citra/src/core/hle/kernel/kernel.h
GPUCode 59df319f48
kernel: Improve accuracy of KResourceLimit emulation (#7221)
* core: Refactor resource limits

* svc: Implement SetResourceLimitLimitValues

* Also correct existing name and add missing error codes
2023-12-04 13:31:06 +02:00

394 lines
13 KiB
C++

// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <span>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace ConfigMem {
class Handler;
}
namespace SharedPage {
class Handler;
}
namespace Memory {
class MemorySystem;
}
namespace Core {
class ARM_Interface;
class Timing;
} // namespace Core
namespace IPCDebugger {
class Recorder;
}
namespace Kernel {
class AddressArbiter;
class Event;
class Mutex;
class CodeSet;
class Process;
class Thread;
class Semaphore;
class Timer;
class ClientPort;
class ServerPort;
class ClientSession;
class ServerSession;
class ResourceLimitList;
class SharedMemory;
class ThreadManager;
class TimerManager;
class VMManager;
struct AddressMapping;
enum class ResetType {
OneShot,
Sticky,
Pulse,
};
/// Permissions for mapped shared memory blocks
enum class MemoryPermission : u32 {
None = 0,
Read = (1u << 0),
Write = (1u << 1),
ReadWrite = (Read | Write),
Execute = (1u << 2),
ReadExecute = (Read | Execute),
WriteExecute = (Write | Execute),
ReadWriteExecute = (Read | Write | Execute),
DontCare = (1u << 28)
};
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
union CoreVersion {
CoreVersion(u32 version) : raw(version) {}
CoreVersion(u32 major_ver, u32 minor_ver, u32 revision_ver) {
revision.Assign(revision_ver);
minor.Assign(minor_ver);
major.Assign(major_ver);
}
u32 raw = 0;
BitField<8, 8, u32> revision;
BitField<16, 8, u32> minor;
BitField<24, 8, u32> major;
};
/// Common memory memory modes.
enum class MemoryMode : u8 {
Prod = 0, ///< 64MB app memory
Dev1 = 2, ///< 96MB app memory
Dev2 = 3, ///< 80MB app memory
Dev3 = 4, ///< 72MB app memory
Dev4 = 5, ///< 32MB app memory
};
/// New 3DS memory modes.
enum class New3dsMemoryMode : u8 {
Legacy = 0, ///< Use Old 3DS system mode.
NewProd = 1, ///< 124MB app memory
NewDev1 = 2, ///< 178MB app memory
NewDev2 = 3, ///< 124MB app memory
};
/// Structure containing N3DS hardware capability flags.
struct New3dsHwCapabilities {
bool enable_l2_cache; ///< Whether extra L2 cache should be enabled.
bool enable_804MHz_cpu; ///< Whether the CPU should run at 804MHz.
New3dsMemoryMode memory_mode; ///< The New 3DS memory mode.
private:
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
ar& enable_l2_cache;
ar& enable_804MHz_cpu;
ar& memory_mode;
}
friend class boost::serialization::access;
};
class KernelSystem {
public:
explicit KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
std::function<void()> prepare_reschedule_callback, MemoryMode memory_mode,
u32 num_cores, const New3dsHwCapabilities& n3ds_hw_caps,
u64 override_init_time = 0);
~KernelSystem();
using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates an address arbiter.
*
* @param name Optional name used for debugging.
* @returns The created AddressArbiter.
*/
std::shared_ptr<AddressArbiter> CreateAddressArbiter(std::string name = "Unknown");
/**
* Creates an event
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
std::shared_ptr<Event> CreateEvent(ResetType reset_type, std::string name = "Unknown");
/**
* Creates a mutex.
* @param initial_locked Specifies if the mutex should be locked initially
* @param name Optional name of mutex
* @return Pointer to new Mutex object
*/
std::shared_ptr<Mutex> CreateMutex(bool initial_locked, std::string name = "Unknown");
std::shared_ptr<CodeSet> CreateCodeSet(std::string name, u64 program_id);
std::shared_ptr<Process> CreateProcess(std::shared_ptr<CodeSet> code_set);
/**
* Terminates a process, killing its threads and removing it from the process list.
* @param process Process to terminate.
*/
void TerminateProcess(std::shared_ptr<Process> process);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
ResultVal<std::shared_ptr<Thread>> CreateThread(std::string name, VAddr entry_point,
u32 priority, u32 arg, s32 processor_id,
VAddr stack_top,
std::shared_ptr<Process> owner_process);
/**
* Creates a semaphore.
* @param initial_count Number of slots reserved for other threads
* @param max_count Maximum number of slots the semaphore can have
* @param name Optional name of semaphore
* @return The created semaphore
*/
ResultVal<std::shared_ptr<Semaphore>> CreateSemaphore(s32 initial_count, s32 max_count,
std::string name = "Unknown");
/**
* Creates a timer
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return The created Timer
*/
std::shared_ptr<Timer> CreateTimer(ResetType reset_type, std::string name = "Unknown");
/**
* Creates a pair of ServerPort and an associated ClientPort.
*
* @param max_sessions Maximum number of sessions to the port
* @param name Optional name of the ports
* @return The created port tuple
*/
PortPair CreatePortPair(u32 max_sessions, std::string name = "UnknownPort");
/**
* Creates a pair of ServerSession and an associated ClientSession.
* @param name Optional name of the ports.
* @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
SessionPair CreateSessionPair(const std::string& name = "Unknown",
std::shared_ptr<ClientPort> client_port = nullptr);
ResourceLimitList& ResourceLimit();
const ResourceLimitList& ResourceLimit() const;
/**
* Creates a shared memory object.
* @param owner_process Process that created this shared memory object.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the
* block.
* @param address The address from which to map the Shared Memory.
* @param region If the address is 0, the shared memory will be allocated in this region of the
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
ResultVal<std::shared_ptr<SharedMemory>> CreateSharedMemory(
std::shared_ptr<Process> owner_process, u32 size, MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown");
/**
* Creates a shared memory object from a block of memory managed by an HLE applet.
* @param offset The offset into the heap block that the SharedMemory will map.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the
* block.
* @param name Optional object name, used for debugging purposes.
*/
std::shared_ptr<SharedMemory> CreateSharedMemoryForApplet(u32 offset, u32 size,
MemoryPermission permissions,
MemoryPermission other_permissions,
std::string name = "Unknown Applet");
u32 GenerateObjectID();
/// Retrieves a process from the current list of processes.
std::shared_ptr<Process> GetProcessById(u32 process_id) const;
std::span<const std::shared_ptr<Process>> GetProcessList() const {
return process_list;
}
std::shared_ptr<Process> GetCurrentProcess() const;
void SetCurrentProcess(std::shared_ptr<Process> process);
void SetCurrentProcessForCPU(std::shared_ptr<Process> process, u32 core_id);
void SetCurrentMemoryPageTable(std::shared_ptr<Memory::PageTable> page_table);
void SetCPUs(std::vector<std::shared_ptr<Core::ARM_Interface>> cpu);
void SetRunningCPU(Core::ARM_Interface* cpu);
ThreadManager& GetThreadManager(u32 core_id);
const ThreadManager& GetThreadManager(u32 core_id) const;
ThreadManager& GetCurrentThreadManager();
const ThreadManager& GetCurrentThreadManager() const;
TimerManager& GetTimerManager();
const TimerManager& GetTimerManager() const;
void MapSharedPages(VMManager& address_space);
SharedPage::Handler& GetSharedPageHandler();
const SharedPage::Handler& GetSharedPageHandler() const;
ConfigMem::Handler& GetConfigMemHandler();
IPCDebugger::Recorder& GetIPCRecorder();
const IPCDebugger::Recorder& GetIPCRecorder() const;
std::shared_ptr<MemoryRegionInfo> GetMemoryRegion(MemoryRegion region);
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
std::array<std::shared_ptr<MemoryRegionInfo>, 3> memory_regions{};
/// Adds a port to the named port table
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
void PrepareReschedule() {
prepare_reschedule_callback();
}
u32 NewThreadId();
void ResetThreadIDs();
MemoryMode GetMemoryMode() const {
return memory_mode;
}
const New3dsHwCapabilities& GetNew3dsHwCapabilities() const {
return n3ds_hw_caps;
}
std::recursive_mutex& GetHLELock() {
return hle_lock;
}
/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
std::unordered_map<std::string, std::shared_ptr<ClientPort>> named_ports;
Core::ARM_Interface* current_cpu = nullptr;
Memory::MemorySystem& memory;
Core::Timing& timing;
private:
void MemoryInit(MemoryMode memory_mode, New3dsMemoryMode n3ds_mode, u64 override_init_time);
std::function<void()> prepare_reschedule_callback;
std::unique_ptr<ResourceLimitList> resource_limits;
std::atomic<u32> next_object_id{0};
// Note: keep the member order below in order to perform correct destruction.
// Thread manager is destructed before process list in order to Stop threads and clear thread
// info from their parent processes first. Timer manager is destructed after process list
// because timers are destructed along with process list and they need to clear info from the
// timer manager.
// TODO (wwylele): refactor the cleanup sequence to make this less complicated and sensitive.
std::unique_ptr<TimerManager> timer_manager;
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
// reserved for low-level services
u32 next_process_id = 10;
// Lists all processes that exist in the current session.
std::vector<std::shared_ptr<Process>> process_list;
std::shared_ptr<Process> current_process;
std::vector<std::shared_ptr<Process>> stored_processes;
std::vector<std::unique_ptr<ThreadManager>> thread_managers;
std::shared_ptr<ConfigMem::Handler> config_mem_handler;
std::shared_ptr<SharedPage::Handler> shared_page_handler;
std::unique_ptr<IPCDebugger::Recorder> ipc_recorder;
u32 next_thread_id;
MemoryMode memory_mode;
New3dsHwCapabilities n3ds_hw_caps;
/*
* Synchronizes access to the internal HLE kernel structures, it is acquired when a guest
* application thread performs a syscall. It should be acquired by any host threads that read or
* modify the HLE kernel state. Note: Any operation that directly or indirectly reads from or
* writes to the emulated memory is not protected by this mutex, and should be avoided in any
* threads other than the CPU thread.
*/
std::recursive_mutex hle_lock;
friend class boost::serialization::access;
template <class Archive>
void serialize(Archive& ar, const unsigned int file_version);
};
} // namespace Kernel