citra/src/core/hle/kernel/kernel.h
Lioncash 42535468c3 kernel/server_session: Return a std::pair from CreateSessionPair()
Keeps the return type consistent with the function name. While we're at
it, we can also reduce the amount of boilerplate involved with handling
these by using structured bindings.
2019-04-15 21:46:57 +02:00

272 lines
9.3 KiB
C++

// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <atomic>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/result.h"
namespace ConfigMem {
class Handler;
}
namespace SharedPage {
class Handler;
}
namespace Memory {
class MemorySystem;
}
namespace Core {
class Timing;
}
namespace Kernel {
class AddressArbiter;
class Event;
class Mutex;
class CodeSet;
class Process;
class Thread;
class Semaphore;
class Timer;
class ClientPort;
class ServerPort;
class ClientSession;
class ServerSession;
class ResourceLimitList;
class SharedMemory;
class ThreadManager;
class TimerManager;
class VMManager;
struct AddressMapping;
enum class ResetType {
OneShot,
Sticky,
Pulse,
};
/// Permissions for mapped shared memory blocks
enum class MemoryPermission : u32 {
None = 0,
Read = (1u << 0),
Write = (1u << 1),
ReadWrite = (Read | Write),
Execute = (1u << 2),
ReadExecute = (Read | Execute),
WriteExecute = (Write | Execute),
ReadWriteExecute = (Read | Write | Execute),
DontCare = (1u << 28)
};
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
class KernelSystem {
public:
explicit KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
std::function<void()> prepare_reschedule_callback, u32 system_mode);
~KernelSystem();
using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates an address arbiter.
*
* @param name Optional name used for debugging.
* @returns The created AddressArbiter.
*/
std::shared_ptr<AddressArbiter> CreateAddressArbiter(std::string name = "Unknown");
/**
* Creates an event
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
std::shared_ptr<Event> CreateEvent(ResetType reset_type, std::string name = "Unknown");
/**
* Creates a mutex.
* @param initial_locked Specifies if the mutex should be locked initially
* @param name Optional name of mutex
* @return Pointer to new Mutex object
*/
std::shared_ptr<Mutex> CreateMutex(bool initial_locked, std::string name = "Unknown");
std::shared_ptr<CodeSet> CreateCodeSet(std::string name, u64 program_id);
std::shared_ptr<Process> CreateProcess(std::shared_ptr<CodeSet> code_set);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
ResultVal<std::shared_ptr<Thread>> CreateThread(std::string name, VAddr entry_point,
u32 priority, u32 arg, s32 processor_id,
VAddr stack_top, Process& owner_process);
/**
* Creates a semaphore.
* @param initial_count Number of slots reserved for other threads
* @param max_count Maximum number of slots the semaphore can have
* @param name Optional name of semaphore
* @return The created semaphore
*/
ResultVal<std::shared_ptr<Semaphore>> CreateSemaphore(s32 initial_count, s32 max_count,
std::string name = "Unknown");
/**
* Creates a timer
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return The created Timer
*/
std::shared_ptr<Timer> CreateTimer(ResetType reset_type, std::string name = "Unknown");
/**
* Creates a pair of ServerPort and an associated ClientPort.
*
* @param max_sessions Maximum number of sessions to the port
* @param name Optional name of the ports
* @return The created port tuple
*/
PortPair CreatePortPair(u32 max_sessions, std::string name = "UnknownPort");
/**
* Creates a pair of ServerSession and an associated ClientSession.
* @param name Optional name of the ports.
* @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
SessionPair CreateSessionPair(const std::string& name = "Unknown",
std::shared_ptr<ClientPort> client_port = nullptr);
ResourceLimitList& ResourceLimit();
const ResourceLimitList& ResourceLimit() const;
/**
* Creates a shared memory object.
* @param owner_process Process that created this shared memory object.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the
* block.
* @param address The address from which to map the Shared Memory.
* @param region If the address is 0, the shared memory will be allocated in this region of the
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
ResultVal<std::shared_ptr<SharedMemory>> CreateSharedMemory(
Process* owner_process, u32 size, MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown");
/**
* Creates a shared memory object from a block of memory managed by an HLE applet.
* @param offset The offset into the heap block that the SharedMemory will map.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the
* block.
* @param name Optional object name, used for debugging purposes.
*/
std::shared_ptr<SharedMemory> CreateSharedMemoryForApplet(u32 offset, u32 size,
MemoryPermission permissions,
MemoryPermission other_permissions,
std::string name = "Unknown Applet");
u32 GenerateObjectID();
/// Retrieves a process from the current list of processes.
std::shared_ptr<Process> GetProcessById(u32 process_id) const;
std::shared_ptr<Process> GetCurrentProcess() const;
void SetCurrentProcess(std::shared_ptr<Process> process);
ThreadManager& GetThreadManager();
const ThreadManager& GetThreadManager() const;
TimerManager& GetTimerManager();
const TimerManager& GetTimerManager() const;
void MapSharedPages(VMManager& address_space);
SharedPage::Handler& GetSharedPageHandler();
const SharedPage::Handler& GetSharedPageHandler() const;
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
std::array<MemoryRegionInfo, 3> memory_regions;
/// Adds a port to the named port table
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
void PrepareReschedule() {
prepare_reschedule_callback();
}
/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
std::unordered_map<std::string, std::shared_ptr<ClientPort>> named_ports;
Memory::MemorySystem& memory;
Core::Timing& timing;
private:
void MemoryInit(u32 mem_type);
std::function<void()> prepare_reschedule_callback;
std::unique_ptr<ResourceLimitList> resource_limits;
std::atomic<u32> next_object_id{0};
// Note: keep the member order below in order to perform correct destruction.
// Thread manager is destructed before process list in order to Stop threads and clear thread
// info from their parent processes first. Timer manager is destructed after process list
// because timers are destructed along with process list and they need to clear info from the
// timer manager.
// TODO (wwylele): refactor the cleanup sequence to make this less complicated and sensitive.
std::unique_ptr<TimerManager> timer_manager;
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
// reserved for low-level services
u32 next_process_id = 10;
// Lists all processes that exist in the current session.
std::vector<std::shared_ptr<Process>> process_list;
std::shared_ptr<Process> current_process;
std::unique_ptr<ThreadManager> thread_manager;
std::unique_ptr<ConfigMem::Handler> config_mem_handler;
std::unique_ptr<SharedPage::Handler> shared_page_handler;
};
} // namespace Kernel