More complete presence data to test with.

This commit is contained in:
Chris Marsh 2017-07-28 13:43:43 -07:00
parent 98852fba82
commit 52bdc2714d

View file

@ -13,6 +13,7 @@
static const char* APPLICATION_ID = "338030514596216832";
static int FrustrationLevel = 0;
static int64_t StartTime;
static void updateDiscordPresence()
{
@ -22,6 +23,15 @@ static void updateDiscordPresence()
discordPresence.state = "West of House";
sprintf(buffer, "Frustration level: %d", FrustrationLevel);
discordPresence.details = buffer;
discordPresence.startTimestamp = StartTime;
discordPresence.endTimestamp = time(0) + 5 * 60;
discordPresence.partyId = "party1234";
discordPresence.partySize = 1;
discordPresence.partyMax = 6;
discordPresence.matchSecret = "xyzzy";
discordPresence.joinSecret = "join";
discordPresence.spectateSecret = "look";
discordPresence.instance = 0;
Discord_UpdatePresence(&discordPresence);
}
@ -60,6 +70,8 @@ static void gameLoop()
char line[512];
char* space;
StartTime = time(0);
printf("You are standing in an open field west of a white house.\n");
while (prompt(line, sizeof(line))) {
if (line[0]) {