clang-format I suppose

This commit is contained in:
Ivan Molodetskikh 2017-11-10 09:38:59 +03:00 committed by Chris Marsh
parent 9d4d145e7f
commit 57316cbaee
6 changed files with 6 additions and 6 deletions

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@ -2,8 +2,8 @@
#include "discordrpc.h"
#include "Core.h"
#include "ModuleManager.h"
#include "IPluginManager.h"
#include "ModuleManager.h"
#define LOCTEXT_NAMESPACE "FdiscordrpcModule"

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@ -2,9 +2,9 @@
#pragma once
#include "Engine.h"
#include "CoreMinimal.h"
#include "DiscordRpcBlueprint.generated.h"
#include "Engine.h"
// unreal's header tool hates clang-format
// clang-format off

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@ -1,8 +1,8 @@
#pragma once
#include <stdint.h>
#include <algorithm>
#include <random>
#include <stdint.h>
#include <time.h>
struct Backoff {

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@ -4,8 +4,8 @@
#define NOMCX
#define NOSERVICE
#define NOIME
#include <windows.h>
#include <assert.h>
#include <windows.h>
int GetProcessId()
{

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@ -5,9 +5,9 @@
#define NOMCX
#define NOSERVICE
#define NOIME
#include <windows.h>
#include <Psapi.h>
#include <Strsafe.h>
#include <windows.h>
#pragma comment(lib, "Psapi.lib")
void Discord_RegisterW(const wchar_t* applicationId, const wchar_t* command)

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@ -11,8 +11,8 @@
#pragma warning(disable : 6313) // Incorrect operator
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"
#pragma warning(pop)