citra/src/core/hle/kernel/svc.cpp
Weiyi Wang 2067946f59
Kernel: reimplement memory management on physical FCRAM (#4392)
* Kernel: reimplement memory management on physical FCRAM

* Kernel/Process: Unmap does not care the source memory permission

What game usually does is after mapping the memory, they reprotect the source memory as no permission to avoid modification there

* Kernel/SharedMemory: zero initialize new-allocated memory

* Process/Thread: zero new TLS entry

* Kernel: fix a bug where code segments memory usage are accumulated twice

It is added to both misc and heap (done inside HeapAlloc), which results a doubled number reported by svcGetProcessInfo. While we are on it, we just merge the three number misc, heap and linear heap usage together, as there is no where they are distinguished.

Question: is TLS page also added to this number?

* Kernel/SharedMemory: add more object info on mapping error

* Process: lower log level; SharedMemory: store phys offset

* VMManager: add helper function to retrieve backing block list for a range
2018-11-06 15:00:47 -05:00

1490 lines
56 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <map>
#include <fmt/format.h>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/arm/arm_interface.h"
#include "core/core_timing.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/ipc.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
namespace Kernel {
enum ControlMemoryOperation {
MEMOP_FREE = 1,
MEMOP_RESERVE = 2, // This operation seems to be unsupported in the kernel
MEMOP_COMMIT = 3,
MEMOP_MAP = 4,
MEMOP_UNMAP = 5,
MEMOP_PROTECT = 6,
MEMOP_OPERATION_MASK = 0xFF,
MEMOP_REGION_APP = 0x100,
MEMOP_REGION_SYSTEM = 0x200,
MEMOP_REGION_BASE = 0x300,
MEMOP_REGION_MASK = 0xF00,
MEMOP_LINEAR = 0x10000,
};
/// Map application or GSP heap memory
static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size,
u32 permissions) {
LOG_DEBUG(Kernel_SVC,
"called operation=0x{:08X}, addr0=0x{:08X}, addr1=0x{:08X}, "
"size=0x{:X}, permissions=0x{:08X}",
operation, addr0, addr1, size, permissions);
if ((addr0 & Memory::PAGE_MASK) != 0 || (addr1 & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_ADDRESS;
}
if ((size & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_SIZE;
}
u32 region = operation & MEMOP_REGION_MASK;
operation &= ~MEMOP_REGION_MASK;
if (region != 0) {
LOG_WARNING(Kernel_SVC, "ControlMemory with specified region not supported, region={:X}",
region);
}
if ((permissions & (u32)MemoryPermission::ReadWrite) != permissions) {
return ERR_INVALID_COMBINATION;
}
VMAPermission vma_permissions = (VMAPermission)permissions;
auto& process = *Core::System::GetInstance().Kernel().GetCurrentProcess();
switch (operation & MEMOP_OPERATION_MASK) {
case MEMOP_FREE: {
// TODO(Subv): What happens if an application tries to FREE a block of memory that has a
// SharedMemory pointing to it?
if (addr0 >= Memory::HEAP_VADDR && addr0 < Memory::HEAP_VADDR_END) {
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError())
return result;
} else if (addr0 >= process.GetLinearHeapBase() && addr0 < process.GetLinearHeapLimit()) {
ResultCode result = process.LinearFree(addr0, size);
if (result.IsError())
return result;
} else {
return ERR_INVALID_ADDRESS;
}
*out_addr = addr0;
break;
}
case MEMOP_COMMIT: {
if (operation & MEMOP_LINEAR) {
CASCADE_RESULT(*out_addr, process.LinearAllocate(addr0, size, vma_permissions));
} else {
CASCADE_RESULT(*out_addr, process.HeapAllocate(addr0, size, vma_permissions));
}
break;
}
case MEMOP_MAP: {
CASCADE_CODE(process.Map(addr0, addr1, size, vma_permissions));
break;
}
case MEMOP_UNMAP: {
CASCADE_CODE(process.Unmap(addr0, addr1, size, vma_permissions));
break;
}
case MEMOP_PROTECT: {
ResultCode result = process.vm_manager.ReprotectRange(addr0, size, vma_permissions);
if (result.IsError())
return result;
break;
}
default:
LOG_ERROR(Kernel_SVC, "unknown operation=0x{:08X}", operation);
return ERR_INVALID_COMBINATION;
}
process.vm_manager.LogLayout(Log::Level::Trace);
return RESULT_SUCCESS;
}
static void ExitProcess() {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> current_process = kernel.GetCurrentProcess();
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->process_id);
ASSERT_MSG(current_process->status == ProcessStatus::Running, "Process has already exited");
current_process->status = ProcessStatus::Exited;
// Stop all the process threads that are currently waiting for objects.
auto& thread_list = kernel.GetThreadManager().GetThreadList();
for (auto& thread : thread_list) {
if (thread->owner_process != current_process)
continue;
if (thread == kernel.GetThreadManager().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
}
// Kill the current thread
kernel.GetThreadManager().GetCurrentThread()->Stop();
Core::System::GetInstance().PrepareReschedule();
}
/// Maps a memory block to specified address
static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
LOG_TRACE(Kernel_SVC,
"called memblock=0x{:08X}, addr=0x{:08X}, mypermissions=0x{:08X}, "
"otherpermission={}",
handle, addr, permissions, other_permissions);
SharedPtr<SharedMemory> shared_memory =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<SharedMemory>(
handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
switch (permissions_type) {
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::Execute:
case MemoryPermission::ReadExecute:
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
return shared_memory->Map(Core::System::GetInstance().Kernel().GetCurrentProcess().get(),
addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
}
return ERR_INVALID_COMBINATION;
}
static ResultCode UnmapMemoryBlock(Handle handle, u32 addr) {
LOG_TRACE(Kernel_SVC, "called memblock=0x{:08X}, addr=0x{:08X}", handle, addr);
// TODO(Subv): Return E0A01BF5 if the address is not in the application's heap
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
SharedPtr<SharedMemory> shared_memory = current_process->handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
return shared_memory->Unmap(current_process.get(), addr);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Handle* out_handle, VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address))
return ERR_NOT_FOUND;
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength)
return ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
auto it = kernel.named_ports.find(port_name);
if (it == kernel.named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
return ERR_NOT_FOUND;
}
auto client_port = it->second;
SharedPtr<ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<ClientSession> session =
kernel.GetCurrentProcess()->handle_table.Get<ClientSession>(handle);
if (session == nullptr) {
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
Core::System::GetInstance().PrepareReschedule();
return session->SendSyncRequest(kernel.GetThreadManager().GetCurrentThread());
}
/// Close a handle
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
return Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Close(handle);
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
auto object = kernel.GetCurrentProcess()->handle_table.Get<WaitObject>(handle);
Thread* thread = kernel.GetThreadManager().GetCurrentThread();
if (object == nullptr)
return ERR_INVALID_HANDLE;
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({}:{}), nanoseconds={}", handle,
object->GetTypeName(), object->GetName(), nano_seconds);
if (object->ShouldWait(thread)) {
if (nano_seconds == 0)
return RESULT_TIMEOUT;
thread->wait_objects = {object};
object->AddWaitingThread(thread);
thread->status = ThreadStatus::WaitSynchAny;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object) {
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
return;
}
ASSERT(reason == ThreadWakeupReason::Signal);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
// WaitSynchronization1 doesn't have an output index like WaitSynchronizationN, so we
// don't have to do anything else here.
};
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
// resumes due to a signal in its wait objects.
// Otherwise we retain the default value of timeout.
return RESULT_TIMEOUT;
}
object->Acquire(thread);
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 handle_count,
bool wait_all, s64 nano_seconds) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
Thread* thread = kernel.GetThreadManager().GetCurrentThread();
if (!Memory::IsValidVirtualAddress(handles_address))
return ERR_INVALID_POINTER;
// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
// this happens, the running application will crash.
ASSERT_MSG(out != nullptr, "invalid output pointer specified!");
// Check if 'handle_count' is invalid
if (handle_count < 0)
return ERR_OUT_OF_RANGE;
using ObjectPtr = SharedPtr<WaitObject>;
std::vector<ObjectPtr> objects(handle_count);
for (int i = 0; i < handle_count; ++i) {
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
auto object = kernel.GetCurrentProcess()->handle_table.Get<WaitObject>(handle);
if (object == nullptr)
return ERR_INVALID_HANDLE;
objects[i] = object;
}
if (wait_all) {
bool all_available =
std::all_of(objects.begin(), objects.end(),
[thread](const ObjectPtr& object) { return !object->ShouldWait(thread); });
if (all_available) {
// We can acquire all objects right now, do so.
for (auto& object : objects)
object->Acquire(thread);
// Note: In this case, the `out` parameter is not set,
// and retains whatever value it had before.
return RESULT_SUCCESS;
}
// Not all objects were available right now, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0)
return RESULT_TIMEOUT;
// Put the thread to sleep
thread->status = ThreadStatus::WaitSynchAll;
// Add the thread to each of the objects' waiting threads.
for (auto& object : objects) {
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object) {
ASSERT(thread->status == ThreadStatus::WaitSynchAll);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
return;
}
ASSERT(reason == ThreadWakeupReason::Signal);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
// The wait_all case does not update the output index.
};
Core::System::GetInstance().PrepareReschedule();
// This value gets set to -1 by default in this case, it is not modified after this.
*out = -1;
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
// a signal in one of its wait objects.
return RESULT_TIMEOUT;
} else {
// Find the first object that is acquirable in the provided list of objects
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
return !object->ShouldWait(thread);
});
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
WaitObject* object = itr->get();
object->Acquire(thread);
*out = static_cast<s32>(std::distance(objects.begin(), itr));
return RESULT_SUCCESS;
}
// No objects were ready to be acquired, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0)
return RESULT_TIMEOUT;
// Put the thread to sleep
thread->status = ThreadStatus::WaitSynchAny;
// Add the thread to each of the objects' waiting threads.
for (std::size_t i = 0; i < objects.size(); ++i) {
WaitObject* object = objects[i].get();
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
// Note: If no handles and no timeout were given, then the thread will deadlock, this is
// consistent with hardware behavior.
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object) {
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
return;
}
ASSERT(reason == ThreadWakeupReason::Signal);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(object.get()));
};
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
*out = -1;
return RESULT_TIMEOUT;
}
}
static ResultCode ReceiveIPCRequest(SharedPtr<ServerSession> server_session,
SharedPtr<Thread> thread) {
if (server_session->parent->client == nullptr) {
return ERR_SESSION_CLOSED_BY_REMOTE;
}
VAddr target_address = thread->GetCommandBufferAddress();
VAddr source_address = server_session->currently_handling->GetCommandBufferAddress();
ResultCode translation_result = TranslateCommandBuffer(
server_session->currently_handling, thread, source_address, target_address, false);
// If a translation error occurred, immediately resume the client thread.
if (translation_result.IsError()) {
// Set the output of SendSyncRequest in the client thread to the translation output.
server_session->currently_handling->SetWaitSynchronizationResult(translation_result);
server_session->currently_handling->ResumeFromWait();
server_session->currently_handling = nullptr;
// TODO(Subv): This path should try to wait again on the same objects.
ASSERT_MSG(false, "ReplyAndReceive translation error behavior unimplemented");
}
return translation_result;
}
/// In a single operation, sends a IPC reply and waits for a new request.
static ResultCode ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_count,
Handle reply_target) {
if (!Memory::IsValidVirtualAddress(handles_address))
return ERR_INVALID_POINTER;
// Check if 'handle_count' is invalid
if (handle_count < 0)
return ERR_OUT_OF_RANGE;
using ObjectPtr = SharedPtr<WaitObject>;
std::vector<ObjectPtr> objects(handle_count);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> current_process = kernel.GetCurrentProcess();
for (int i = 0; i < handle_count; ++i) {
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
auto object = current_process->handle_table.Get<WaitObject>(handle);
if (object == nullptr)
return ERR_INVALID_HANDLE;
objects[i] = object;
}
// We are also sending a command reply.
// Do not send a reply if the command id in the command buffer is 0xFFFF.
Thread* thread = kernel.GetThreadManager().GetCurrentThread();
u32 cmd_buff_header = Memory::Read32(thread->GetCommandBufferAddress());
IPC::Header header{cmd_buff_header};
if (reply_target != 0 && header.command_id != 0xFFFF) {
auto session = current_process->handle_table.Get<ServerSession>(reply_target);
if (session == nullptr)
return ERR_INVALID_HANDLE;
auto request_thread = std::move(session->currently_handling);
// Mark the request as "handled".
session->currently_handling = nullptr;
// Error out if there's no request thread or the session was closed.
// TODO(Subv): Is the same error code (ClosedByRemote) returned for both of these cases?
if (request_thread == nullptr || session->parent->client == nullptr) {
*index = -1;
return ERR_SESSION_CLOSED_BY_REMOTE;
}
VAddr source_address = thread->GetCommandBufferAddress();
VAddr target_address = request_thread->GetCommandBufferAddress();
ResultCode translation_result =
TranslateCommandBuffer(thread, request_thread, source_address, target_address, true);
// Note: The real kernel seems to always panic if the Server->Client buffer translation
// fails for whatever reason.
ASSERT(translation_result.IsSuccess());
// Note: The scheduler is not invoked here.
request_thread->ResumeFromWait();
}
if (handle_count == 0) {
*index = 0;
// The kernel uses this value as a placeholder for the real error, and returns it when we
// pass no handles and do not perform any reply.
if (reply_target == 0 || header.command_id == 0xFFFF)
return ResultCode(0xE7E3FFFF);
return RESULT_SUCCESS;
}
// Find the first object that is acquirable in the provided list of objects
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
return !object->ShouldWait(thread);
});
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
WaitObject* object = itr->get();
object->Acquire(thread);
*index = static_cast<s32>(std::distance(objects.begin(), itr));
if (object->GetHandleType() != HandleType::ServerSession)
return RESULT_SUCCESS;
auto server_session = static_cast<ServerSession*>(object);
return ReceiveIPCRequest(server_session, thread);
}
// No objects were ready to be acquired, prepare to suspend the thread.
// Put the thread to sleep
thread->status = ThreadStatus::WaitSynchAny;
// Add the thread to each of the objects' waiting threads.
for (std::size_t i = 0; i < objects.size(); ++i) {
WaitObject* object = objects[i].get();
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object) {
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
ASSERT(reason == ThreadWakeupReason::Signal);
ResultCode result = RESULT_SUCCESS;
if (object->GetHandleType() == HandleType::ServerSession) {
auto server_session = DynamicObjectCast<ServerSession>(object);
result = ReceiveIPCRequest(server_session, thread);
}
thread->SetWaitSynchronizationResult(result);
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(object.get()));
};
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects, or to 0xC8A01836 if there was a translation error.
// By default the index is set to -1.
*index = -1;
return RESULT_SUCCESS;
}
/// Create an address arbiter (to allocate access to shared resources)
static ResultCode CreateAddressArbiter(Handle* out_handle) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<AddressArbiter> arbiter = kernel.CreateAddressArbiter();
CASCADE_RESULT(*out_handle,
kernel.GetCurrentProcess()->handle_table.Create(std::move(arbiter)));
LOG_TRACE(Kernel_SVC, "returned handle=0x{:08X}", *out_handle);
return RESULT_SUCCESS;
}
/// Arbitrate address
static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 value,
s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}, address=0x{:08X}, type=0x{:08X}, value=0x{:08X}",
handle, address, type, value);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<AddressArbiter> arbiter =
kernel.GetCurrentProcess()->handle_table.Get<AddressArbiter>(handle);
if (arbiter == nullptr)
return ERR_INVALID_HANDLE;
auto res =
arbiter->ArbitrateAddress(kernel.GetThreadManager().GetCurrentThread(),
static_cast<ArbitrationType>(type), address, value, nanoseconds);
// TODO(Subv): Identify in which specific cases this call should cause a reschedule.
Core::System::GetInstance().PrepareReschedule();
return res;
}
static void Break(u8 break_reason) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
std::string reason_str;
switch (break_reason) {
case 0:
reason_str = "PANIC";
break;
case 1:
reason_str = "ASSERT";
break;
case 2:
reason_str = "USER";
break;
default:
reason_str = "UNKNOWN";
break;
}
LOG_CRITICAL(Debug_Emulated, "Break reason: {}", reason_str);
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(VAddr address, int len) {
if (len <= 0) {
return;
}
std::string string(len, ' ');
Memory::ReadBlock(address, string.data(), len);
LOG_DEBUG(Debug_Emulated, "{}", string);
}
/// Get resource limit
static ResultCode GetResourceLimit(Handle* resource_limit, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
SharedPtr<Process> process = current_process->handle_table.Get<Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*resource_limit, current_process->handle_table.Create(process->resource_limit));
return RESULT_SUCCESS;
}
/// Get resource limit current values
static ResultCode GetResourceLimitCurrentValues(VAddr values, Handle resource_limit_handle,
VAddr names, u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit={:08X}, names={:08X}, name_count={}",
resource_limit_handle, names, name_count);
SharedPtr<ResourceLimit> resource_limit =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<ResourceLimit>(
resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i) {
u32 name = Memory::Read32(names + i * sizeof(u32));
s64 value = resource_limit->GetCurrentResourceValue(name);
Memory::Write64(values + i * sizeof(u64), value);
}
return RESULT_SUCCESS;
}
/// Get resource limit max values
static ResultCode GetResourceLimitLimitValues(VAddr values, Handle resource_limit_handle,
VAddr names, u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit={:08X}, names={:08X}, name_count={}",
resource_limit_handle, names, name_count);
SharedPtr<ResourceLimit> resource_limit =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<ResourceLimit>(
resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i) {
u32 name = Memory::Read32(names + i * sizeof(u32));
s64 value = resource_limit->GetMaxResourceValue(name);
Memory::Write64(values + i * sizeof(u64), value);
}
return RESULT_SUCCESS;
}
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point, u32 arg,
u32 stack_top, s32 processor_id) {
std::string name = fmt::format("thread-{:08X}", entry_point);
if (priority > ThreadPrioLowest) {
return ERR_OUT_OF_RANGE;
}
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
SharedPtr<ResourceLimit>& resource_limit = current_process->resource_limit;
if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
return ERR_NOT_AUTHORIZED;
}
if (processor_id == ThreadProcessorIdDefault) {
// Set the target CPU to the one specified in the process' exheader.
processor_id = current_process->ideal_processor;
ASSERT(processor_id != ThreadProcessorIdDefault);
}
switch (processor_id) {
case ThreadProcessorId0:
break;
case ThreadProcessorIdAll:
LOG_INFO(Kernel_SVC,
"Newly created thread is allowed to be run in any Core, unimplemented.");
break;
case ThreadProcessorId1:
LOG_ERROR(Kernel_SVC,
"Newly created thread must run in the SysCore (Core1), unimplemented.");
break;
default:
// TODO(bunnei): Implement support for other processor IDs
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
break;
}
CASCADE_RESULT(SharedPtr<Thread> thread, Core::System::GetInstance().Kernel().CreateThread(
name, entry_point, priority, arg, processor_id,
stack_top, *current_process));
thread->context->SetFpscr(FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO |
FPSCR_ROUND_TOZERO); // 0x03C00000
CASCADE_RESULT(*out_handle, current_process->handle_table.Create(std::move(thread)));
Core::System::GetInstance().PrepareReschedule();
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
}
/// Called when a thread exits
static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CPU().GetPC());
Core::System::GetInstance().Kernel().GetThreadManager().ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
const SharedPtr<Thread> thread =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*priority = thread->GetPriority();
return RESULT_SUCCESS;
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Handle handle, u32 priority) {
if (priority > ThreadPrioLowest) {
return ERR_OUT_OF_RANGE;
}
SharedPtr<Thread> thread =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
SharedPtr<ResourceLimit>& resource_limit =
Core::System::GetInstance().Kernel().GetCurrentProcess()->resource_limit;
if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
return ERR_NOT_AUTHORIZED;
}
thread->SetPriority(priority);
thread->UpdatePriority();
// Update the mutexes that this thread is waiting for
for (auto& mutex : thread->pending_mutexes)
mutex->UpdatePriority();
Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
/// Create a mutex
static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Mutex> mutex = kernel.CreateMutex(initial_locked != 0);
mutex->name = fmt::format("mutex-{:08x}", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(mutex)));
LOG_TRACE(Kernel_SVC, "called initial_locked={} : created handle=0x{:08X}",
initial_locked ? "true" : "false", *out_handle);
return RESULT_SUCCESS;
}
/// Release a mutex
static ResultCode ReleaseMutex(Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}", handle);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Mutex> mutex = kernel.GetCurrentProcess()->handle_table.Get<Mutex>(handle);
if (mutex == nullptr)
return ERR_INVALID_HANDLE;
return mutex->Release(kernel.GetThreadManager().GetCurrentThread());
}
/// Get the ID of the specified process
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
const SharedPtr<Process> process =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Process>(
process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID of the process that owns the specified thread
static ResultCode GetProcessIdOfThread(u32* process_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const SharedPtr<Thread> thread =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Thread>(
thread_handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
const SharedPtr<Process> process = thread->owner_process;
ASSERT_MSG(process != nullptr, "Invalid parent process for thread={:#010X}", thread_handle);
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", handle);
const SharedPtr<Thread> thread =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*thread_id = thread->GetThreadId();
return RESULT_SUCCESS;
}
/// Creates a semaphore
static ResultCode CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max_count) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
CASCADE_RESULT(SharedPtr<Semaphore> semaphore,
kernel.CreateSemaphore(initial_count, max_count));
semaphore->name = fmt::format("semaphore-{:08x}", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle,
kernel.GetCurrentProcess()->handle_table.Create(std::move(semaphore)));
LOG_TRACE(Kernel_SVC, "called initial_count={}, max_count={}, created handle=0x{:08X}",
initial_count, max_count, *out_handle);
return RESULT_SUCCESS;
}
/// Releases a certain number of slots in a semaphore
static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
LOG_TRACE(Kernel_SVC, "called release_count={}, handle=0x{:08X}", release_count, handle);
SharedPtr<Semaphore> semaphore =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Semaphore>(
handle);
if (semaphore == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*count, semaphore->Release(release_count));
return RESULT_SUCCESS;
}
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* page_info,
Handle process_handle, u32 addr) {
SharedPtr<Process> process =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Process>(
process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
auto vma = process->vm_manager.FindVMA(addr);
if (vma == process->vm_manager.vma_map.end())
return ERR_INVALID_ADDRESS;
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->state = static_cast<u32>(vma->second.meminfo_state);
page_info->flags = 0;
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr=0x{:08X}", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, u32 addr) {
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
}
/// Create an event
static ResultCode CreateEvent(Handle* out_handle, u32 reset_type) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Event> evt = kernel.CreateEvent(static_cast<ResetType>(reset_type),
fmt::format("event-{:08x}", Core::CPU().GetReg(14)));
CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(evt)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x{:08X} : created handle=0x{:08X}", reset_type,
*out_handle);
return RESULT_SUCCESS;
}
/// Duplicates a kernel handle
static ResultCode DuplicateHandle(Handle* out, Handle handle) {
CASCADE_RESULT(
*out,
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Duplicate(handle));
LOG_TRACE(Kernel_SVC, "duplicated 0x{:08X} to 0x{:08X}", handle, *out);
return RESULT_SUCCESS;
}
/// Signals an event
static ResultCode SignalEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called event=0x{:08X}", handle);
SharedPtr<Event> evt =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Signal();
return RESULT_SUCCESS;
}
/// Clears an event
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called event=0x{:08X}", handle);
SharedPtr<Event> evt =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Clear();
return RESULT_SUCCESS;
}
/// Creates a timer
static ResultCode CreateTimer(Handle* out_handle, u32 reset_type) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Timer> timer = kernel.CreateTimer(
static_cast<ResetType>(reset_type), fmt ::format("timer-{:08x}", Core::CPU().GetReg(14)));
CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(timer)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x{:08X} : created handle=0x{:08X}", reset_type,
*out_handle);
return RESULT_SUCCESS;
}
/// Clears a timer
static ResultCode ClearTimer(Handle handle) {
LOG_TRACE(Kernel_SVC, "called timer=0x{:08X}", handle);
SharedPtr<Timer> timer =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Clear();
return RESULT_SUCCESS;
}
/// Starts a timer
static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
LOG_TRACE(Kernel_SVC, "called timer=0x{:08X}", handle);
if (initial < 0 || interval < 0) {
return ERR_OUT_OF_RANGE_KERNEL;
}
SharedPtr<Timer> timer =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Set(initial, interval);
return RESULT_SUCCESS;
}
/// Cancels a timer
static ResultCode CancelTimer(Handle handle) {
LOG_TRACE(Kernel_SVC, "called timer=0x{:08X}", handle);
SharedPtr<Timer> timer =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Cancel();
return RESULT_SUCCESS;
}
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
ThreadManager& thread_manager = kernel.GetThreadManager();
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
if (nanoseconds == 0 && !thread_manager.HaveReadyThreads())
return;
// Sleep current thread and check for next thread to schedule
thread_manager.WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread_manager.GetCurrentThread()->WakeAfterDelay(nanoseconds);
Core::System::GetInstance().PrepareReschedule();
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
s64 result = CoreTiming::GetTicks();
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
CoreTiming::AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
return result;
}
/// Creates a memory block at the specified address with the specified permissions and size
static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32 my_permission,
u32 other_permission) {
if (size % Memory::PAGE_SIZE != 0)
return ERR_MISALIGNED_SIZE;
SharedPtr<SharedMemory> shared_memory = nullptr;
auto VerifyPermissions = [](MemoryPermission permission) {
// SharedMemory blocks can not be created with Execute permissions
switch (permission) {
case MemoryPermission::None:
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::DontCare:
return true;
default:
return false;
}
};
if (!VerifyPermissions(static_cast<MemoryPermission>(my_permission)) ||
!VerifyPermissions(static_cast<MemoryPermission>(other_permission)))
return ERR_INVALID_COMBINATION;
// TODO(Subv): Processes with memory type APPLICATION are not allowed
// to create memory blocks with addr = 0, any attempts to do so
// should return error 0xD92007EA.
if ((addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) &&
addr != 0) {
return ERR_INVALID_ADDRESS;
}
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
// When trying to create a memory block with address = 0,
// if the process has the Shared Device Memory flag in the exheader,
// then we have to allocate from the same region as the caller process instead of the BASE
// region.
MemoryRegion region = MemoryRegion::BASE;
if (addr == 0 && current_process->flags.shared_device_mem)
region = current_process->flags.memory_region;
shared_memory = Core::System::GetInstance().Kernel().CreateSharedMemory(
current_process.get(), size, static_cast<MemoryPermission>(my_permission),
static_cast<MemoryPermission>(other_permission), addr, region);
CASCADE_RESULT(*out_handle, current_process->handle_table.Create(std::move(shared_memory)));
LOG_WARNING(Kernel_SVC, "called addr=0x{:08X}", addr);
return RESULT_SUCCESS;
}
static ResultCode CreatePort(Handle* server_port, Handle* client_port, VAddr name_address,
u32 max_sessions) {
// TODO(Subv): Implement named ports.
ASSERT_MSG(name_address == 0, "Named ports are currently unimplemented");
KernelSystem& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> current_process = kernel.GetCurrentProcess();
auto ports = kernel.CreatePortPair(max_sessions);
CASCADE_RESULT(*client_port, current_process->handle_table.Create(
std::move(std::get<SharedPtr<ClientPort>>(ports))));
// Note: The 3DS kernel also leaks the client port handle if the server port handle fails to be
// created.
CASCADE_RESULT(*server_port, current_process->handle_table.Create(
std::move(std::get<SharedPtr<ServerPort>>(ports))));
LOG_TRACE(Kernel_SVC, "called max_sessions={}", max_sessions);
return RESULT_SUCCESS;
}
static ResultCode CreateSessionToPort(Handle* out_client_session, Handle client_port_handle) {
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
SharedPtr<ClientPort> client_port =
current_process->handle_table.Get<ClientPort>(client_port_handle);
if (client_port == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(auto session, client_port->Connect());
CASCADE_RESULT(*out_client_session, current_process->handle_table.Create(std::move(session)));
return RESULT_SUCCESS;
}
static ResultCode CreateSession(Handle* server_session, Handle* client_session) {
KernelSystem& kernel = Core::System::GetInstance().Kernel();
auto sessions = kernel.CreateSessionPair();
SharedPtr<Process> current_process = kernel.GetCurrentProcess();
auto& server = std::get<SharedPtr<ServerSession>>(sessions);
CASCADE_RESULT(*server_session, current_process->handle_table.Create(std::move(server)));
auto& client = std::get<SharedPtr<ClientSession>>(sessions);
CASCADE_RESULT(*client_session, current_process->handle_table.Create(std::move(client)));
LOG_TRACE(Kernel_SVC, "called");
return RESULT_SUCCESS;
}
static ResultCode AcceptSession(Handle* out_server_session, Handle server_port_handle) {
SharedPtr<Process> current_process = Core::System::GetInstance().Kernel().GetCurrentProcess();
SharedPtr<ServerPort> server_port =
current_process->handle_table.Get<ServerPort>(server_port_handle);
if (server_port == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(auto session, server_port->Accept());
CASCADE_RESULT(*out_server_session, current_process->handle_table.Create(std::move(session)));
return RESULT_SUCCESS;
}
static ResultCode GetSystemInfo(s64* out, u32 type, s32 param) {
LOG_TRACE(Kernel_SVC, "called type={} param={}", type, param);
KernelSystem& kernel = Core::System::GetInstance().Kernel();
switch ((SystemInfoType)type) {
case SystemInfoType::REGION_MEMORY_USAGE:
switch ((SystemInfoMemUsageRegion)param) {
case SystemInfoMemUsageRegion::ALL:
*out = kernel.GetMemoryRegion(MemoryRegion::APPLICATION)->used +
kernel.GetMemoryRegion(MemoryRegion::SYSTEM)->used +
kernel.GetMemoryRegion(MemoryRegion::BASE)->used;
break;
case SystemInfoMemUsageRegion::APPLICATION:
*out = kernel.GetMemoryRegion(MemoryRegion::APPLICATION)->used;
break;
case SystemInfoMemUsageRegion::SYSTEM:
*out = kernel.GetMemoryRegion(MemoryRegion::SYSTEM)->used;
break;
case SystemInfoMemUsageRegion::BASE:
*out = kernel.GetMemoryRegion(MemoryRegion::BASE)->used;
break;
default:
LOG_ERROR(Kernel_SVC, "unknown GetSystemInfo type=0 region: param={}", param);
*out = 0;
break;
}
break;
case SystemInfoType::KERNEL_ALLOCATED_PAGES:
LOG_ERROR(Kernel_SVC, "unimplemented GetSystemInfo type=2 param={}", param);
*out = 0;
break;
case SystemInfoType::KERNEL_SPAWNED_PIDS:
*out = 5;
break;
default:
LOG_ERROR(Kernel_SVC, "unknown GetSystemInfo type={} param={}", type, param);
*out = 0;
break;
}
// This function never returns an error, even if invalid parameters were passed.
return RESULT_SUCCESS;
}
static ResultCode GetProcessInfo(s64* out, Handle process_handle, u32 type) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} type={}", process_handle, type);
SharedPtr<Process> process =
Core::System::GetInstance().Kernel().GetCurrentProcess()->handle_table.Get<Process>(
process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
switch (type) {
case 0:
case 2:
// TODO(yuriks): Type 0 returns a slightly higher number than type 2, but I'm not sure
// what's the difference between them.
*out = process->memory_used;
if (*out % Memory::PAGE_SIZE != 0) {
LOG_ERROR(Kernel_SVC, "called, memory size not page-aligned");
return ERR_MISALIGNED_SIZE;
}
break;
case 1:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
// These are valid, but not implemented yet
LOG_ERROR(Kernel_SVC, "unimplemented GetProcessInfo type={}", type);
break;
case 20:
*out = Memory::FCRAM_PADDR - process->GetLinearHeapAreaAddress();
break;
case 21:
case 22:
case 23:
// These return a different error value than higher invalid values
LOG_ERROR(Kernel_SVC, "unknown GetProcessInfo type={}", type);
return ERR_NOT_IMPLEMENTED;
default:
LOG_ERROR(Kernel_SVC, "unknown GetProcessInfo type={}", type);
return ERR_INVALID_ENUM_VALUE;
}
return RESULT_SUCCESS;
}
namespace {
struct FunctionDef {
using Func = void();
u32 id;
Func* func;
const char* name;
};
} // namespace
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
{0x03, ExitProcess, "ExitProcess"},
{0x04, nullptr, "GetProcessAffinityMask"},
{0x05, nullptr, "SetProcessAffinityMask"},
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
{0x09, ExitThread, "ExitThread"},
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
{0x0D, nullptr, "GetThreadAffinityMask"},
{0x0E, nullptr, "SetThreadAffinityMask"},
{0x0F, nullptr, "GetThreadIdealProcessor"},
{0x10, nullptr, "SetThreadIdealProcessor"},
{0x11, nullptr, "GetCurrentProcessorNumber"},
{0x12, nullptr, "Run"},
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, HLE::Wrap<UnmapMemoryBlock>, "UnmapMemoryBlock"},
{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, HLE::Wrap<GetSystemInfo>, "GetSystemInfo"},
{0x2B, HLE::Wrap<GetProcessInfo>, "GetProcessInfo"},
{0x2C, nullptr, "GetThreadInfo"},
{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
{0x2E, nullptr, "SendSyncRequest1"},
{0x2F, nullptr, "SendSyncRequest2"},
{0x30, nullptr, "SendSyncRequest3"},
{0x31, nullptr, "SendSyncRequest4"},
{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
{0x33, nullptr, "OpenProcess"},
{0x34, nullptr, "OpenThread"},
{0x35, HLE::Wrap<GetProcessId>, "GetProcessId"},
{0x36, HLE::Wrap<GetProcessIdOfThread>, "GetProcessIdOfThread"},
{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
{0x39, HLE::Wrap<GetResourceLimitLimitValues>, "GetResourceLimitLimitValues"},
{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
{0x3B, nullptr, "GetThreadContext"},
{0x3C, HLE::Wrap<Break>, "Break"},
{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
{0x3E, nullptr, "ControlPerformanceCounter"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "Unknown"},
{0x41, nullptr, "Unknown"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "Unknown"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "Unknown"},
{0x46, nullptr, "Unknown"},
{0x47, HLE::Wrap<CreatePort>, "CreatePort"},
{0x48, HLE::Wrap<CreateSessionToPort>, "CreateSessionToPort"},
{0x49, HLE::Wrap<CreateSession>, "CreateSession"},
{0x4A, HLE::Wrap<AcceptSession>, "AcceptSession"},
{0x4B, nullptr, "ReplyAndReceive1"},
{0x4C, nullptr, "ReplyAndReceive2"},
{0x4D, nullptr, "ReplyAndReceive3"},
{0x4E, nullptr, "ReplyAndReceive4"},
{0x4F, HLE::Wrap<ReplyAndReceive>, "ReplyAndReceive"},
{0x50, nullptr, "BindInterrupt"},
{0x51, nullptr, "UnbindInterrupt"},
{0x52, nullptr, "InvalidateProcessDataCache"},
{0x53, nullptr, "StoreProcessDataCache"},
{0x54, nullptr, "FlushProcessDataCache"},
{0x55, nullptr, "StartInterProcessDma"},
{0x56, nullptr, "StopDma"},
{0x57, nullptr, "GetDmaState"},
{0x58, nullptr, "RestartDma"},
{0x59, nullptr, "SetGpuProt"},
{0x5A, nullptr, "SetWifiEnabled"},
{0x5B, nullptr, "Unknown"},
{0x5C, nullptr, "Unknown"},
{0x5D, nullptr, "Unknown"},
{0x5E, nullptr, "Unknown"},
{0x5F, nullptr, "Unknown"},
{0x60, nullptr, "DebugActiveProcess"},
{0x61, nullptr, "BreakDebugProcess"},
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetProcessDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, nullptr, "GetProcessList"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
{0x6A, nullptr, "ReadProcessMemory"},
{0x6B, nullptr, "WriteProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "ControlProcessMemory"},
{0x71, nullptr, "MapProcessMemory"},
{0x72, nullptr, "UnmapProcessMemory"},
{0x73, nullptr, "CreateCodeSet"},
{0x74, nullptr, "RandomStub"},
{0x75, nullptr, "CreateProcess"},
{0x76, nullptr, "TerminateProcess"},
{0x77, nullptr, "SetProcessResourceLimits"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "SetResourceLimitValues"},
{0x7A, nullptr, "AddCodeSegment"},
{0x7B, nullptr, "Backdoor"},
{0x7C, nullptr, "KernelSetState"},
{0x7D, HLE::Wrap<QueryProcessMemory>, "QueryProcessMemory"},
};
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= ARRAY_SIZE(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "unknown svc=0x{:02X}", func_num);
return nullptr;
}
return &SVC_Table[func_num];
}
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
DEBUG_ASSERT_MSG(Core::System::GetInstance().Kernel().GetCurrentProcess()->status ==
ProcessStatus::Running,
"Running threads from exiting processes is unimplemented");
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
info->func();
} else {
LOG_ERROR(Kernel_SVC, "unimplemented SVC function {}(..)", info->name);
}
}
}
} // namespace Kernel