clean out simplest version
This commit is contained in:
parent
79e0e336c5
commit
29641da939
10 changed files with 5 additions and 556 deletions
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@ -23,8 +23,3 @@ add_library(rapidjson STATIC IMPORTED ${RAPIDJSON})
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add_subdirectory(src)
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add_subdirectory(examples/simple)
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if(WIN32)
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add_subdirectory(examples/simplest)
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endif(WIN32)
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@ -1,3 +0,0 @@
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include_directories(${PROJECT_SOURCE_DIR}/include)
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add_executable(simplest-client simplest.c)
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target_link_libraries(simplest-client discord-rpc-simple)
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@ -1,73 +0,0 @@
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/*
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This is a simple example in C of using the rich presence API syncronously, just sending presence.
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*/
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#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <time.h>
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#include "discord-rpc.h"
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static const char* APPLICATION_ID = "12345678910";
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static int FrustrationLevel = 0;
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static void updateDiscordPresence() {
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char buffer[256];
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DiscordRichPresence discordPresence;
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memset(&discordPresence, 0, sizeof(discordPresence));
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discordPresence.state = "West of House";
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sprintf(buffer, "Frustration level: %d", FrustrationLevel);
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discordPresence.details = buffer;
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Discord_UpdatePresence(&discordPresence);
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}
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static int prompt(char* line, size_t size) {
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int res;
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char* nl;
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printf("\n> ");
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fflush(stdout);
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res = fgets(line, size, stdin) ? 1 : 0;
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line[size - 1] = 0;
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nl = strchr(line, '\n');
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if (nl) {
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*nl = 0;
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}
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return res;
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}
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static void gameLoop() {
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char line[512];
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char* space;
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printf("You are standing in an open field west of a white house.\n");
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while (prompt(line, sizeof(line))) {
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if (time(NULL) & 1) {
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printf("I don't understand that.\n");
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} else {
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space = strchr(line, ' ');
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if (space) {
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*space = 0;
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}
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printf("I don't know the word \"%s\".\n", line);
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}
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++FrustrationLevel;
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updateDiscordPresence();
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}
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}
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int main() {
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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Discord_Initialize(APPLICATION_ID, &handlers);
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gameLoop();
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Discord_Shutdown();
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return 0;
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}
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@ -3,8 +3,6 @@ include_directories(${PROJECT_SOURCE_DIR}/include)
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set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp rpc_connection.h rpc_connection.cpp yolojson.h connection.h backoff.h)
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if(WIN32)
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add_library(discord-rpc-simple STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-simple.cpp)
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add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win.cpp)
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endif(WIN32)
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@ -1,7 +1,5 @@
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#include "connection.h"
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#include <stdio.h>
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#define WIN32_LEAN_AND_MEAN
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#define NOMCX
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#define NOSERVICE
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@ -1,141 +0,0 @@
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#include "connection.h"
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#include <stdio.h>
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#define WIN32_LEAN_AND_MEAN
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#define NOMCX
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#define NOSERVICE
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#define NOIME
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#include <windows.h>
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#include "yolojson.h"
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const int RpcVersion = 1;
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const int NumFrames = 4;
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struct WinRpcConnection : public RpcConnection {
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HANDLE pipe{INVALID_HANDLE_VALUE};
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RpcMessageFrame readFrame;
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RpcMessageFrame frames[NumFrames];
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int nextFrame{0};
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};
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static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
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/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
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{
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auto connection = new WinRpcConnection;
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StringCopy(connection->appId, applicationId, sizeof(connection->appId));
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return connection;
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}
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/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
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{
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auto self = reinterpret_cast<WinRpcConnection*>(c);
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delete self;
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c = nullptr;
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}
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void RpcConnection::Open()
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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for (;;) {
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self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (self->pipe != INVALID_HANDLE_VALUE) {
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break;
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}
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if (GetLastError() != ERROR_PIPE_BUSY) {
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printf("Could not open pipe. Error: %d\n", GetLastError());
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return;
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}
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if (!WaitNamedPipeW(PipeName, 10000)) {
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printf("Could not open pipe: 10 second wait timed out.\n");
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return;
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}
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}
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RpcMessageFrame* frame = GetNextFrame();
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frame->opcode = OPCODE::HANDSHAKE;
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char* msg = frame->message;
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JsonWriteHandshakeObj(msg, RpcVersion, appId);
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frame->length = msg - frame->message;
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WriteFrame(frame);
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if (self->onConnect) {
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self->onConnect();
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}
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}
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void RpcConnection::Close()
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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::CloseHandle(self->pipe);
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self->pipe = INVALID_HANDLE_VALUE;
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if (self->onDisconnect) {
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self->onDisconnect();
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}
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}
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void RpcConnection::Write(const void* data, size_t length)
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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const int retries = 3;
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for (int i = 0; i < retries; ++i) {
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if (self->pipe == INVALID_HANDLE_VALUE) {
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self->Open();
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if (self->pipe == INVALID_HANDLE_VALUE) {
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break;
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}
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}
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BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
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if (success) {
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break;
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}
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/* hmm
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RpcMessageFrame* frame = self->Read();
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if (frame) {
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self->HandleError(frame);
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}
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*/
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self->Close();
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}
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}
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RpcMessageFrame* RpcConnection::Read()
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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DWORD bytesAvailable = 0;
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if (::PeekNamedPipe(self->pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr) && bytesAvailable > 8) {
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if (::ReadFile(self->pipe, &self->readFrame, 8, nullptr, nullptr) != TRUE) {
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return nullptr;
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}
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if (self->readFrame.length > 0) {
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if (::ReadFile(self->pipe, &self->readFrame.message, self->readFrame.length, nullptr, nullptr) != TRUE) {
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return nullptr;
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}
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self->readFrame.message[self->readFrame.length] = 0;
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}
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return &self->readFrame;
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}
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return nullptr;
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}
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RpcMessageFrame* RpcConnection::GetNextFrame()
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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auto result = &(self->frames[self->nextFrame]);
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self->nextFrame = (self->nextFrame + 1) % NumFrames;
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return result;
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}
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void RpcConnection::WriteFrame(RpcMessageFrame* frame)
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{
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auto self = reinterpret_cast<WinRpcConnection*>(this);
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self->Write(frame, 8 + frame->length);
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}
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@ -1,326 +0,0 @@
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#include "discord-rpc.h"
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#include <stdio.h>
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// I just want the basics
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#define WIN32_LEAN_AND_MEAN
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#define NOMCX
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#define NOSERVICE
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#define NOIME
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#include <windows.h>
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namespace {
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const int RpcVersion = 1;
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enum class OPCODE : uint32_t {
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HANDSHAKE = 0,
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FRAME = 1,
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CLOSE = 2,
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};
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struct RpcMessageFrame {
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OPCODE opcode;
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uint32_t length;
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char message[64 * 1024 - 8];
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};
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static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
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static HANDLE PipeHandle{ INVALID_HANDLE_VALUE };
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static char ApplicationId[64]{};
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static DiscordEventHandlers Handlers{};
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static RpcMessageFrame Frame;
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// if only there was a standard library function for this
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size_t StringCopy(char* dest, const char* src, size_t maxBytes = UINT32_MAX) {
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if (!dest || !src || !maxBytes) {
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return 0;
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}
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size_t copied;
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for (copied = 1; *src && copied < maxBytes; ++copied) {
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*dest++ = *src++;
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}
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*dest = 0;
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return copied - 1;
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}
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void JsonWriteEscapedString(char*& dest, const char* src)
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{
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for (char c = *src++; c; c = *src++) {
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switch (c) {
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case '\"':
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case '\\':
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*dest++ = '\\';
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*dest++ = c;
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break;
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case '\b':
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*dest++ = '\\';
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*dest++ = 'b';
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break;
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case '\f':
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*dest++ = '\\';
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*dest++ = 'f';
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break;
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case '\n':
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*dest++ = '\\';
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*dest++ = 'n';
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break;
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case '\r':
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*dest++ = '\\';
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*dest++ = 'r';
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break;
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case '\t':
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*dest++ = '\\';
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*dest++ = 't';
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break;
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default:
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*dest++ = c;
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break;
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}
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}
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}
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template<typename T> void JsonWriteNumber(char*& dest, T number)
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{
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if (!number) {
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*dest++ = '0';
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return;
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}
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if (number < 0) {
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*dest++ = '-';
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number = -number;
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}
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char temp[32];
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int place = 0;
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while (number) {
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auto digit = number % 10;
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number = number / 10;
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temp[place++] = '0' + (char)digit;
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}
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for (--place; place >= 0; --place) {
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*dest++ = temp[place];
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}
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*dest = 0;
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}
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void JsonWritePropName(char*& dest, const char* name)
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{
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*dest++ = '"';
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dest += StringCopy(dest, name);
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*dest++ = '"';
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*dest++ = ':';
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*dest++ = ' ';
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}
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void JsonWritePropSep(char*& dest)
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{
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*dest++ = ',';
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*dest++ = ' ';
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}
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void JsonWriteStringProp(char*& dest, const char* name, const char* value)
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{
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JsonWritePropName(dest, name);
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*dest++ = '"';
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JsonWriteEscapedString(dest, value);
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*dest++ = '"';
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JsonWritePropSep(dest);
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}
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template<typename T>
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void JsonWriteNumberAsStringProp(char*& dest, const char* name, T value)
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{
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JsonWritePropName(dest, name);
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*dest++ = '"';
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JsonWriteNumber(dest, value);
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*dest++ = '"';
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JsonWritePropSep(dest);
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}
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template<typename T>
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void JsonWriteNumberProp(char*& dest, const char* name, T value)
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{
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JsonWritePropName(dest, name);
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JsonWriteNumber(dest, value);
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JsonWritePropSep(dest);
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}
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void JsonWriteBoolProp(char*& dest, const char* name, bool value)
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{
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JsonWritePropName(dest, name);
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dest += StringCopy(dest, value ? "true" : "false");
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JsonWritePropSep(dest);
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}
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void JsonWriteRichPresenceObj(char*& dest, const DiscordRichPresence* presence)
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{
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*dest++ = '{';
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if (presence->state) {
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JsonWriteStringProp(dest, "state", presence->state);
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}
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if (presence->details) {
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JsonWriteStringProp(dest, "details", presence->details);
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}
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if (presence->startTimestamp) {
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JsonWriteNumberAsStringProp(dest, "start_timestamp", presence->startTimestamp);
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}
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if (presence->endTimestamp) {
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JsonWriteNumberAsStringProp(dest, "end_timestamp", presence->endTimestamp);
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}
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if (presence->largeImageKey) {
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JsonWriteStringProp(dest, "large_image_key", presence->largeImageKey);
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}
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if (presence->largeImageText) {
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JsonWriteStringProp(dest, "large_image_text", presence->largeImageText);
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}
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if (presence->smallImageKey) {
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JsonWriteStringProp(dest, "small_image_key", presence->smallImageKey);
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}
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if (presence->smallImageText) {
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JsonWriteStringProp(dest, "small_image_text", presence->smallImageText);
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}
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if (presence->partyId) {
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JsonWriteStringProp(dest, "party_id", presence->partyId);
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}
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if (presence->partyMax) {
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JsonWriteNumberProp(dest, "party_size", presence->partySize);
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JsonWriteNumberProp(dest, "party_max", presence->partyMax);
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}
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if (presence->matchSecret) {
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JsonWriteStringProp(dest, "match_secret", presence->matchSecret);
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}
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if (presence->joinSecret) {
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JsonWriteStringProp(dest, "join_secret", presence->joinSecret);
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}
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if (presence->spectateSecret) {
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JsonWriteStringProp(dest, "spectate_secret", presence->spectateSecret);
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}
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JsonWriteBoolProp(dest, "instance", presence->instance != 0);
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dest -= 1;
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*(dest - 1) = '}';
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*dest = 0;
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}
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void JsonWriteHandshakeObj(char*& dest, const char* applicationId)
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{
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*dest++ = '{';
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JsonWriteNumberProp(dest, "v", RpcVersion);
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JsonWriteStringProp(dest, "client_id", applicationId);
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dest -= 1;
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*(dest - 1) = '}';
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*dest = 0;
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}
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void ConnectionWrite(const RpcMessageFrame* frame);
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void ConnectionOpen()
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{
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for (;;) {
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PipeHandle = CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (PipeHandle != INVALID_HANDLE_VALUE) {
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if (Handlers.ready) {
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Handlers.ready();
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}
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break;
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}
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DWORD err = GetLastError();
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if (err == ERROR_FILE_NOT_FOUND) {
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printf("No server running\n");
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return;
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}
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if (err != ERROR_PIPE_BUSY) {
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printf("Could not open pipe. Error: %d\n", GetLastError());
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return;
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}
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if (!WaitNamedPipeW(PipeName, 10000)) {
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printf("Could not open pipe: 10 second wait timed out.\n");
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return;
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}
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}
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RpcMessageFrame frame;
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frame.opcode = OPCODE::HANDSHAKE;
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char* msg = frame.message;
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JsonWriteHandshakeObj(msg, ApplicationId);
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frame.length = msg - frame.message;
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ConnectionWrite(&frame);
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}
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void ConnectionClose()
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{
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CloseHandle(PipeHandle);
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PipeHandle = INVALID_HANDLE_VALUE;
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if (Handlers.disconnected) {
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Handlers.disconnected(0, "");
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}
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}
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void ConnectionWrite(const RpcMessageFrame* frame)
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{
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if (PipeHandle == INVALID_HANDLE_VALUE) {
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ConnectionOpen();
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if (PipeHandle == INVALID_HANDLE_VALUE) {
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return;
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}
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}
|
||||
BOOL success = WriteFile(PipeHandle, frame, 8 + frame->length, nullptr, nullptr);
|
||||
if (!success) {
|
||||
ConnectionClose();
|
||||
}
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
|
||||
{
|
||||
StringCopy(ApplicationId, applicationId, sizeof(ApplicationId));
|
||||
if (handlers) {
|
||||
Handlers = *handlers;
|
||||
}
|
||||
else {
|
||||
Handlers = {};
|
||||
}
|
||||
|
||||
ConnectionOpen();
|
||||
}
|
||||
|
||||
extern "C" void Discord_Shutdown()
|
||||
{
|
||||
Handlers = {};
|
||||
ConnectionClose();
|
||||
}
|
||||
|
||||
extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
|
||||
{
|
||||
Frame.opcode = OPCODE::FRAME;
|
||||
char* jsonWrite = Frame.message;
|
||||
JsonWriteRichPresenceObj(jsonWrite, presence);
|
||||
Frame.length = jsonWrite - Frame.message;
|
||||
ConnectionWrite(&Frame);
|
||||
}
|
||||
|
||||
extern "C" void Discord_Update()
|
||||
{
|
||||
}
|
|
@ -6,7 +6,6 @@
|
|||
|
||||
#include "rapidjson/document.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
|
||||
|
|
|
@ -56,14 +56,16 @@ void RpcConnection::Close()
|
|||
state = State::Disconnected;
|
||||
}
|
||||
|
||||
void RpcConnection::Write(const void* data, size_t length)
|
||||
bool RpcConnection::Write(const void* data, size_t length)
|
||||
{
|
||||
sendFrame.opcode = Opcode::Frame;
|
||||
memcpy(sendFrame.message, data, length);
|
||||
sendFrame.length = length;
|
||||
if (!connection->Write(&sendFrame, sizeof(MessageFrameHeader) + length)) {
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RpcConnection::Read(rapidjson::Document& message)
|
||||
|
|
|
@ -48,6 +48,6 @@ struct RpcConnection {
|
|||
|
||||
void Open();
|
||||
void Close();
|
||||
void Write(const void* data, size_t length);
|
||||
bool Write(const void* data, size_t length);
|
||||
bool Read(rapidjson::Document& message);
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue