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debug_utils
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
renderer_opengl
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gl_rasterizer: Use GLvec* instead of C arrays
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2018-05-05 04:37:04 +03:00 |
shader
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shader: avoid recomputing hash for the same program
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2018-04-17 09:47:59 +03:00 |
swrasterizer
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pica/lighting: split FresnelSelector into bitfields
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2018-04-10 20:25:56 +03:00 |
texture
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
CMakeLists.txt
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gl_rasterizer: isolate shader management into its own class
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2018-04-11 14:52:37 +03:00 |
command_processor.cpp
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shader: avoid recomputing hash for the same program
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2018-04-17 09:47:59 +03:00 |
command_processor.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
geometry_pipeline.cpp
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Fixed type conversion ambiguity
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2017-09-30 09:34:35 +01:00 |
geometry_pipeline.h
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pica/command_processor: build geometry pipeline and run geometry shader
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2017-08-19 10:13:20 +03:00 |
gpu_debugger.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
pica.cpp
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
pica.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
pica_state.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
pica_types.h
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video_core: fix infinity and NaN conversions
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2017-12-14 19:51:58 +00:00 |
primitive_assembly.cpp
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
primitive_assembly.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
rasterizer_interface.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
regs.cpp
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Pica/Regs: Use binary search to look up reg names
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2017-02-09 00:04:24 -08:00 |
regs.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
regs_framebuffer.h
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Merge pull request #3580 from daniellimws/common-fmt
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2018-04-06 12:38:08 +03:00 |
regs_lighting.h
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pica/lighting: split FresnelSelector into bitfields
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2018-04-10 20:25:56 +03:00 |
regs_pipeline.h
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pica/regs: layout geometry shader configuration regs
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2017-08-10 01:53:08 +03:00 |
regs_rasterizer.h
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Optimize AttributeBuffer to OutputVertex conversion (#3283)
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2018-01-02 15:32:33 -08:00 |
regs_shader.h
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pica/regs: layout geometry shader configuration regs
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2017-08-10 01:53:08 +03:00 |
regs_texturing.h
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swrasterizer: implement shadow map sampling
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2018-03-13 12:56:19 +02:00 |
renderer_base.cpp
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VideoCore: Move software rasterizer files to sub-directory
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2017-02-12 18:08:11 -08:00 |
renderer_base.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
utils.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
vertex_loader.h
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VideoCore: Move Regs to its own file
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2017-02-04 13:59:12 -08:00 |
video_core.cpp
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citra-qt: Add customizable speed limit target (#3353)
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2018-01-25 22:24:40 -07:00 |
video_core.h
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citra-qt: Add customizable speed limit target (#3353)
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2018-01-25 22:24:40 -07:00 |