Commit graph

6 commits

Author SHA1 Message Date
Subv
d17f148e48 Services/GSP: Assign a thread id to each connected session when the session is created.
Most applications call AcquireRight before calling RegisterInterruptRelayQueue so we can't assign the thread id there.
This fixes the bug with LLE applets not launching properly.
2018-01-02 12:07:26 -05:00
Subv
fbef978b98 GSP: Return the correct result code if AcquireRight is called multiple times from the same thread. 2017-12-24 12:15:01 -05:00
Subv
68fc3b36e6 HLE/GSP: Only trigger GSP interrupts for the current active GSP thread.
This is true for all interrupts except PDC0 and PDC1, which should be triggered for all registered threads.

TODO: The real GSP module seems to only trigger PDC0 after updating the screens (both top and bottom). PDC1 doesn't seem to be triggered at all.
2017-12-24 12:15:00 -05:00
Subv
05a44ed353 HLE/GSP: Keep track of the thread that currently has the GPU right.
This thread is the only one for which the GSP interrupts should be signaled, except for the PDC0/1 interrupts.
2017-12-24 12:14:59 -05:00
Subv
aabb07cca4 HLE/GSP: Make RegisterInterruptRelayQueue work in a per-session basis.
The registered interrupt event is unique to each session that calls RegisterInterruptRelayQueue, and only that event should be reset when UnregisterInterruptRelayQueue is called.
2017-12-24 12:14:58 -05:00
Subv
3652809408 HLE: Convert GSP_GPU to ServiceFramework.
The only functional change is the error handling of GSP_GPU::ReadHWRegs function. We previously didn't return error codes (not even for success). The new returns were found by reverse engineering the GSP module.
2017-12-21 10:30:22 -05:00