Added enum for response codes (#207)

Makes it easier to respond to a join request via Blueprints, without having to look it up in the docs.
Optional and fully backwards compatible.
This commit is contained in:
gamingexpx12 2018-07-25 22:23:34 +02:00 committed by Mason Sciotti
parent a3ad6afee2
commit dfad394be0

View file

@ -24,6 +24,16 @@ struct FDiscordUserData {
FString avatar; FString avatar;
}; };
/**
* Valid response codes for Respond function
*/
UENUM(BlueprintType)
enum class EDiscordJoinResponseCodes : uint8
{
DISCORD_REPLY_NO UMETA(DisplayName="No"),
DISCORD_REPLY_YES UMETA(DisplayName="Yes"),
DISCORD_REPLY_IGNORE UMETA(DisplayName="Ignore")
};
DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All); DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);