clean out simplest version

This commit is contained in:
Chris Marsh 2017-07-18 14:29:54 -07:00
parent 79e0e336c5
commit 29641da939
10 changed files with 5 additions and 556 deletions

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@ -23,8 +23,3 @@ add_library(rapidjson STATIC IMPORTED ${RAPIDJSON})
add_subdirectory(src)
add_subdirectory(examples/simple)
if(WIN32)
add_subdirectory(examples/simplest)
endif(WIN32)

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@ -1,3 +0,0 @@
include_directories(${PROJECT_SOURCE_DIR}/include)
add_executable(simplest-client simplest.c)
target_link_libraries(simplest-client discord-rpc-simple)

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@ -1,73 +0,0 @@
/*
This is a simple example in C of using the rich presence API syncronously, just sending presence.
*/
#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "discord-rpc.h"
static const char* APPLICATION_ID = "12345678910";
static int FrustrationLevel = 0;
static void updateDiscordPresence() {
char buffer[256];
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
discordPresence.state = "West of House";
sprintf(buffer, "Frustration level: %d", FrustrationLevel);
discordPresence.details = buffer;
Discord_UpdatePresence(&discordPresence);
}
static int prompt(char* line, size_t size) {
int res;
char* nl;
printf("\n> ");
fflush(stdout);
res = fgets(line, size, stdin) ? 1 : 0;
line[size - 1] = 0;
nl = strchr(line, '\n');
if (nl) {
*nl = 0;
}
return res;
}
static void gameLoop() {
char line[512];
char* space;
printf("You are standing in an open field west of a white house.\n");
while (prompt(line, sizeof(line))) {
if (time(NULL) & 1) {
printf("I don't understand that.\n");
} else {
space = strchr(line, ' ');
if (space) {
*space = 0;
}
printf("I don't know the word \"%s\".\n", line);
}
++FrustrationLevel;
updateDiscordPresence();
}
}
int main() {
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
Discord_Initialize(APPLICATION_ID, &handlers);
gameLoop();
Discord_Shutdown();
return 0;
}

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@ -3,8 +3,6 @@ include_directories(${PROJECT_SOURCE_DIR}/include)
set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp rpc_connection.h rpc_connection.cpp yolojson.h connection.h backoff.h)
if(WIN32)
add_library(discord-rpc-simple STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-simple.cpp)
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win.cpp)
endif(WIN32)

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@ -1,7 +1,5 @@
#include "connection.h"
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOSERVICE

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@ -1,141 +0,0 @@
#include "connection.h"
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOSERVICE
#define NOIME
#include <windows.h>
#include "yolojson.h"
const int RpcVersion = 1;
const int NumFrames = 4;
struct WinRpcConnection : public RpcConnection {
HANDLE pipe{INVALID_HANDLE_VALUE};
RpcMessageFrame readFrame;
RpcMessageFrame frames[NumFrames];
int nextFrame{0};
};
static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
{
auto connection = new WinRpcConnection;
StringCopy(connection->appId, applicationId, sizeof(connection->appId));
return connection;
}
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
{
auto self = reinterpret_cast<WinRpcConnection*>(c);
delete self;
c = nullptr;
}
void RpcConnection::Open()
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
for (;;) {
self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
if (self->pipe != INVALID_HANDLE_VALUE) {
break;
}
if (GetLastError() != ERROR_PIPE_BUSY) {
printf("Could not open pipe. Error: %d\n", GetLastError());
return;
}
if (!WaitNamedPipeW(PipeName, 10000)) {
printf("Could not open pipe: 10 second wait timed out.\n");
return;
}
}
RpcMessageFrame* frame = GetNextFrame();
frame->opcode = OPCODE::HANDSHAKE;
char* msg = frame->message;
JsonWriteHandshakeObj(msg, RpcVersion, appId);
frame->length = msg - frame->message;
WriteFrame(frame);
if (self->onConnect) {
self->onConnect();
}
}
void RpcConnection::Close()
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
::CloseHandle(self->pipe);
self->pipe = INVALID_HANDLE_VALUE;
if (self->onDisconnect) {
self->onDisconnect();
}
}
void RpcConnection::Write(const void* data, size_t length)
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
const int retries = 3;
for (int i = 0; i < retries; ++i) {
if (self->pipe == INVALID_HANDLE_VALUE) {
self->Open();
if (self->pipe == INVALID_HANDLE_VALUE) {
break;
}
}
BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
if (success) {
break;
}
/* hmm
RpcMessageFrame* frame = self->Read();
if (frame) {
self->HandleError(frame);
}
*/
self->Close();
}
}
RpcMessageFrame* RpcConnection::Read()
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
DWORD bytesAvailable = 0;
if (::PeekNamedPipe(self->pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr) && bytesAvailable > 8) {
if (::ReadFile(self->pipe, &self->readFrame, 8, nullptr, nullptr) != TRUE) {
return nullptr;
}
if (self->readFrame.length > 0) {
if (::ReadFile(self->pipe, &self->readFrame.message, self->readFrame.length, nullptr, nullptr) != TRUE) {
return nullptr;
}
self->readFrame.message[self->readFrame.length] = 0;
}
return &self->readFrame;
}
return nullptr;
}
RpcMessageFrame* RpcConnection::GetNextFrame()
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
auto result = &(self->frames[self->nextFrame]);
self->nextFrame = (self->nextFrame + 1) % NumFrames;
return result;
}
void RpcConnection::WriteFrame(RpcMessageFrame* frame)
{
auto self = reinterpret_cast<WinRpcConnection*>(this);
self->Write(frame, 8 + frame->length);
}

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@ -1,326 +0,0 @@
#include "discord-rpc.h"
#include <stdio.h>
// I just want the basics
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOSERVICE
#define NOIME
#include <windows.h>
namespace {
const int RpcVersion = 1;
enum class OPCODE : uint32_t {
HANDSHAKE = 0,
FRAME = 1,
CLOSE = 2,
};
struct RpcMessageFrame {
OPCODE opcode;
uint32_t length;
char message[64 * 1024 - 8];
};
static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
static HANDLE PipeHandle{ INVALID_HANDLE_VALUE };
static char ApplicationId[64]{};
static DiscordEventHandlers Handlers{};
static RpcMessageFrame Frame;
// if only there was a standard library function for this
size_t StringCopy(char* dest, const char* src, size_t maxBytes = UINT32_MAX) {
if (!dest || !src || !maxBytes) {
return 0;
}
size_t copied;
for (copied = 1; *src && copied < maxBytes; ++copied) {
*dest++ = *src++;
}
*dest = 0;
return copied - 1;
}
void JsonWriteEscapedString(char*& dest, const char* src)
{
for (char c = *src++; c; c = *src++) {
switch (c) {
case '\"':
case '\\':
*dest++ = '\\';
*dest++ = c;
break;
case '\b':
*dest++ = '\\';
*dest++ = 'b';
break;
case '\f':
*dest++ = '\\';
*dest++ = 'f';
break;
case '\n':
*dest++ = '\\';
*dest++ = 'n';
break;
case '\r':
*dest++ = '\\';
*dest++ = 'r';
break;
case '\t':
*dest++ = '\\';
*dest++ = 't';
break;
default:
*dest++ = c;
break;
}
}
}
template<typename T> void JsonWriteNumber(char*& dest, T number)
{
if (!number) {
*dest++ = '0';
return;
}
if (number < 0) {
*dest++ = '-';
number = -number;
}
char temp[32];
int place = 0;
while (number) {
auto digit = number % 10;
number = number / 10;
temp[place++] = '0' + (char)digit;
}
for (--place; place >= 0; --place) {
*dest++ = temp[place];
}
*dest = 0;
}
void JsonWritePropName(char*& dest, const char* name)
{
*dest++ = '"';
dest += StringCopy(dest, name);
*dest++ = '"';
*dest++ = ':';
*dest++ = ' ';
}
void JsonWritePropSep(char*& dest)
{
*dest++ = ',';
*dest++ = ' ';
}
void JsonWriteStringProp(char*& dest, const char* name, const char* value)
{
JsonWritePropName(dest, name);
*dest++ = '"';
JsonWriteEscapedString(dest, value);
*dest++ = '"';
JsonWritePropSep(dest);
}
template<typename T>
void JsonWriteNumberAsStringProp(char*& dest, const char* name, T value)
{
JsonWritePropName(dest, name);
*dest++ = '"';
JsonWriteNumber(dest, value);
*dest++ = '"';
JsonWritePropSep(dest);
}
template<typename T>
void JsonWriteNumberProp(char*& dest, const char* name, T value)
{
JsonWritePropName(dest, name);
JsonWriteNumber(dest, value);
JsonWritePropSep(dest);
}
void JsonWriteBoolProp(char*& dest, const char* name, bool value)
{
JsonWritePropName(dest, name);
dest += StringCopy(dest, value ? "true" : "false");
JsonWritePropSep(dest);
}
void JsonWriteRichPresenceObj(char*& dest, const DiscordRichPresence* presence)
{
*dest++ = '{';
if (presence->state) {
JsonWriteStringProp(dest, "state", presence->state);
}
if (presence->details) {
JsonWriteStringProp(dest, "details", presence->details);
}
if (presence->startTimestamp) {
JsonWriteNumberAsStringProp(dest, "start_timestamp", presence->startTimestamp);
}
if (presence->endTimestamp) {
JsonWriteNumberAsStringProp(dest, "end_timestamp", presence->endTimestamp);
}
if (presence->largeImageKey) {
JsonWriteStringProp(dest, "large_image_key", presence->largeImageKey);
}
if (presence->largeImageText) {
JsonWriteStringProp(dest, "large_image_text", presence->largeImageText);
}
if (presence->smallImageKey) {
JsonWriteStringProp(dest, "small_image_key", presence->smallImageKey);
}
if (presence->smallImageText) {
JsonWriteStringProp(dest, "small_image_text", presence->smallImageText);
}
if (presence->partyId) {
JsonWriteStringProp(dest, "party_id", presence->partyId);
}
if (presence->partyMax) {
JsonWriteNumberProp(dest, "party_size", presence->partySize);
JsonWriteNumberProp(dest, "party_max", presence->partyMax);
}
if (presence->matchSecret) {
JsonWriteStringProp(dest, "match_secret", presence->matchSecret);
}
if (presence->joinSecret) {
JsonWriteStringProp(dest, "join_secret", presence->joinSecret);
}
if (presence->spectateSecret) {
JsonWriteStringProp(dest, "spectate_secret", presence->spectateSecret);
}
JsonWriteBoolProp(dest, "instance", presence->instance != 0);
dest -= 1;
*(dest - 1) = '}';
*dest = 0;
}
void JsonWriteHandshakeObj(char*& dest, const char* applicationId)
{
*dest++ = '{';
JsonWriteNumberProp(dest, "v", RpcVersion);
JsonWriteStringProp(dest, "client_id", applicationId);
dest -= 1;
*(dest - 1) = '}';
*dest = 0;
}
void ConnectionWrite(const RpcMessageFrame* frame);
void ConnectionOpen()
{
for (;;) {
PipeHandle = CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
if (PipeHandle != INVALID_HANDLE_VALUE) {
if (Handlers.ready) {
Handlers.ready();
}
break;
}
DWORD err = GetLastError();
if (err == ERROR_FILE_NOT_FOUND) {
printf("No server running\n");
return;
}
if (err != ERROR_PIPE_BUSY) {
printf("Could not open pipe. Error: %d\n", GetLastError());
return;
}
if (!WaitNamedPipeW(PipeName, 10000)) {
printf("Could not open pipe: 10 second wait timed out.\n");
return;
}
}
RpcMessageFrame frame;
frame.opcode = OPCODE::HANDSHAKE;
char* msg = frame.message;
JsonWriteHandshakeObj(msg, ApplicationId);
frame.length = msg - frame.message;
ConnectionWrite(&frame);
}
void ConnectionClose()
{
CloseHandle(PipeHandle);
PipeHandle = INVALID_HANDLE_VALUE;
if (Handlers.disconnected) {
Handlers.disconnected(0, "");
}
}
void ConnectionWrite(const RpcMessageFrame* frame)
{
if (PipeHandle == INVALID_HANDLE_VALUE) {
ConnectionOpen();
if (PipeHandle == INVALID_HANDLE_VALUE) {
return;
}
}
BOOL success = WriteFile(PipeHandle, frame, 8 + frame->length, nullptr, nullptr);
if (!success) {
ConnectionClose();
}
}
} // anonymous namespace
extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
{
StringCopy(ApplicationId, applicationId, sizeof(ApplicationId));
if (handlers) {
Handlers = *handlers;
}
else {
Handlers = {};
}
ConnectionOpen();
}
extern "C" void Discord_Shutdown()
{
Handlers = {};
ConnectionClose();
}
extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
{
Frame.opcode = OPCODE::FRAME;
char* jsonWrite = Frame.message;
JsonWriteRichPresenceObj(jsonWrite, presence);
Frame.length = jsonWrite - Frame.message;
ConnectionWrite(&Frame);
}
extern "C" void Discord_Update()
{
}

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@ -6,7 +6,6 @@
#include "rapidjson/document.h"
#include <stdio.h>
#include <atomic>
#include <chrono>

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@ -56,14 +56,16 @@ void RpcConnection::Close()
state = State::Disconnected;
}
void RpcConnection::Write(const void* data, size_t length)
bool RpcConnection::Write(const void* data, size_t length)
{
sendFrame.opcode = Opcode::Frame;
memcpy(sendFrame.message, data, length);
sendFrame.length = length;
if (!connection->Write(&sendFrame, sizeof(MessageFrameHeader) + length)) {
Close();
return false;
}
return true;
}
bool RpcConnection::Read(rapidjson::Document& message)

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@ -48,6 +48,6 @@ struct RpcConnection {
void Open();
void Close();
void Write(const void* data, size_t length);
bool Write(const void* data, size_t length);
bool Read(rapidjson::Document& message);
};