57827de38b
* Implement camera feature * Make OpenCVCamera optional * Fix styling problems * CI configuration * Fix CI * Hopefully final fix * Hopefully final fix * Fix all the problems * Oops.. * Add Qt Multimedia Camera * Another oops * Try to fix broken linux CI * Try to fix broken linux CI * Fix problems * Improve UI * Fix problems * camera: Add support for Qt <5.10 and fix preview error * CI: try to fix linux-frozen travis build * camera: fix problems and add multiple handlers support * fix CI * remove most ServiceFramework changes * Fix format * Remove last ServiceFramework change * camera: remove unused interfaces; revert submodule change * camera: fix CI error * ci: use ccache for opencv build * citra_qt: fix configuration error; CI: add mediaservice plugin * citra_qt: fix clang-format * citra_qt: fix documentation error * citra_qt: fix configuration page; camera: fix pausing crash * citra_qt: fix preview not stopping * camera: extend handlers length * camera: fix camera resume error * camera: fix clang-format * camera: remove all OpenCV; citra_qt: rewrite configuration * camera: remove all OpenCV; citra_qt: rewrite configuration * camera: remove all OpenCV; citra_qt: rewrite configuration * CI: fix linux ci * camera: check settings update; citra_qt: fix configuration error * service_cam: use a better way to apply configuration * Service_CAM: rewrite camera reload * cam: fix clang format * citra_qt: fix argument load issue; camera: base of system camera selection * citra_qt: Add system camera selection * camera: fix image upside down, Implement SetFrameRate in Qt Multimedia Camera * camera: Add missing <array> include, update SetFrameRate and add settings in Qt Multimedia Camera header * camera: move started in Qt Multimedia Camera header * QtMultimediaCamera: Move frame rates to SetFrameRate; Set minimum and maximum frame rate * Update appveyor.yml
75 lines
2.6 KiB
C++
75 lines
2.6 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/service/cam/cam.h"
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namespace Camera {
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/// An abstract class standing for a camera. All camera implementations should inherit from this.
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class CameraInterface {
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public:
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virtual ~CameraInterface();
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/// Starts the camera for video capturing.
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virtual void StartCapture() = 0;
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/// Stops the camera for video capturing.
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virtual void StopCapture() = 0;
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/**
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* Sets the video resolution from raw CAM service parameters.
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* For the meaning of the parameters, please refer to Service::CAM::Resolution. Note that the
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* actual camera implementation doesn't need to respect all the parameters. However, the width
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* and the height parameters must be respected and be used to determine the size of output
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* frames.
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* @param resolution The resolution parameters to set
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*/
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virtual void SetResolution(const Service::CAM::Resolution& resolution) = 0;
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/**
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* Configures how received frames should be flipped by the camera.
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* @param flip Flip applying to the frame
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*/
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virtual void SetFlip(Service::CAM::Flip flip) = 0;
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/**
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* Configures what effect should be applied to received frames by the camera.
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* @param effect Effect applying to the frame
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*/
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virtual void SetEffect(Service::CAM::Effect effect) = 0;
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/**
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* Sets the output format of the all frames received after this function is called.
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* @param format Output format of the frame
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*/
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virtual void SetFormat(Service::CAM::OutputFormat format) = 0;
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/**
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* Sets the recommended framerate of the camera.
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* @param frame_rate Recommended framerate
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*/
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virtual void SetFrameRate(Service::CAM::FrameRate frame_rate) = 0;
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/**
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* Receives a frame from the camera.
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* This function should be only called between a StartCapture call and a StopCapture call.
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* @returns A std::vector<u16> containing pixels. The total size of the vector is width * height
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* where width and height are set by a call to SetResolution.
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*/
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virtual std::vector<u16> ReceiveFrame() = 0;
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/**
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* Test if the camera is opened successfully and can receive a preview frame. Only used for
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* preview. This function should be only called between a StartCapture call and a StopCapture
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* call.
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* @returns true if the camera is opened successfully and false otherwise
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*/
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virtual bool IsPreviewAvailable() = 0;
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};
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} // namespace Camera
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