Rename avatarUrl
-> avatar
for API consistency
This commit is contained in:
parent
b1d6a7c0fc
commit
dafd85c39f
3 changed files with 7 additions and 7 deletions
|
@ -83,7 +83,7 @@ static void handleDiscordJoinRequest(const DiscordJoinRequest* request)
|
||||||
char yn[4];
|
char yn[4];
|
||||||
printf("\nDiscord: join request from %s - %s - %s\n",
|
printf("\nDiscord: join request from %s - %s - %s\n",
|
||||||
request->username,
|
request->username,
|
||||||
request->avatarUrl,
|
request->avatar,
|
||||||
request->userId);
|
request->userId);
|
||||||
do {
|
do {
|
||||||
printf("Accept? (y/n)");
|
printf("Accept? (y/n)");
|
||||||
|
|
|
@ -44,7 +44,7 @@ typedef struct DiscordRichPresence {
|
||||||
typedef struct DiscordJoinRequest {
|
typedef struct DiscordJoinRequest {
|
||||||
char userId[24];
|
char userId[24];
|
||||||
char username[48];
|
char username[48];
|
||||||
char avatarUrl[128];
|
char avatar[128];
|
||||||
} DiscordJoinRequest;
|
} DiscordJoinRequest;
|
||||||
|
|
||||||
typedef struct DiscordEventHandlers {
|
typedef struct DiscordEventHandlers {
|
||||||
|
|
|
@ -2,9 +2,9 @@
|
||||||
|
|
||||||
#include "backoff.h"
|
#include "backoff.h"
|
||||||
#include "discord_register.h"
|
#include "discord_register.h"
|
||||||
|
#include "msg_queue.h"
|
||||||
#include "rpc_connection.h"
|
#include "rpc_connection.h"
|
||||||
#include "serialization.h"
|
#include "serialization.h"
|
||||||
#include "msg_queue.h"
|
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
@ -136,16 +136,16 @@ static void Discord_UpdateConnection(void)
|
||||||
auto user = GetObjMember(data, "user");
|
auto user = GetObjMember(data, "user");
|
||||||
auto userId = GetStrMember(user, "id");
|
auto userId = GetStrMember(user, "id");
|
||||||
auto username = GetStrMember(user, "username");
|
auto username = GetStrMember(user, "username");
|
||||||
auto avatarUrl = GetStrMember(user, "avatar");
|
auto avatar = GetStrMember(user, "avatar");
|
||||||
auto joinReq = JoinAskQueue.GetNextAddMessage();
|
auto joinReq = JoinAskQueue.GetNextAddMessage();
|
||||||
if (userId && username && joinReq) {
|
if (userId && username && joinReq) {
|
||||||
StringCopy(joinReq->userId, userId);
|
StringCopy(joinReq->userId, userId);
|
||||||
StringCopy(joinReq->username, username);
|
StringCopy(joinReq->username, username);
|
||||||
if (avatarUrl) {
|
if (avatar) {
|
||||||
StringCopy(joinReq->avatarUrl, avatarUrl);
|
StringCopy(joinReq->avatar, avatar);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
joinReq->avatarUrl[0] = 0;
|
joinReq->avatar[0] = 0;
|
||||||
}
|
}
|
||||||
JoinAskQueue.CommitAdd();
|
JoinAskQueue.CommitAdd();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue