citra/src/citra_qt/configuration/configure_storage.cpp
GPUCode 48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00

94 lines
3.7 KiB
C++

// Copyright 2021 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDesktopServices>
#include <QFileDialog>
#include <QUrl>
#include "citra_qt/configuration/configure_storage.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_storage.h"
ConfigureStorage::ConfigureStorage(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureStorage>()) {
ui->setupUi(this);
SetConfiguration();
connect(ui->open_nand_dir, &QPushButton::clicked, []() {
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
connect(ui->change_nand_dir, &QPushButton::clicked, this, [this]() {
const QString dir_path = QFileDialog::getExistingDirectory(
this, tr("Select NAND Directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)),
QFileDialog::ShowDirsOnly);
if (!dir_path.isEmpty()) {
FileUtil::UpdateUserPath(FileUtil::UserPath::NANDDir, dir_path.toStdString());
SetConfiguration();
}
});
connect(ui->open_sdmc_dir, &QPushButton::clicked, []() {
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
connect(ui->change_sdmc_dir, &QPushButton::clicked, this, [this]() {
const QString dir_path = QFileDialog::getExistingDirectory(
this, tr("Select SDMC Directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
QFileDialog::ShowDirsOnly);
if (!dir_path.isEmpty()) {
FileUtil::UpdateUserPath(FileUtil::UserPath::SDMCDir, dir_path.toStdString());
SetConfiguration();
}
});
connect(ui->toggle_virtual_sd, &QCheckBox::clicked, this, [this]() {
ApplyConfiguration();
SetConfiguration();
});
connect(ui->toggle_custom_storage, &QCheckBox::clicked, this, [this]() {
ApplyConfiguration();
SetConfiguration();
});
}
ConfigureStorage::~ConfigureStorage() = default;
void ConfigureStorage::SetConfiguration() {
ui->nand_group->setVisible(Settings::values.use_custom_storage.GetValue());
QString nand_path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
ui->nand_dir_path->setText(nand_path);
ui->open_nand_dir->setEnabled(!nand_path.isEmpty());
ui->sdmc_group->setVisible(Settings::values.use_virtual_sd &&
Settings::values.use_custom_storage);
QString sdmc_path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
ui->sdmc_dir_path->setText(sdmc_path);
ui->open_sdmc_dir->setEnabled(!sdmc_path.isEmpty());
ui->toggle_virtual_sd->setChecked(Settings::values.use_virtual_sd.GetValue());
ui->toggle_custom_storage->setChecked(Settings::values.use_custom_storage.GetValue());
ui->storage_group->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
void ConfigureStorage::ApplyConfiguration() {
Settings::values.use_virtual_sd = ui->toggle_virtual_sd->isChecked();
Settings::values.use_custom_storage = ui->toggle_custom_storage->isChecked();
if (!Settings::values.use_custom_storage) {
FileUtil::UpdateUserPath(FileUtil::UserPath::NANDDir,
GetDefaultUserPath(FileUtil::UserPath::NANDDir));
FileUtil::UpdateUserPath(FileUtil::UserPath::SDMCDir,
GetDefaultUserPath(FileUtil::UserPath::SDMCDir));
}
}
void ConfigureStorage::RetranslateUI() {
ui->retranslateUi(this);
}