citra/src/video_core/rasterizer_cache
emufan4568 17ad594a62 rasterizer_cache: Introduce TextureRuntime and separate CachedSurface
* This commit aims to both continue the rasterizer cache cleanup by
  separating CachedSurface into a dedicated header and to start weeding
  out the raw OpenGL code from the cache.

* The latter is achieved by abstracting most texture operations in a new
  class called TextureRuntime. This has many benefits such as making it easier
  to port the functionality to other graphics APIs and the removal of the need
  to pass (read/draw) framebuffer handles everywhere. The filterer and
  reinterpreter get their own sets of FBOs due to this, something that
  might be a performance win since it reduces the state switching
  overhead on the runtime FBOs.
2022-08-21 01:16:48 +03:00
..
cached_surface.cpp rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
cached_surface.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
morton_swizzle.h rasterizer_cache: Factor morton swizzle and pixel format to dedicate headers 2022-08-21 01:16:47 +03:00
pixel_format.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
rasterizer_cache.cpp rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
rasterizer_cache.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
rasterizer_cache_types.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
rasterizer_cache_utils.cpp rasterizer_cache: Move utlities and type to separate headers 2022-08-21 01:16:48 +03:00
rasterizer_cache_utils.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
surface_params.cpp rasterizer_cache: Header cleanup and copyright date update 2022-08-21 01:16:48 +03:00
surface_params.h rasterizer_cache: Header cleanup and copyright date update 2022-08-21 01:16:48 +03:00
texture_runtime.cpp rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
texture_runtime.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00