Only queue messages when connected.
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@ -60,6 +60,11 @@ static void UpdateReconnectTime()
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static QueuedMessage* SendQueueGetNextAddMessage()
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static QueuedMessage* SendQueueGetNextAddMessage()
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{
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{
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// if we are not connected, let's not batch up stale messages for later
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if (!Connection || !Connection->IsOpen()) {
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return nullptr;
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}
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// if we are falling behind, bail
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// if we are falling behind, bail
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if (SendQueuePendingSends.load() >= MessageQueueSize) {
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if (SendQueuePendingSends.load() >= MessageQueueSize) {
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return nullptr;
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return nullptr;
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