Format
This commit is contained in:
parent
866e6d1104
commit
7a6172a300
10 changed files with 176 additions and 78 deletions
62
.clang-format
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62
.clang-format
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@ -0,0 +1,62 @@
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---
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Language: Cpp
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AccessModifierOffset: -4
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AlignAfterOpenBracket: true
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AlignEscapedNewlinesLeft: true
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AlignOperands: false
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AlignTrailingComments: true
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AllowAllParametersOfDeclarationOnNextLine: false
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AllowShortBlocksOnASingleLine: false
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AllowShortCaseLabelsOnASingleLine: false
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AllowShortIfStatementsOnASingleLine: false
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AllowShortLoopsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: Inline
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AlwaysBreakAfterDefinitionReturnType: false
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AlwaysBreakTemplateDeclarations: true
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AlwaysBreakBeforeMultilineStrings: false
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BreakBeforeBraces: Stroustrup
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BreakBeforeBinaryOperators: None
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BreakBeforeTernaryOperators: true
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BreakConstructorInitializersBeforeComma: true
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BinPackParameters: false
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BinPackArguments: false
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ColumnLimit: 100
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CommentPragmas: ''
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ConstructorInitializerAllOnOneLineOrOnePerLine: false
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ConstructorInitializerIndentWidth: 2
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ContinuationIndentWidth: 2
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Cpp11BracedListStyle: true
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DerivePointerAlignment: false
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DisableFormat: false
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ExperimentalAutoDetectBinPacking: false
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ForEachMacros: [ foreach ]
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IndentCaseLabels: false
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IndentWidth: 4
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IndentWrappedFunctionNames: false
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KeepEmptyLinesAtTheStartOfBlocks: false
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MaxEmptyLinesToKeep: 1
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NamespaceIndentation: None
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ObjCBlockIndentWidth: 4
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ObjCSpaceAfterProperty: true
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ObjCSpaceBeforeProtocolList: true
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PenaltyBreakBeforeFirstCallParameter: 1
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PenaltyBreakComment: 300
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PenaltyBreakString: 1000
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PenaltyBreakFirstLessLess: 120
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PenaltyExcessCharacter: 1000000
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PenaltyReturnTypeOnItsOwnLine: 9999999
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PointerAlignment: Left
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SpaceAfterCStyleCast: false
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeParens: ControlStatements
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: false
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SpacesInCStyleCastParentheses: false
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SpacesInContainerLiterals: true
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SpacesInParentheses: false
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SpacesInSquareBrackets: false
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Standard: Cpp11
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TabWidth: 4
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UseTab: Never
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...
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@ -14,7 +14,8 @@
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static const char* APPLICATION_ID = "338030514596216832";
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static int FrustrationLevel = 0;
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static void updateDiscordPresence() {
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static void updateDiscordPresence()
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{
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char buffer[256];
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DiscordRichPresence discordPresence;
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memset(&discordPresence, 0, sizeof(discordPresence));
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@ -24,24 +25,29 @@ static void updateDiscordPresence() {
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Discord_UpdatePresence(&discordPresence);
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}
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static void handleDiscordReady() {
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static void handleDiscordReady()
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{
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printf("\nDiscord: ready\n");
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}
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static void handleDiscordDisconnected(int errcode, const char* message) {
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static void handleDiscordDisconnected(int errcode, const char* message)
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{
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printf("\nDiscord: disconnected (%d: %s)\n", errcode, message);
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}
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static void handleDiscordError(int errcode, const char* message) {
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static void handleDiscordError(int errcode, const char* message)
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{
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printf("\nDiscord: error (%d: %s)\n", errcode, message);
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}
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static void handleDiscordPresenceRequested() {
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static void handleDiscordPresenceRequested()
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{
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printf("\nDiscord: requests presence\n");
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updateDiscordPresence();
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}
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static int prompt(char* line, size_t size) {
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static int prompt(char* line, size_t size)
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{
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int res;
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char* nl;
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printf("\n> ");
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@ -55,7 +61,8 @@ static int prompt(char* line, size_t size) {
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return res;
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}
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static void gameLoop() {
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static void gameLoop()
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{
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char line[512];
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char* space;
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@ -63,7 +70,8 @@ static void gameLoop() {
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while (prompt(line, sizeof(line))) {
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if (time(NULL) & 1) {
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printf("I don't understand that.\n");
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} else {
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}
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else {
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space = strchr(line, ' ');
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if (space) {
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*space = 0;
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@ -82,7 +90,8 @@ static void gameLoop() {
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}
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}
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int main() {
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int main()
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{
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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handlers.ready = handleDiscordReady;
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@ -96,4 +105,3 @@ int main() {
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Discord_Shutdown();
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return 0;
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}
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@ -4,8 +4,7 @@
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#include <algorithm>
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#include <random>
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struct Backoff
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{
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struct Backoff {
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int64_t minAmount;
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int64_t maxAmount;
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int64_t current;
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@ -13,16 +12,15 @@ struct Backoff
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std::mt19937_64 randGenerator;
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std::uniform_real_distribution<> randDistribution;
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double rand01() {
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return randDistribution(randGenerator);
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}
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double rand01() { return randDistribution(randGenerator); }
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Backoff(int64_t min, int64_t max)
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: minAmount(min)
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, maxAmount(max)
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, current(min)
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, fails(0)
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{}
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{
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}
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void reset()
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{
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return current;
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}
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};
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@ -35,7 +35,8 @@ bool BaseConnection::Open()
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{
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auto self = reinterpret_cast<BaseConnectionWin*>(this);
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for (;;) {
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self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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self->pipe = ::CreateFileW(
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PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (self->pipe != INVALID_HANDLE_VALUE) {
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return true;
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}
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@ -77,4 +78,3 @@ bool BaseConnection::Read(void* data, size_t length)
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}
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return false;
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}
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@ -53,10 +53,12 @@ static std::thread IoThread;
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static void UpdateReconnectTime()
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{
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NextConnect = std::chrono::system_clock::now() + std::chrono::duration<int64_t, std::milli>{ReconnectTimeMs.nextDelay()};
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NextConnect = std::chrono::system_clock::now() +
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std::chrono::duration<int64_t, std::milli>{ReconnectTimeMs.nextDelay()};
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}
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static QueuedMessage* SendQueueGetNextAddMessage() {
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static QueuedMessage* SendQueueGetNextAddMessage()
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{
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// if we are falling behind, bail
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if (SendQueuePendingSends.load() >= MessageQueueSize) {
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return nullptr;
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auto index = (SendQueueNextAdd++) % MessageQueueSize;
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return &SendQueue[index];
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}
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static QueuedMessage* SendQueueGetNextSendMessage() {
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static QueuedMessage* SendQueueGetNextSendMessage()
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{
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auto index = (SendQueueNextSend++) % MessageQueueSize;
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return &SendQueue[index];
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}
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static void SendQueueCommitMessage() {
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static void SendQueueCommitMessage()
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{
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SendQueuePendingSends++;
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}
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@ -166,7 +170,8 @@ bool RegisterForEvent(const char* evtName)
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{
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auto qmessage = SendQueueGetNextAddMessage();
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if (qmessage) {
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qmessage->length = JsonWriteSubscribeCommand(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, evtName);
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qmessage->length =
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JsonWriteSubscribeCommand(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, evtName);
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SendQueueCommitMessage();
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SignalIOActivity();
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return true;
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{
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auto qmessage = SendQueueGetNextAddMessage();
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if (qmessage) {
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, Pid, presence);
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qmessage->length = JsonWriteRichPresenceObj(
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qmessage->buffer, sizeof(qmessage->buffer), Nonce++, Pid, presence);
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SendQueueCommitMessage();
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SignalIOActivity();
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}
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@ -44,7 +44,8 @@ void RpcConnection::Open()
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if (evt == message.MemberEnd() || !evt->value.IsString()) {
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return;
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}
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if (!strcmp(cmd->value.GetString(), "DISPATCH") && !strcmp(evt->value.GetString(), "READY")) {
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if (!strcmp(cmd->value.GetString(), "DISPATCH") &&
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!strcmp(evt->value.GetString(), "READY")) {
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state = State::Connected;
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if (onConnect) {
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onConnect();
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}
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else {
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sendFrame.opcode = Opcode::Handshake;
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sendFrame.length = JsonWriteHandshakeObj(sendFrame.message, sizeof(sendFrame.message), RpcVersion, appId);
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sendFrame.length =
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JsonWriteHandshakeObj(sendFrame.message, sizeof(sendFrame.message), RpcVersion, appId);
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if (connection->Write(&sendFrame, sizeof(MessageFrameHeader) + sendFrame.length)) {
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state = State::SentHandshake;
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@ -110,8 +112,7 @@ bool RpcConnection::Read(JsonDocument& message)
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}
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switch (readFrame.opcode) {
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case Opcode::Close:
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{
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case Opcode::Close: {
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message.ParseInsitu(readFrame.message);
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lastErrorCode = message["code"].GetInt();
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const auto& m = message["message"];
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@ -3,7 +3,8 @@
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#include "connection.h"
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#include "serialization.h"
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// I took this from the buffer size libuv uses for named pipes; I suspect ours would usually be much smaller.
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// I took this from the buffer size libuv uses for named pipes; I suspect ours would usually be much
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// smaller.
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constexpr size_t MaxRpcFrameSize = 64 * 1024;
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struct RpcConnection {
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@ -43,9 +44,7 @@ struct RpcConnection {
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static RpcConnection* Create(const char* applicationId);
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static void Destroy(RpcConnection*&);
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inline bool IsOpen() const {
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return state == State::Connected;
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}
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inline bool IsOpen() const { return state == State::Connected; }
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void Open();
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void Close();
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@ -6,12 +6,14 @@ MallocAllocator MallocAllocatorInst;
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// it's ever so slightly faster to not have to strlen the key
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template <typename T>
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void WriteKey(JsonWriter& w, T& k) {
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void WriteKey(JsonWriter& w, T& k)
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{
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w.Key(k, sizeof(T) - 1);
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}
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template <typename T>
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void WriteOptionalString(JsonWriter& w, T& k, const char* value) {
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void WriteOptionalString(JsonWriter& w, T& k, const char* value)
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{
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if (value) {
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w.Key(k, sizeof(T) - 1);
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w.String(value);
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@ -45,7 +47,11 @@ void JsonWriteCommandEnd(JsonWriter& writer)
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writer.EndObject(); // top level
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}
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence)
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size_t JsonWriteRichPresenceObj(char* dest,
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size_t maxLen,
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int nonce,
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int pid,
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const DiscordRichPresence* presence)
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{
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DirectStringBuffer sb(dest, maxLen);
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StackAllocator wa;
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@ -79,7 +85,8 @@ size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, c
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writer.EndObject();
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}
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if (presence->largeImageKey || presence->largeImageText || presence->smallImageKey || presence->smallImageText) {
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if (presence->largeImageKey || presence->largeImageText || presence->smallImageKey ||
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presence->smallImageText) {
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WriteKey(writer, "assets");
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writer.StartObject();
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@ -9,7 +9,8 @@
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// if only there was a standard library function for this
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template <size_t Len>
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inline size_t StringCopy(char (&dest)[Len], const char* src) {
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inline size_t StringCopy(char (&dest)[Len], const char* src)
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{
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if (!dest || !src || !Len) {
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return 0;
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}
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@ -26,20 +27,30 @@ size_t JsonWriteHandshakeObj(char* dest, size_t maxLen, int version, const char*
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// Commands
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struct DiscordRichPresence;
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence);
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size_t JsonWriteRichPresenceObj(char* dest,
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size_t maxLen,
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int nonce,
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int pid,
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const DiscordRichPresence* presence);
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size_t JsonWriteSubscribeCommand(char* dest, size_t maxLen, int nonce, const char* evtName);
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// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need to supply some of
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// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need
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// to supply some of
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// your own allocators for stuff rather than use the defaults
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class LinearAllocator {
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public:
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char* buffer_;
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char* end_;
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LinearAllocator() {
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LinearAllocator()
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{
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assert(0); // needed for some default case in rapidjson, should not use
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}
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LinearAllocator(char* buffer, size_t size) : buffer_(buffer), end_(buffer + size) {}
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LinearAllocator(char* buffer, size_t size)
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: buffer_(buffer)
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, end_(buffer + size)
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{
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}
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static const bool kNeedFree = false;
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void* Malloc(size_t size)
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{
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@ -67,7 +78,10 @@ template<size_t Size>
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class FixedLinearAllocator : public LinearAllocator {
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public:
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char fixedBuffer_[Size];
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FixedLinearAllocator() : LinearAllocator(fixedBuffer_, Size) {}
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FixedLinearAllocator()
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: LinearAllocator(fixedBuffer_, Size)
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{
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}
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static const bool kNeedFree = false;
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};
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@ -83,7 +97,8 @@ public:
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: buffer_(buffer)
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, end_(buffer + maxLen)
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, current_(buffer)
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{}
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{
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}
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void Put(char c)
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{
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@ -92,10 +107,7 @@ public:
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}
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}
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void Flush() {}
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size_t GetSize() const
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{
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return current_ - buffer_;
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}
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size_t GetSize() const { return current_ - buffer_; }
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};
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using MallocAllocator = rapidjson::CrtAllocator;
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@ -104,19 +116,25 @@ using UTF8 = rapidjson::UTF8<char>;
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// Writer appears to need about 16 bytes per nested object level (with 64bit size_t)
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using StackAllocator = FixedLinearAllocator<2048>;
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constexpr size_t WriterNestingLevels = 2048 / (2 * sizeof(size_t));
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using JsonWriter = rapidjson::Writer<DirectStringBuffer, UTF8, UTF8, StackAllocator, rapidjson::kWriteNoFlags>;
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using JsonWriter =
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rapidjson::Writer<DirectStringBuffer, UTF8, UTF8, StackAllocator, rapidjson::kWriteNoFlags>;
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using JsonDocumentBase = rapidjson::GenericDocument<UTF8, PoolAllocator, StackAllocator>;
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class JsonDocument : public JsonDocumentBase
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{
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class JsonDocument : public JsonDocumentBase {
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public:
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static const int kDefaultChunkCapacity = 32 * 1024;
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// json parser will use this buffer first, then allocate more if needed; I seriously doubt we send any messages that would use all of this, though.
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// json parser will use this buffer first, then allocate more if needed; I seriously doubt we
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// send any messages that would use all of this, though.
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char parseBuffer_[32 * 1024];
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MallocAllocator mallocAllocator_;
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PoolAllocator poolAllocator_;
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StackAllocator stackAllocator_;
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JsonDocument() : JsonDocumentBase(rapidjson::kObjectType, &poolAllocator_, sizeof(stackAllocator_.fixedBuffer_), &stackAllocator_)
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JsonDocument()
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: JsonDocumentBase(rapidjson::kObjectType,
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&poolAllocator_,
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sizeof(stackAllocator_.fixedBuffer_),
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&stackAllocator_)
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, poolAllocator_(parseBuffer_, sizeof(parseBuffer_), kDefaultChunkCapacity, &mallocAllocator_)
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, stackAllocator_()
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{}
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{
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}
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};
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