Unity example: show when connected
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2 changed files with 111 additions and 0 deletions
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@ -7,6 +7,8 @@ public class DiscordController : MonoBehaviour {
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public string applicationId;
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public int callbackCalls;
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public int clickCounter;
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public UnityEngine.Events.UnityEvent onConnect;
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public UnityEngine.Events.UnityEvent onDisconnect;
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DiscordRpc.EventHandlers handlers;
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@ -24,12 +26,14 @@ public class DiscordController : MonoBehaviour {
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{
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++callbackCalls;
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Debug.Log("Discord: ready");
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onConnect.Invoke();
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}
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public void DisconnectedCallback(int errorCode, string message)
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{
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++callbackCalls;
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Debug.Log(string.Format("Discord: disconnect {0}: {1}", errorCode, message));
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onDisconnect.Invoke();
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}
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public void ErrorCallback(int errorCode, string message)
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@ -271,6 +271,80 @@ CanvasRenderer:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 359174702}
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--- !u!1 &657463235
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GameObject:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 5
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m_Component:
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- component: {fileID: 657463238}
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- component: {fileID: 657463237}
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- component: {fileID: 657463236}
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m_Layer: 5
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m_Name: IsConnectedLabel
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &657463236
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 657463235}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.89518255, g: 0.9338235, b: 0.23345588, a: 1}
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 24
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 2
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m_MaxSize: 40
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m_Alignment: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: Discord Disconnected
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--- !u!222 &657463237
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 657463235}
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--- !u!224 &657463238
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RectTransform:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 657463235}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1766020814}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -766, y: 378.99997}
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m_SizeDelta: {x: 239.2, y: 37.8}
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m_Pivot: {x: 0, y: 1}
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--- !u!1 &1032248338
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GameObject:
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m_ObjectHideFlags: 0
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@ -541,6 +615,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_Children:
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- {fileID: 1032248339}
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- {fileID: 657463238}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -595,6 +670,38 @@ MonoBehaviour:
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applicationId: 338030514596216832
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callbackCalls: 0
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clickCounter: 0
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onConnect:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 657463236}
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m_MethodName: set_text
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m_Mode: 5
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument: Discord Connected
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m_BoolArgument: 1
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m_CallState: 2
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m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
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PublicKeyToken=null
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onDisconnect:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 657463236}
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m_MethodName: set_text
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m_Mode: 5
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument: Discord Disconnected
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m_BoolArgument: 0
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m_CallState: 2
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m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
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PublicKeyToken=null
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--- !u!4 &1929635630
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Transform:
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m_ObjectHideFlags: 0
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