Lioncash
46da908a00
service: Use nested namespace specifiers where applicable
...
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-22 16:14:10 +02:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
NarcolepticK
bd368d6921
service/news: Migrate logging macro
2018-06-22 03:55:18 -04:00
wwylele
61069d2b67
Service/NEWS: convert to ServiceFramework
2018-03-04 20:47:55 +02:00
wwylele
3566987ecc
Service/NEWS: fix command id for news:u:AddNotification
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this one is different from the one in news:s
2018-03-04 20:47:54 +02:00
Subv
dd0bd5520d
HLE/News: Stubbed GetTotalNotifications to always return 0 notifications.
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This prevents an invalid read loop on games that call it.
2017-12-09 11:28:57 -05:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Lioncash
0937bed8d8
services: Get rid of unnecessary includes
2016-02-02 01:40:23 -05:00
Lioncash
744f4af3ab
services: Update some function tables
2015-12-30 11:29:21 -05:00
purpasmart96
7933dbe6a0
Services: Continue separation of services into their own folders
2015-06-11 20:41:59 -07:00