305 lines
14 KiB
C++
305 lines
14 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <regex>
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#include <thread>
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#include <vector>
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#ifdef _WIN32
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#include <share.h> // For _SH_DENYWR
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#include <windows.h> // For OutputDebugStringW
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#else
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#define _SH_DENYWR 0
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#endif
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#include "common/assert.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/string_util.h"
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#include "common/threadsafe_queue.h"
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namespace Log {
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/**
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* Static state as a singleton.
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*/
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class Impl {
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public:
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static Impl& Instance() {
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static Impl backend;
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return backend;
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}
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Impl(Impl const&) = delete;
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const Impl& operator=(Impl const&) = delete;
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, std::string message) {
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message_queue.Push(
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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std::lock_guard lock{writing_mutex};
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backends.push_back(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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std::lock_guard lock{writing_mutex};
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const auto it =
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std::remove_if(backends.begin(), backends.end(),
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[&backend_name](const auto& i) { return backend_name == i->GetName(); });
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backends.erase(it, backends.end());
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}
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const Filter& GetGlobalFilter() const {
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return filter;
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}
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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Backend* GetBackend(std::string_view backend_name) {
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const auto it =
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std::find_if(backends.begin(), backends.end(),
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[&backend_name](const auto& i) { return backend_name == i->GetName(); });
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if (it == backends.end())
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return nullptr;
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return it->get();
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}
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private:
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Impl() {
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backend_thread = std::thread([&] {
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Entry entry;
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auto write_logs = [&](Entry& e) {
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std::lock_guard lock{writing_mutex};
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for (const auto& backend : backends) {
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backend->Write(e);
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}
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};
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while (true) {
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entry = message_queue.PopWait();
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if (entry.final_entry) {
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break;
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}
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write_logs(entry);
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
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// where a system is repeatedly spamming logs even on close.
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constexpr int MAX_LOGS_TO_WRITE = 100;
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int logs_written = 0;
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while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
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write_logs(entry);
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}
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});
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}
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~Impl() {
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Entry entry;
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entry.final_entry = true;
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message_queue.Push(entry);
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backend_thread.join();
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}
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, std::string message) const {
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using std::chrono::duration_cast;
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using std::chrono::steady_clock;
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Entry entry;
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entry.timestamp =
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duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
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entry.log_class = log_class;
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entry.log_level = log_level;
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entry.filename = filename;
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entry.line_num = line_nr;
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entry.function = function;
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entry.message = std::move(message);
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return entry;
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}
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std::mutex writing_mutex;
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std::thread backend_thread;
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std::vector<std::unique_ptr<Backend>> backends;
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Common::MPSCQueue<Log::Entry> message_queue;
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Filter filter;
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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};
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void ConsoleBackend::Write(const Entry& entry) {
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PrintMessage(entry);
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}
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void ColorConsoleBackend::Write(const Entry& entry) {
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PrintColoredMessage(entry);
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}
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// _SH_DENYWR allows read only access to the file for other programs.
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// It is #defined to 0 on other platforms
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FileBackend::FileBackend(const std::string& filename)
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: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
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void FileBackend::Write(const Entry& entry) {
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// prevent logs from going over the maximum size (in case its spamming and the user doesn't
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// know)
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constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
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if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
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return;
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}
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bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
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if (entry.log_level >= Level::Error) {
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file.Flush();
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}
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}
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void DebuggerBackend::Write(const Entry& entry) {
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#ifdef _WIN32
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::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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}
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/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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CLS(Common) \
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SUB(Common, Filesystem) \
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SUB(Common, Memory) \
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CLS(Core) \
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SUB(Core, ARM11) \
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SUB(Core, Timing) \
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SUB(Core, Cheats) \
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CLS(Config) \
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CLS(Debug) \
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SUB(Debug, Emulated) \
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SUB(Debug, GPU) \
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SUB(Debug, Breakpoint) \
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SUB(Debug, GDBStub) \
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CLS(Kernel) \
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SUB(Kernel, SVC) \
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CLS(Applet) \
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SUB(Applet, SWKBD) \
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CLS(Service) \
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SUB(Service, SRV) \
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SUB(Service, FRD) \
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SUB(Service, FS) \
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SUB(Service, ERR) \
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SUB(Service, APT) \
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SUB(Service, BOSS) \
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SUB(Service, GSP) \
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SUB(Service, AC) \
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SUB(Service, AM) \
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SUB(Service, PTM) \
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SUB(Service, LDR) \
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SUB(Service, MIC) \
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SUB(Service, NDM) \
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SUB(Service, NFC) \
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SUB(Service, NIM) \
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SUB(Service, NS) \
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SUB(Service, NWM) \
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SUB(Service, CAM) \
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SUB(Service, CECD) \
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SUB(Service, CFG) \
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SUB(Service, CSND) \
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SUB(Service, DSP) \
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SUB(Service, DLP) \
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SUB(Service, HID) \
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SUB(Service, HTTP) \
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SUB(Service, SOC) \
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SUB(Service, IR) \
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SUB(Service, Y2R) \
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SUB(Service, PS) \
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CLS(HW) \
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SUB(HW, Memory) \
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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SUB(HW, AES) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
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CLS(Audio) \
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SUB(Audio, DSP) \
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SUB(Audio, Sink) \
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CLS(Input) \
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CLS(Network) \
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CLS(Movie) \
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CLS(Loader) \
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CLS(WebService) \
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CLS(RPC_Server)
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// GetClassName is a macro defined by Windows.h, grrr...
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const char* GetLogClassName(Class log_class) {
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switch (log_class) {
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#define CLS(x) \
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case Class::x: \
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return #x;
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#define SUB(x, y) \
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case Class::x##_##y: \
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return #x "." #y;
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ALL_LOG_CLASSES()
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#undef CLS
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#undef SUB
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case Class::Count:
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break;
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}
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UNREACHABLE();
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return "Invalid";
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}
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const char* GetLevelName(Level log_level) {
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#define LVL(x) \
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case Level::x: \
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return #x
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switch (log_level) {
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LVL(Trace);
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LVL(Debug);
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LVL(Info);
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LVL(Warning);
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LVL(Error);
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LVL(Critical);
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case Level::Count:
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break;
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}
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#undef LVL
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UNREACHABLE();
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return "Invalid";
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}
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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Impl::Instance().AddBackend(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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Impl::Instance().RemoveBackend(backend_name);
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}
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Backend* GetBackend(std::string_view backend_name) {
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return Impl::Instance().GetBackend(backend_name);
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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auto& instance = Impl::Instance();
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const auto& filter = instance.GetGlobalFilter();
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if (!filter.CheckMessage(log_class, log_level))
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return;
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instance.PushEntry(log_class, log_level, filename, line_num, function,
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fmt::vformat(format, args));
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}
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} // namespace Log
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