citra/src/video_core/renderer_opengl
Dwayne Slater 734279ff22 Round TEV outputs and the final fragment output in GLSL
Fixes water effect in SM3DL
2018-04-07 16:43:56 -04:00
..
gl_rasterizer.cpp Merge pull request #3497 from wwylele/texture-cube-new 2018-04-06 12:41:40 +03:00
gl_rasterizer.h Merge pull request #3497 from wwylele/texture-cube-new 2018-04-06 12:41:40 +03:00
gl_rasterizer_cache.cpp gl_rasterizer/cache: only reallocate cubemap when size/format mismatch 2018-03-11 13:31:29 +02:00
gl_rasterizer_cache.h gl_rasterizer: implement texture cube 2018-03-10 01:15:06 +02:00
gl_resource_manager.h Merge pull request #3506 from MerryMage/mov-gl_resource_manager 2018-03-17 16:30:58 -04:00
gl_shader_decompiler.cpp gl_shader_decompiler: add missing headers/rename GetXXX to MoveXXX to reflect that they move the data 2018-04-02 17:34:54 +03:00
gl_shader_decompiler.h gl_shader_decompiler: return error on decompilation failure 2018-04-02 17:34:54 +03:00
gl_shader_gen.cpp Round TEV outputs and the final fragment output in GLSL 2018-04-07 16:43:56 -04:00
gl_shader_gen.h Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig 2018-03-14 00:12:40 +02:00
gl_shader_util.cpp ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
gl_shader_util.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
gl_state.cpp gl_rasterizer: implement texture cube 2018-03-10 01:15:06 +02:00
gl_state.h gl_rasterizer: implement texture cube 2018-03-10 01:15:06 +02:00
gl_stream_buffer.cpp stream buffer 2018-03-17 02:02:39 +01:00
gl_stream_buffer.h stream buffer 2018-03-17 02:02:39 +01:00
pica_to_gl.h pica_to_gl: Migrate logging macros (#3608) 2018-04-02 09:31:28 -06:00
renderer_opengl.cpp telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
renderer_opengl.h OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00