citra/src/video_core/renderer_opengl
vitor-k 89cab445d4 Implementation of screen rotation without use of additional layouts.
This is based on what was done using additional layouts, but modified
to have a variable to control rotation and making it so Single Screen
Layout behaves like Upright Single would, and Default Layout behaves
like Upright Double would, when the new variable is used.

Large Layout and Side Layout currently ignore the new variable.
New variable still currently doesn't have a hotkey.
2020-01-20 22:31:51 -03:00
..
gl_rasterizer.cpp Address review and update zstd 2020-01-15 19:58:34 -07:00
gl_rasterizer.h Add shader disk caching 2020-01-15 19:58:33 -07:00
gl_rasterizer_cache.cpp specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
gl_rasterizer_cache.h address more comments, fix dumping textures that already got dumped 2019-11-09 12:56:27 -07:00
gl_resource_manager.cpp Change from QOpenGLWidget to QWindow 2019-11-09 13:12:30 -07:00
gl_resource_manager.h Change from render to texture to render to renderbuffer 2019-11-09 13:12:29 -07:00
gl_shader_decompiler.cpp Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_decompiler.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_disk_cache.cpp Only check for sanitize_mul if theres a shader in the cache 2020-01-16 08:35:52 -07:00
gl_shader_disk_cache.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.cpp Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_manager.cpp Only check for sanitize_mul if theres a shader in the cache 2020-01-16 08:35:52 -07:00
gl_shader_manager.h Address review and update zstd 2020-01-15 19:58:34 -07:00
gl_shader_util.cpp Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
gl_shader_util.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.cpp Change from QOpenGLWidget to QWindow 2019-11-09 13:12:30 -07:00
gl_state.h Change from QOpenGLWidget to QWindow 2019-11-09 13:12:30 -07:00
gl_stream_buffer.cpp gl_stream_buffer: Profile orphaning of stream buffer. 2018-11-17 15:03:20 +01:00
gl_stream_buffer.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #3910 from wwylele/mipmap 2019-04-17 14:10:42 -04:00
post_processing_opengl.cpp renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
post_processing_opengl.h renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
renderer_opengl.cpp Implementation of screen rotation without use of additional layouts. 2020-01-20 22:31:51 -03:00
renderer_opengl.h Implementation of screen rotation without use of additional layouts. 2020-01-20 22:31:51 -03:00