70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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// Directory separators, do we need this?
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#define DIR_SEP "/"
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#define DIR_SEP_CHR '/'
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#ifndef MAX_PATH
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#define MAX_PATH 260
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#endif
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// The user data dir
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#define ROOT_DIR "."
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#define USERDATA_DIR "user"
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#ifdef USER_DIR
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#define EMU_DATA_DIR USER_DIR
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#else
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#ifdef _WIN32
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#define EMU_DATA_DIR "Citra"
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE
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#define APPLE_EMU_DATA_DIR "Documents" DIR_SEP "Citra"
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#else
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#define APPLE_EMU_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Citra"
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#endif
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// For compatibility with XDG paths.
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#define EMU_DATA_DIR "citra-emu"
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#else
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#define EMU_DATA_DIR "citra-emu"
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#endif
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#endif
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// Dirs in both User and Sys
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#define EUR_DIR "EUR"
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#define USA_DIR "USA"
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#define JAP_DIR "JAP"
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// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
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#define CONFIG_DIR "config"
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#define CACHE_DIR "cache"
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#define SDMC_DIR "sdmc"
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#define NAND_DIR "nand"
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#define SYSDATA_DIR "sysdata"
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#define LOG_DIR "log"
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#define CHEATS_DIR "cheats"
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#define DLL_DIR "external_dlls"
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#define SHADER_DIR "shaders"
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#define DUMP_DIR "dump"
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#define LOAD_DIR "load"
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#define SHADER_DIR "shaders"
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#define STATES_DIR "states"
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// Filenames
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// Files in the directory returned by GetUserPath(UserPath::LogDir)
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#define LOG_FILE "citra_log.txt"
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// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
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#define EMU_CONFIG "emu.ini"
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#define DEBUGGER_CONFIG "debugger.ini"
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#define LOGGER_CONFIG "logger.ini"
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// Sys files
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#define SHARED_FONT "shared_font.bin"
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#define AES_KEYS "aes_keys.txt"
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#define BOOTROM9 "boot9.bin"
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#define SECRET_SECTOR "sector0x96.bin"
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