156 lines
9 KiB
C++
156 lines
9 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstdio>
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#include "common/assert.h"
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#include "common/common_funcs.h" // snprintf compatibility define
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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namespace Log {
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/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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CLS(Common) \
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SUB(Common, Filesystem) \
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SUB(Common, Memory) \
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CLS(Core) \
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SUB(Core, ARM11) \
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SUB(Core, Timing) \
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CLS(Config) \
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CLS(Debug) \
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SUB(Debug, Emulated) \
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SUB(Debug, GPU) \
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SUB(Debug, Breakpoint) \
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SUB(Debug, GDBStub) \
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CLS(Kernel) \
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SUB(Kernel, SVC) \
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CLS(Service) \
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SUB(Service, SRV) \
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SUB(Service, FRD) \
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SUB(Service, FS) \
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SUB(Service, ERR) \
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SUB(Service, APT) \
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SUB(Service, BOSS) \
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SUB(Service, GSP) \
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SUB(Service, AC) \
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SUB(Service, AM) \
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SUB(Service, PTM) \
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SUB(Service, LDR) \
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SUB(Service, MIC) \
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SUB(Service, NDM) \
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SUB(Service, NFC) \
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SUB(Service, NIM) \
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SUB(Service, NS) \
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SUB(Service, NWM) \
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SUB(Service, CAM) \
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SUB(Service, CECD) \
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SUB(Service, CFG) \
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SUB(Service, CSND) \
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SUB(Service, DSP) \
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SUB(Service, DLP) \
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SUB(Service, HID) \
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SUB(Service, HTTP) \
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SUB(Service, SOC) \
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SUB(Service, IR) \
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SUB(Service, Y2R) \
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CLS(HW) \
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SUB(HW, Memory) \
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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SUB(HW, AES) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
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CLS(Audio) \
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SUB(Audio, DSP) \
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SUB(Audio, Sink) \
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CLS(Input) \
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CLS(Network) \
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CLS(Loader) \
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CLS(WebService)
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// GetClassName is a macro defined by Windows.h, grrr...
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const char* GetLogClassName(Class log_class) {
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switch (log_class) {
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#define CLS(x) \
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case Class::x: \
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return #x;
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#define SUB(x, y) \
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case Class::x##_##y: \
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return #x "." #y;
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ALL_LOG_CLASSES()
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#undef CLS
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#undef SUB
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case Class::Count:
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UNREACHABLE();
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}
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}
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const char* GetLevelName(Level log_level) {
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#define LVL(x) \
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case Level::x: \
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return #x
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switch (log_level) {
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LVL(Trace);
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LVL(Debug);
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LVL(Info);
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LVL(Warning);
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LVL(Error);
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LVL(Critical);
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case Level::Count:
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UNREACHABLE();
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}
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#undef LVL
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}
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, va_list args) {
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using std::chrono::steady_clock;
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using std::chrono::duration_cast;
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static steady_clock::time_point time_origin = steady_clock::now();
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std::array<char, 4 * 1024> formatting_buffer;
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Entry entry;
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entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
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entry.log_class = log_class;
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entry.log_level = log_level;
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snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
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line_nr);
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entry.location = std::string(formatting_buffer.data());
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vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
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entry.message = std::string(formatting_buffer.data());
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return entry;
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}
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static Filter* filter = nullptr;
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void SetFilter(Filter* new_filter) {
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filter = new_filter;
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}
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, ...) {
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if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
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return;
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va_list args;
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va_start(args, format);
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Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
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va_end(args);
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PrintColoredMessage(entry);
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}
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}
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