Making another one, cleaning up some
This commit is contained in:
parent
ae13d40b74
commit
47c488ac6b
9 changed files with 441 additions and 3 deletions
3
examples/simple/CMakeLists.txt
Normal file
3
examples/simple/CMakeLists.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||
add_executable(simple-client simple.c)
|
||||
target_link_libraries(simple-client discord-rpc)
|
89
examples/simple/simple.c
Normal file
89
examples/simple/simple.c
Normal file
|
@ -0,0 +1,89 @@
|
|||
/*
|
||||
This is a simple example in C of using the rich presence API syncronously.
|
||||
*/
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "discord-rpc.h"
|
||||
|
||||
static const char* APPLICATION_ID = "12345678910";
|
||||
static int FrustrationLevel = 0;
|
||||
|
||||
static void updateDiscordPresence() {
|
||||
char buffer[256];
|
||||
DiscordRichPresence discordPresence;
|
||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
||||
discordPresence.state = "West of House";
|
||||
sprintf(buffer, "Frustration level: %d", FrustrationLevel);
|
||||
discordPresence.details = buffer;
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
}
|
||||
|
||||
static void handleDiscordReady() {
|
||||
printf("Discord: ready\n");
|
||||
}
|
||||
|
||||
static void handleDiscordDisconnected() {
|
||||
printf("Discord: disconnected\n");
|
||||
}
|
||||
|
||||
static void handleDiscordWantsPresence() {
|
||||
printf("Discord: requests presence\n");
|
||||
updateDiscordPresence();
|
||||
}
|
||||
|
||||
static int prompt(char* line, size_t size) {
|
||||
int res;
|
||||
char* nl;
|
||||
printf("\n> ");
|
||||
fflush(stdout);
|
||||
res = fgets(line, size, stdin) ? 1 : 0;
|
||||
line[size - 1] = 0;
|
||||
nl = strchr(line, '\n');
|
||||
if (nl) {
|
||||
*nl = 0;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
static void gameLoop() {
|
||||
char line[512];
|
||||
char* space;
|
||||
|
||||
printf("You are standing in an open field west of a white house.\n");
|
||||
while (prompt(line, sizeof(line))) {
|
||||
if (time(NULL) & 1) {
|
||||
printf("I don't understand that.\n");
|
||||
} else {
|
||||
space = strchr(line, ' ');
|
||||
if (space) {
|
||||
*space = 0;
|
||||
}
|
||||
printf("I don't know the word \"%s\".\n", line);
|
||||
}
|
||||
|
||||
++FrustrationLevel;
|
||||
|
||||
updateDiscordPresence();
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
handlers.ready = handleDiscordReady;
|
||||
handlers.disconnected = handleDiscordDisconnected;
|
||||
handlers.wantsPresence = handleDiscordWantsPresence;
|
||||
Discord_Initialize(APPLICATION_ID, &handlers);
|
||||
|
||||
gameLoop();
|
||||
|
||||
Discord_Shutdown();
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,3 +1,3 @@
|
|||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||
add_executable(simple-client simple.c)
|
||||
target_link_libraries(simple-client discord-rpc-sync)
|
||||
add_executable(simplest-client simple.c)
|
||||
target_link_libraries(simplest-client discord-rpc-simple)
|
||||
|
|
|
@ -1,2 +1,9 @@
|
|||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||
add_library(discord-rpc-sync STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-sync.cpp)
|
||||
|
||||
add_library(discord-rpc-simple STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-simple.cpp)
|
||||
|
||||
set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp yolojson.h connection.h)
|
||||
|
||||
if(WIN32)
|
||||
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win_sync.cpp)
|
||||
endif(WIN32)
|
||||
|
|
24
src/connection.h
Normal file
24
src/connection.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
// This is to wrap the platform specific kinds of connect/read/write.
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
struct RpcMessageFrame {
|
||||
uint32_t length;
|
||||
char message[64 * 1024 - sizeof(uint32_t)];
|
||||
};
|
||||
|
||||
struct RpcConnection {
|
||||
void (*onConnect)() = nullptr;
|
||||
void (*onDisconnect)() = nullptr;
|
||||
|
||||
static RpcConnection* Create();
|
||||
static void Destroy(RpcConnection*&);
|
||||
void Open();
|
||||
void Close();
|
||||
void Write(const void* data, size_t length);
|
||||
|
||||
RpcMessageFrame* GetNextFrame();
|
||||
void WriteFrame(RpcMessageFrame* frame);
|
||||
};
|
90
src/connection_win_sync.cpp
Normal file
90
src/connection_win_sync.cpp
Normal file
|
@ -0,0 +1,90 @@
|
|||
#include "connection.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMCX
|
||||
#define NOSERVICE
|
||||
#define NOIME
|
||||
#include <windows.h>
|
||||
|
||||
struct WinRpcConnection : public RpcConnection {
|
||||
HANDLE pipe{INVALID_HANDLE_VALUE};
|
||||
RpcMessageFrame frame;
|
||||
};
|
||||
|
||||
static const wchar_t* PipeName = L"\\\\.\\pipe\\DiscordRpcServer";
|
||||
|
||||
/*static*/ RpcConnection* RpcConnection::Create()
|
||||
{
|
||||
return new WinRpcConnection;
|
||||
}
|
||||
|
||||
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(c);
|
||||
delete self;
|
||||
c = nullptr;
|
||||
}
|
||||
|
||||
void RpcConnection::Open()
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
||||
for (;;) {
|
||||
self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||
if (self->pipe != INVALID_HANDLE_VALUE) {
|
||||
if (self->onConnect) {
|
||||
self->onConnect();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (GetLastError() != ERROR_PIPE_BUSY) {
|
||||
printf("Could not open pipe. Error: %d\n", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
if (!WaitNamedPipeW(PipeName, 10000)) {
|
||||
printf("Could not open pipe: 10 second wait timed out.\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RpcConnection::Close()
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
||||
::CloseHandle(self->pipe);
|
||||
self->pipe = INVALID_HANDLE_VALUE;
|
||||
if (self->onDisconnect) {
|
||||
self->onDisconnect();
|
||||
}
|
||||
}
|
||||
|
||||
void RpcConnection::Write(const void* data, size_t length)
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
||||
|
||||
if (self->pipe == INVALID_HANDLE_VALUE) {
|
||||
self->Open();
|
||||
if (self->pipe == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
|
||||
if (!success) {
|
||||
self->Close();
|
||||
}
|
||||
}
|
||||
|
||||
RpcMessageFrame* RpcConnection::GetNextFrame()
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
||||
return &(self->frame);
|
||||
}
|
||||
|
||||
void RpcConnection::WriteFrame(RpcMessageFrame* frame)
|
||||
{
|
||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
||||
self->Write(frame, frame->length);
|
||||
}
|
40
src/discord-rpc.cpp
Normal file
40
src/discord-rpc.cpp
Normal file
|
@ -0,0 +1,40 @@
|
|||
#include "discord-rpc.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "connection.h"
|
||||
#include "yolojson.h"
|
||||
|
||||
static RpcConnection* MyConnection = nullptr;
|
||||
static char ApplicationId[64]{};
|
||||
static DiscordEventHandlers Handlers{};
|
||||
|
||||
void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
|
||||
{
|
||||
StringCopy(ApplicationId, applicationId, sizeof(ApplicationId));
|
||||
if (handlers) {
|
||||
Handlers = *handlers;
|
||||
}
|
||||
else {
|
||||
Handlers = {};
|
||||
}
|
||||
|
||||
MyConnection = RpcConnection::Create();
|
||||
MyConnection->Open();
|
||||
}
|
||||
|
||||
void Discord_Shutdown()
|
||||
{
|
||||
Handlers = {};
|
||||
MyConnection->Close();
|
||||
RpcConnection::Destroy(MyConnection);
|
||||
}
|
||||
|
||||
void Discord_UpdatePresence(const DiscordRichPresence* presence)
|
||||
{
|
||||
auto frame = MyConnection->GetNextFrame();
|
||||
char* jsonWrite = frame->message;
|
||||
JsonWriteRichPresenceObj(jsonWrite, presence);
|
||||
frame->length = sizeof(uint32_t) + (jsonWrite - frame->message);
|
||||
MyConnection->WriteFrame(frame);
|
||||
}
|
185
src/yolojson.h
Normal file
185
src/yolojson.h
Normal file
|
@ -0,0 +1,185 @@
|
|||
#pragma once
|
||||
|
||||
// if only there was a standard library function for this
|
||||
inline size_t StringCopy(char* dest, const char* src, size_t maxBytes = UINT32_MAX) {
|
||||
if (!dest || !src || !maxBytes) {
|
||||
return 0;
|
||||
}
|
||||
size_t copied;
|
||||
for (copied = 1; *src && copied < maxBytes; ++copied) {
|
||||
*dest++ = *src++;
|
||||
}
|
||||
*dest = 0;
|
||||
return copied - 1;
|
||||
}
|
||||
|
||||
inline void JsonWriteEscapedString(char*& dest, const char* src)
|
||||
{
|
||||
for (char c = *src++; c; c = *src++) {
|
||||
switch (c) {
|
||||
case '\"':
|
||||
case '\\':
|
||||
*dest++ = '\\';
|
||||
*dest++ = c;
|
||||
break;
|
||||
case '\b':
|
||||
*dest++ = '\\';
|
||||
*dest++ = 'b';
|
||||
break;
|
||||
case '\f':
|
||||
*dest++ = '\\';
|
||||
*dest++ = 'f';
|
||||
break;
|
||||
case '\n':
|
||||
*dest++ = '\\';
|
||||
*dest++ = 'n';
|
||||
break;
|
||||
case '\r':
|
||||
*dest++ = '\\';
|
||||
*dest++ = 'r';
|
||||
break;
|
||||
case '\t':
|
||||
*dest++ = '\\';
|
||||
*dest++ = 't';
|
||||
break;
|
||||
default:
|
||||
*dest++ = c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T> void JsonWriteNumber(char*& dest, T number)
|
||||
{
|
||||
if (!number) {
|
||||
*dest++ = '0';
|
||||
return;
|
||||
}
|
||||
if (number < 0) {
|
||||
*dest++ = '-';
|
||||
number = -number;
|
||||
}
|
||||
char temp[32];
|
||||
int place = 0;
|
||||
while (number) {
|
||||
auto digit = number % 10;
|
||||
number = number / 10;
|
||||
temp[place++] = '0' + (char)digit;
|
||||
}
|
||||
for (--place; place >= 0; --place) {
|
||||
*dest++ = temp[place];
|
||||
}
|
||||
*dest = 0;
|
||||
}
|
||||
|
||||
inline void JsonWritePropName(char*& dest, const char* name)
|
||||
{
|
||||
*dest++ = '"';
|
||||
dest += StringCopy(dest, name);
|
||||
*dest++ = '"';
|
||||
*dest++ = ':';
|
||||
*dest++ = ' ';
|
||||
}
|
||||
|
||||
inline void JsonWritePropSep(char*& dest)
|
||||
{
|
||||
*dest++ = ',';
|
||||
*dest++ = ' ';
|
||||
}
|
||||
|
||||
inline void JsonWriteStringProp(char*& dest, const char* name, const char* value)
|
||||
{
|
||||
JsonWritePropName(dest, name);
|
||||
*dest++ = '"';
|
||||
JsonWriteEscapedString(dest, value);
|
||||
*dest++ = '"';
|
||||
JsonWritePropSep(dest);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void JsonWriteNumberAsStringProp(char*& dest, const char* name, T value)
|
||||
{
|
||||
JsonWritePropName(dest, name);
|
||||
*dest++ = '"';
|
||||
JsonWriteNumber(dest, value);
|
||||
*dest++ = '"';
|
||||
JsonWritePropSep(dest);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void JsonWriteNumberProp(char*& dest, const char* name, T value)
|
||||
{
|
||||
JsonWritePropName(dest, name);
|
||||
JsonWriteNumber(dest, value);
|
||||
JsonWritePropSep(dest);
|
||||
}
|
||||
|
||||
inline void JsonWriteBoolProp(char*& dest, const char* name, bool value)
|
||||
{
|
||||
JsonWritePropName(dest, name);
|
||||
dest += StringCopy(dest, value ? "true" : "false");
|
||||
JsonWritePropSep(dest);
|
||||
}
|
||||
|
||||
inline void JsonWriteRichPresenceObj(char*& dest, const DiscordRichPresence* presence)
|
||||
{
|
||||
*dest++ = '{';
|
||||
|
||||
if (presence->state) {
|
||||
JsonWriteStringProp(dest, "state", presence->state);
|
||||
}
|
||||
|
||||
if (presence->details) {
|
||||
JsonWriteStringProp(dest, "details", presence->details);
|
||||
}
|
||||
|
||||
if (presence->startTimestamp) {
|
||||
JsonWriteNumberAsStringProp(dest, "start_timestamp", presence->startTimestamp);
|
||||
}
|
||||
|
||||
if (presence->endTimestamp) {
|
||||
JsonWriteNumberAsStringProp(dest, "end_timestamp", presence->endTimestamp);
|
||||
}
|
||||
|
||||
if (presence->largeImageKey) {
|
||||
JsonWriteStringProp(dest, "large_image_key", presence->largeImageKey);
|
||||
}
|
||||
|
||||
if (presence->largeImageText) {
|
||||
JsonWriteStringProp(dest, "large_image_text", presence->largeImageText);
|
||||
}
|
||||
|
||||
if (presence->smallImageKey) {
|
||||
JsonWriteStringProp(dest, "small_image_key", presence->smallImageKey);
|
||||
}
|
||||
|
||||
if (presence->smallImageText) {
|
||||
JsonWriteStringProp(dest, "small_image_text", presence->smallImageText);
|
||||
}
|
||||
|
||||
if (presence->partyId) {
|
||||
JsonWriteStringProp(dest, "party_id", presence->partyId);
|
||||
}
|
||||
|
||||
if (presence->partyMax) {
|
||||
JsonWriteNumberProp(dest, "party_size", presence->partySize);
|
||||
JsonWriteNumberProp(dest, "party_max", presence->partyMax);
|
||||
}
|
||||
|
||||
if (presence->matchSecret) {
|
||||
JsonWriteStringProp(dest, "match_secret", presence->matchSecret);
|
||||
}
|
||||
|
||||
if (presence->joinSecret) {
|
||||
JsonWriteStringProp(dest, "join_secret", presence->joinSecret);
|
||||
}
|
||||
|
||||
if (presence->spectateSecret) {
|
||||
JsonWriteStringProp(dest, "spectate_secret", presence->spectateSecret);
|
||||
}
|
||||
|
||||
JsonWriteBoolProp(dest, "instance", presence->instance != 0);
|
||||
|
||||
dest -= 1;
|
||||
*(dest - 1) = '}';
|
||||
}
|
Loading…
Reference in a new issue