.. |
debug_utils
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general: Use deducation guides for std::lock_guard and std::unique_lock
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2019-04-07 15:14:29 +02:00 |
renderer_opengl
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Add perf stat logging through ini setting
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2019-08-14 21:17:27 -06:00 |
shader
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common/math_util: Move contents into the Common namespace
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2019-03-02 18:13:10 +01:00 |
swrasterizer
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
texture
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
CMakeLists.txt
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renderer_opengl: Add support for custom shaders (#4578)
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2019-08-09 20:00:47 +02:00 |
command_processor.cpp
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Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
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2019-08-12 02:55:14 +02:00 |
command_processor.h
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video_core: use nested namespaces
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2019-02-19 03:09:57 -05:00 |
geometry_pipeline.cpp
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
geometry_pipeline.h
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pica/command_processor: build geometry pipeline and run geometry shader
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2017-08-19 10:13:20 +03:00 |
gpu_debugger.h
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
pica.cpp
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pica: move global shader buffer state into Pica::State (#4796)
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2019-06-20 00:39:08 +02:00 |
pica.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
pica_state.h
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pica: move global shader buffer state into Pica::State (#4796)
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2019-06-20 00:39:08 +02:00 |
pica_types.h
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video_core: fix infinity and NaN conversions
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2017-12-14 19:51:58 +00:00 |
primitive_assembly.cpp
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
primitive_assembly.h
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video_core/command_processor: attempt accelerate draw in draw trigger
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2018-05-14 10:17:36 +03:00 |
rasterizer_interface.h
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video_core: use nested namespaces
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2019-02-19 03:09:57 -05:00 |
regs.cpp
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Pica/Regs: Use binary search to look up reg names
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2017-02-09 00:04:24 -08:00 |
regs.h
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Prefix all size_t with std::
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2018-09-06 16:03:28 -04:00 |
regs_framebuffer.h
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
regs_lighting.h
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
regs_pipeline.h
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regs_pipeline: use proper unsigned type where applicable
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2018-05-06 15:57:48 +03:00 |
regs_rasterizer.h
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
regs_shader.h
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pica/regs: layout geometry shader configuration regs
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2017-08-10 01:53:08 +03:00 |
regs_texturing.h
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gl_rasterizer: implement mipmap
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2019-03-08 09:37:24 -05:00 |
renderer_base.cpp
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core: Namespace EmuWindow
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2019-04-21 14:16:16 +02:00 |
renderer_base.h
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renderer_base: Add prepare/cleanup function interface
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2019-08-13 19:28:04 +08:00 |
utils.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
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Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
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2018-12-05 20:21:14 -05:00 |
vertex_loader.h
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VideoCore: Move Regs to its own file
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2017-02-04 13:59:12 -08:00 |
video_core.cpp
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Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
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2019-08-12 02:55:14 +02:00 |
video_core.h
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Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
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2019-08-12 02:55:14 +02:00 |