Rename avatarUrl
-> avatar
for API consistency
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parent
b1d6a7c0fc
commit
dafd85c39f
3 changed files with 7 additions and 7 deletions
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@ -83,7 +83,7 @@ static void handleDiscordJoinRequest(const DiscordJoinRequest* request)
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char yn[4];
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printf("\nDiscord: join request from %s - %s - %s\n",
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request->username,
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request->avatarUrl,
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request->avatar,
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request->userId);
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do {
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printf("Accept? (y/n)");
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@ -44,7 +44,7 @@ typedef struct DiscordRichPresence {
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typedef struct DiscordJoinRequest {
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char userId[24];
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char username[48];
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char avatarUrl[128];
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char avatar[128];
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} DiscordJoinRequest;
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typedef struct DiscordEventHandlers {
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@ -2,9 +2,9 @@
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#include "backoff.h"
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#include "discord_register.h"
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#include "msg_queue.h"
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#include "rpc_connection.h"
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#include "serialization.h"
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#include "msg_queue.h"
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#include <atomic>
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#include <chrono>
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@ -136,16 +136,16 @@ static void Discord_UpdateConnection(void)
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auto user = GetObjMember(data, "user");
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auto userId = GetStrMember(user, "id");
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auto username = GetStrMember(user, "username");
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auto avatarUrl = GetStrMember(user, "avatar");
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auto avatar = GetStrMember(user, "avatar");
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auto joinReq = JoinAskQueue.GetNextAddMessage();
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if (userId && username && joinReq) {
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StringCopy(joinReq->userId, userId);
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StringCopy(joinReq->username, username);
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if (avatarUrl) {
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StringCopy(joinReq->avatarUrl, avatarUrl);
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if (avatar) {
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StringCopy(joinReq->avatar, avatar);
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}
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else {
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joinReq->avatarUrl[0] = 0;
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joinReq->avatar[0] = 0;
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}
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JoinAskQueue.CommitAdd();
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}
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