These should have been extern C.

This commit is contained in:
Chris Marsh 2017-10-13 10:02:12 -07:00
parent 6cdc830544
commit 86ca320cb9
2 changed files with 9 additions and 9 deletions

View file

@ -71,7 +71,7 @@ static void UpdateReconnectTime()
} }
#ifdef DISCORD_DISABLE_IO_THREAD #ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void) extern "C" DISCORD_EXPORT void Discord_UpdateConnection(void)
#else #else
static void Discord_UpdateConnection(void) static void Discord_UpdateConnection(void)
#endif #endif
@ -210,7 +210,7 @@ static bool RegisterForEvent(const char* evtName)
return false; return false;
} }
DISCORD_EXPORT void Discord_Initialize(const char* applicationId, extern "C" DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers, DiscordEventHandlers* handlers,
int autoRegister, int autoRegister,
const char* optionalSteamId) const char* optionalSteamId)
@ -267,7 +267,7 @@ DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
#endif #endif
} }
DISCORD_EXPORT void Discord_Shutdown() extern "C" DISCORD_EXPORT void Discord_Shutdown()
{ {
if (!Connection) { if (!Connection) {
return; return;
@ -285,7 +285,7 @@ DISCORD_EXPORT void Discord_Shutdown()
RpcConnection::Destroy(Connection); RpcConnection::Destroy(Connection);
} }
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence) extern "C" DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence)
{ {
PresenceMutex.lock(); PresenceMutex.lock();
QueuedPresence.length = JsonWriteRichPresenceObj( QueuedPresence.length = JsonWriteRichPresenceObj(
@ -294,7 +294,7 @@ DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence)
SignalIOActivity(); SignalIOActivity();
} }
DISCORD_EXPORT void Discord_Respond(const char* userId, /* DISCORD_REPLY_ */ int reply) extern "C" DISCORD_EXPORT void Discord_Respond(const char* userId, /* DISCORD_REPLY_ */ int reply)
{ {
// if we are not connected, let's not batch up stale messages for later // if we are not connected, let's not batch up stale messages for later
if (!Connection || !Connection->IsOpen()) { if (!Connection || !Connection->IsOpen()) {
@ -309,7 +309,7 @@ DISCORD_EXPORT void Discord_Respond(const char* userId, /* DISCORD_REPLY_ */ int
} }
} }
DISCORD_EXPORT void Discord_RunCallbacks() extern "C" DISCORD_EXPORT void Discord_RunCallbacks()
{ {
// Note on some weirdness: internally we might connect, get other signals, disconnect any number // Note on some weirdness: internally we might connect, get other signals, disconnect any number
// of times inbetween calls here. Externally, we want the sequence to seem sane, so any other // of times inbetween calls here. Externally, we want the sequence to seem sane, so any other