Update Unity example (also, remove dll, need to do that a better way)
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1a278528a2
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4 changed files with 7 additions and 6 deletions
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@ -71,7 +71,7 @@ public class DiscordController : MonoBehaviour
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public void RequestCallback(DiscordRpc.JoinRequest request)
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public void RequestCallback(DiscordRpc.JoinRequest request)
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{
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{
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++callbackCalls;
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++callbackCalls;
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Debug.Log(string.Format("Discord: join request {0}: {1}", request.username, request.userId));
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Debug.Log(string.Format("Discord: join request {0}#{1}: {2}", request.username, request.discriminator, request.userId));
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onJoinRequest.Invoke(request);
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onJoinRequest.Invoke(request);
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}
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}
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@ -55,6 +55,7 @@ public class DiscordRpc
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{
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{
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public string userId;
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public string userId;
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public string username;
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public string username;
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public string discriminator;
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public string avatar;
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public string avatar;
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}
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}
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@ -653,7 +653,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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presence:
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presence:
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state: Button clicking
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state: Button clicking
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details:
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details: Best game ever
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startTimestamp: 0
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startTimestamp: 0
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endTimestamp: 0
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endTimestamp: 0
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largeImageKey: stable-large
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largeImageKey: stable-large
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@ -663,10 +663,10 @@ MonoBehaviour:
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partyId: abcdefg
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partyId: abcdefg
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partySize: 1
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partySize: 1
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partyMax: 10
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partyMax: 10
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matchSecret:
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matchSecret: match_secret
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joinSecret:
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joinSecret: join_secret
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spectateSecret:
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spectateSecret: spectate_secret
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instance: 0
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instance: 1
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applicationId: 345229890980937739
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applicationId: 345229890980937739
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optionalSteamId:
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optionalSteamId:
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callbackCalls: 0
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callbackCalls: 0
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