Use gcc and g++ on Windows mingw

* Specify generator for mingw

* Don't specify toolchain on windows mingw

* Changed citra.py to support Python 3 instead of Python 2

* Fix bug where RPC wouldn't restart after Stop/Start emulation

* Added copyright to headers and reorganized includes and forward declarations
2018-09-11 22:00:12 +02:00
spycrab
d63a63cff0 Qt/Configure: Use sidebar to divide tabs into smaller groups 2018-09-11 16:02:39 +02:00
B3n30
0238cf52b7 SDLJoystick: Addressed review comments 2018-09-11 14:50:41 +02:00
Weiyi Wang
9df1461cec
Merge pull request #4192 from valentinvanelslande/thread
svc: change unknown to thread in CreateThread
2018-09-09 18:41:51 -04:00
MerryMage
a6cf2e1f9d cubeb_sink: Improve logging 2018-09-09 08:37:34 +01:00
MerryMage
675ffc1024 dsp_interface: Move volume control to audio thread
We also clamp the linear volume value to [0.0, 1.0].
Do nothing if linear volume is 1.0.
2018-09-08 22:24:51 +01:00
MerryMage
eed55a813e time_stretch: Simplify audio stretcher 2018-09-08 22:09:26 +01:00
MerryMage
f34711219a audio_core: Simplify sink interface 2018-09-08 22:09:26 +01:00
MerryMage
761ef78408 common: Implement a ring buffer 2018-09-08 22:09:26 +01:00
Ben
17978cf758
Joystick hotplug support (#4141)
* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick
2018-09-08 19:01:30 +02:00
Valentin Vanelslande
5c4da2d218
svc: change unknown to thread in CreateThread 2018-09-08 07:40:24 -05:00