clang-format I suppose
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9d4d145e7f
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57316cbaee
6 changed files with 6 additions and 6 deletions
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@ -2,8 +2,8 @@
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#include "discordrpc.h"
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#include "discordrpc.h"
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#include "Core.h"
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#include "Core.h"
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#include "ModuleManager.h"
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#include "IPluginManager.h"
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#include "IPluginManager.h"
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#include "ModuleManager.h"
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#define LOCTEXT_NAMESPACE "FdiscordrpcModule"
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#define LOCTEXT_NAMESPACE "FdiscordrpcModule"
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@ -2,9 +2,9 @@
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#pragma once
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#pragma once
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#include "Engine.h"
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#include "CoreMinimal.h"
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#include "CoreMinimal.h"
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#include "DiscordRpcBlueprint.generated.h"
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#include "DiscordRpcBlueprint.generated.h"
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#include "Engine.h"
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// unreal's header tool hates clang-format
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// unreal's header tool hates clang-format
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// clang-format off
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// clang-format off
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@ -1,8 +1,8 @@
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#pragma once
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#pragma once
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#include <stdint.h>
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#include <algorithm>
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#include <algorithm>
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#include <random>
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#include <random>
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#include <stdint.h>
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#include <time.h>
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#include <time.h>
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struct Backoff {
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struct Backoff {
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@ -4,8 +4,8 @@
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#define NOMCX
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#define NOMCX
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#define NOSERVICE
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#define NOSERVICE
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#define NOIME
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#define NOIME
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#include <windows.h>
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#include <assert.h>
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#include <assert.h>
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#include <windows.h>
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int GetProcessId()
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int GetProcessId()
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{
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{
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@ -5,9 +5,9 @@
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#define NOMCX
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#define NOMCX
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#define NOSERVICE
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#define NOSERVICE
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#define NOIME
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#define NOIME
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#include <windows.h>
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#include <Psapi.h>
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#include <Psapi.h>
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#include <Strsafe.h>
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#include <Strsafe.h>
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#include <windows.h>
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#pragma comment(lib, "Psapi.lib")
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#pragma comment(lib, "Psapi.lib")
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void Discord_RegisterW(const wchar_t* applicationId, const wchar_t* command)
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void Discord_RegisterW(const wchar_t* applicationId, const wchar_t* command)
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@ -11,8 +11,8 @@
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#pragma warning(disable : 6313) // Incorrect operator
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#pragma warning(disable : 6313) // Incorrect operator
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#include "rapidjson/document.h"
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#include "rapidjson/document.h"
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#include "rapidjson/writer.h"
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#include "rapidjson/stringbuffer.h"
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#include "rapidjson/stringbuffer.h"
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#include "rapidjson/writer.h"
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#pragma warning(pop)
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#pragma warning(pop)
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