citra/src/network/network.cpp
Daniel Lim Wee Soong 3e8e011c33 network: Migrate logging macros (#3575)
* network: Migrate logging macros

Follow-up of #3533

Replace prefix of all logging macros from LOG to NGLOG

* Remove hash in format
2018-03-27 12:00:14 +01:00

50 lines
1.3 KiB
C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "enet/enet.h"
#include "network/network.h"
namespace Network {
static std::shared_ptr<RoomMember> g_room_member; ///< RoomMember (Client) for network games
static std::shared_ptr<Room> g_room; ///< Room (Server) for network games
// TODO(B3N30): Put these globals into a networking class
bool Init() {
if (enet_initialize() != 0) {
NGLOG_ERROR(Network, "Error initalizing ENet");
return false;
}
g_room = std::make_shared<Room>();
g_room_member = std::make_shared<RoomMember>();
NGLOG_DEBUG(Network, "initialized OK");
return true;
}
std::weak_ptr<Room> GetRoom() {
return g_room;
}
std::weak_ptr<RoomMember> GetRoomMember() {
return g_room_member;
}
void Shutdown() {
if (g_room_member) {
if (g_room_member->IsConnected())
g_room_member->Leave();
g_room_member.reset();
}
if (g_room) {
if (g_room->GetState() == Room::State::Open)
g_room->Destroy();
g_room.reset();
}
enet_deinitialize();
NGLOG_DEBUG(Network, "shutdown OK");
}
} // namespace Network