..
gl_rasterizer.cpp
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-25 15:20:40 +02:00
gl_rasterizer.h
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-25 15:20:40 +02:00
gl_rasterizer_cache.cpp
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-25 15:20:40 +02:00
gl_rasterizer_cache.h
gl_rasterizer_cache: cache texture cube
2018-05-01 21:26:43 +03:00
gl_resource_manager.h
renderer_opengl: Drop GLSync, unused.
2018-04-21 16:12:30 +02:00
gl_shader_decompiler.cpp
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
gl_shader_decompiler.h
gl_shader_decompiler: return error on decompilation failure
2018-04-02 17:34:54 +03:00
gl_shader_gen.cpp
gl_rasiterzer/proctex: revert back to round() for Nearest sampling
2018-09-01 09:11:15 -04:00
gl_shader_gen.h
gl_rasterizer: implement mipmap for proctex
2018-07-06 01:13:02 +03:00
gl_shader_manager.cpp
gl_rasterizer: only apply AMD hack when the vendor is AMD
2018-07-31 22:58:17 +03:00
gl_shader_manager.h
gl_rasterizer: only apply AMD hack when the vendor is AMD
2018-07-31 22:58:17 +03:00
gl_shader_util.cpp
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
gl_shader_util.h
gl_shader_util: separate shader object creation and program object creation
2018-04-11 14:41:43 +03:00
gl_state.cpp
gl_rasterizer: Use the shared texture buffer for the proctex lut.
2018-06-22 17:20:55 +02:00
gl_state.h
renderer_opengl: Renumber all texture units.
2018-06-22 17:21:28 +02:00
gl_stream_buffer.cpp
gl_rasterizer: only apply AMD hack when the vendor is AMD
2018-07-31 22:58:17 +03:00
gl_stream_buffer.h
gl_stream_buffer: Add missing header guard
2018-08-31 01:45:44 +02:00
pica_to_gl.h
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
renderer_opengl.cpp
renderer_opengl: Treat OpenGL errors as critical.
2018-08-31 01:56:38 +02:00
renderer_opengl.h
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-25 15:20:40 +02:00