Commit graph

  • 20cc99aeff
    Disable clang-format master Vamsi Krishna 2022-07-28 01:49:29 +0530
  • 963aa9f3e5
    [Maintenance PR for Legacy Gamedevs] Add party privacy enum (#306) Mason Sciotti 2020-09-21 14:51:48 -0700
  • e4c0c569ec
    Clarify deprecation msciotti 2019-11-27 11:26:13 -0800
  • b6d0a9cdbd wchar.h instead cwchar when compiler is MinGW to prevent weird behavior with vsnwprintf (#277) IceNinjaman 2019-11-27 20:24:32 +0100
  • eff23a770a
    add deprecation note to readme msciotti 2019-07-10 14:39:38 -0700
  • 34ce3ac803 fix "destopFileFormat" typo (#283) Kenny McCormick 2019-04-30 13:39:14 -0500
  • c59fd6df20
    Revert "Choose pipe number on initialize (#250)" msciotti 2019-01-24 13:23:35 -0800
  • 4824b20f28
    Choose pipe number on initialize (#250) Mason Sciotti 2019-01-14 00:16:22 -0800
  • 4e53fa0392
    Fix code signing for macOS 10.10 (#260) Mason Sciotti 2018-12-19 08:40:51 -0800
  • d478ed5608 Moved UE setup to be with unity setup (#254) Joshua Harrington 2018-12-15 13:04:31 +1300
  • 8db649ba5f Static EventHandler for IL2CPP support (#258) Jan Bubenik 2018-12-15 01:00:47 +0100
  • e6390c8c41
    Unity il2cpp support (#249) Mason Sciotti 2018-11-27 09:19:14 -0800
  • 2fec0b6dec
    Wrong name for macOS DLL file for Unity Mason Sciotti 2018-11-26 09:03:44 -0800
  • dd47c7c66d Improve handling of disconnects and reconnects (#228) Florian Spieß 2018-11-16 19:41:49 +0100
  • 98855b4d84 Fix #210: WARNINGS_AS_ERRORS doesn't work (#211) Michał Janiszewski 2018-11-06 23:55:10 +0100
  • ac2d064cb0 Flatten the condition to get rid of empty branch (#247) Michał Janiszewski 2018-11-06 23:48:59 +0100
  • d63ed30966 Fix typo in readme. (#245) Oliver Boudet 2018-10-24 00:13:36 +0200
  • 7716eadca3 Update D binding link (#234) Elias Batek 2018-09-18 02:26:28 +0200
  • e32d001809
    readme nits msciotti 2018-08-17 05:19:17 -0700
  • 2cb9813eb6
    Unity specific DLL setup msciotti 2018-08-17 05:17:57 -0700
  • af380116a0
    Check C# strings against UTF8 bytes instead of clamping (#221) Mason Sciotti 2018-08-16 11:23:28 -0700
  • 3d3ae7129d Fix mismatched signs in comparison after b44defe (#209) Michał Janiszewski 2018-07-30 21:50:49 +0200
  • b44defe60a [Linux] Null-terminate output from readlink in Discord_Register. (#208) Sander in 't Veld 2018-07-27 19:04:04 +0200
  • dfad394be0 Added enum for response codes (#207) gamingexpx12 2018-07-25 22:23:34 +0200
  • a3ad6afee2 Added Discord RPC C# implementation to list. (#205) Lachee 2018-07-10 05:04:59 +1000
  • 7c41a8ec19 Fixed issue with Discord RPC not updating presence during shutdown (#189) Sleepy Flower Girl 2018-06-07 19:10:40 -0400
  • 5df1c5ae6d
    copy the whole folder UE4 msciotti 2018-05-30 09:40:39 -0700
  • c05c7148dd Updated README with UE plugin instructions (#183) Joshua Harrington 2018-05-30 08:51:39 +1200
  • ba9fe00c4d Dynamically create IoThread... (#179) Ted John 2018-05-16 21:21:16 +0100
  • cac0362377 don't rely on unset env vars Ben Morse 2018-05-14 10:05:21 -0700
  • 7e0480e2ef Apply formatting (#178) Michał Janiszewski 2018-05-14 18:25:17 +0200
  • 566076e3d8
    add WARNINGS_AS_ERRORS cmake option (#176) Ben Morse 2018-05-10 17:46:11 -0700
  • aa02012c14 alphabetize libs Mason Sciotti 2018-05-04 15:13:16 -0700
  • f80bd72d22 Include pypresence library (#167) Isaac 2018-05-04 17:12:24 -0500
  • acf7d6a054 Add link to lua-discordRPC (LuaJIT bindings) (#171) Joel Schumacher 2018-05-04 00:33:49 +0200
  • 1129c2ce4f Add link to DerelictDiscordRPC (D binding) (#169) Elias Batek 2018-04-23 20:20:47 +0200
  • 64027b336f
    Adding user object to READY event (#159) Mason Sciotti 2018-04-16 10:25:44 -0700
  • 2ce9fe068b Syntax change to avoid gcc 4.8 segfaulting (#162) Codecat 2018-04-04 19:00:24 +0200
  • be8a8e9380 ACTUALLY register the handlers on init Mason Sciotti 2018-03-29 14:33:46 -0700
  • c70acbe7d1 Fix Unity buildhelper for linux - Fixes #157 Mason Sciotti 2018-03-26 10:56:05 -0700
  • d97e6b48ed Note to install cmake - Fixes #149 Mason Sciotti 2018-03-26 10:37:03 -0700
  • 087282cd4b
    Dynamic Event Handler Registration (#135) Mason Sciotti 2018-03-23 10:25:28 -0700
  • 7e5d57e6fd Update cert to use new name (#158) Kodie Goodwin 2018-03-23 10:18:46 -0700
  • f3bd411b99
    Update README.md Mason Sciotti 2018-03-19 10:29:11 -0700
  • 8e0c7848a6 Added more hard mode documentation (#148) Lachee 2018-03-20 04:27:29 +1100
  • e7f9396807 Fix a typo in send-presence.c (#144) Felix Yan 2018-03-14 07:58:14 +0800
  • ad0b844672 Changed CMAKE_SOURCE_DIR to CMAKE_CURRENT_SOURCE_DIR (#143) Cynthia 2018-03-13 21:13:38 +0100
  • d279c24c6a Add advapi32 to linked libraries (#140) Michał Janiszewski 2018-03-13 21:00:47 +0100
  • d9caf72e9a Add missing timestamps in UE4 example Fixes #137 Mason Sciotti 2018-03-06 09:51:31 -0800
  • e8091f5137 Changing kebab case filenames in source to snake case for consistency Mason Sciotti 2018-02-27 13:33:00 -0800
  • 4055565147 Update C# wrapper with visual C# compatible version (#126) sll552 2018-02-22 20:47:18 +0100
  • 578eb6de7c Provide fake DllMain declaration to fix missing-declarations warning (#130) Michał Janiszewski 2018-02-15 23:36:31 +0100
  • 4e61b9c82c Fix mingw compilation with -Werror=missing-declarations (#128) Michał Janiszewski 2018-02-14 22:33:02 +0100
  • 8ec10dc011 Fix compilation with -Werror=missing-declarations (#127) Michał Janiszewski 2018-02-14 20:42:29 +0100
  • f5f2d69a72
    Update Unreal Example to include Ask to Join (#125) Mason Sciotti 2018-02-12 13:47:38 -0800
  • 453222075b
    partyMax is mandatory if partySize is included (#122) Mason Sciotti 2018-02-12 13:44:49 -0800
  • c4201806cf
    Update build.py to properly build and copy libraries for Unity and Unreal (#120) Mason Sciotti 2018-02-12 13:40:41 -0800
  • ccf04d21f5
    Moving buildhelper to editor folder (#118) Mason Sciotti 2018-02-02 16:02:11 -0800
  • c7b4e6b2fc Fix segfaults in Discord_RegisterW in MinGW builds (#105) Dmitry 2018-02-02 21:40:33 +0400
  • eee5085e9b Exported Discord_Register and Discord_RegisterSteam (#109) Nicolas Adamoglou 2018-02-02 01:42:17 +0100
  • 94ee4e64d9 [Unreal] Fix for Shipping Builds (#112) Joe 2018-01-23 00:47:33 +0600
  • bd294d51a8 Renamed Java-DiscordRPC to new repository name (#113) Florian Spieß 2018-01-21 20:24:33 +0100
  • b85758ec19 fix decls Ben Morse 2018-01-09 10:41:16 -0800
  • ec6af6132d fix build.py for unreal =) Ben Morse 2018-01-09 10:41:00 -0800
  • f99a260b07 'build.py unreal' to copy libs/headers into unreal example project Ben Morse 2018-01-09 10:35:37 -0800
  • 2c609b1d5f Fix buffer overflows in RegisterCommand on mac (#99) Glenn Smith 2018-01-05 19:59:44 -0500
  • 839ba32671 use unambiguous C declaration style Ben Morse 2018-01-05 16:56:08 -0800
  • 6a59509b7b
    add Discord_ClearPresence() (#104) Ben Morse 2018-01-05 15:17:23 -0800
  • b0e31a9e25 MinGW and WinXP support (issue #102) (#103) Dmitry 2018-01-05 22:56:55 +0400
  • 2d0661c906 fix debug build with static crt Ben Morse 2018-01-05 10:40:25 -0800
  • 265ea814f5 Add Java Wrapper (#75) Nicolas Adamoglou 2018-01-03 22:12:29 +0100
  • 8990824c9c make ready() to explicitly take no arguments -> ready(void) (#100) Florian Zwoch 2017-12-27 07:21:32 +0100
  • 8f9013cea6 Revert "Clarify js rp wrapper" (#96) Gus Caplan 2017-12-18 11:46:33 -0600
  • 085e0e7326 Click dependency in build.py Mason Sciotti 2017-12-14 13:58:03 -0800
  • b3102db5c9 Fix broken docs URL (#95) Fades 2017-12-12 12:30:53 -0600
  • 5438d6bf22 Clarify js rp wrapper Mason Sciotti 2017-12-11 17:22:08 -0800
  • b9f9b08606 add discord rich presence js lib (#90) Gus Caplan 2017-12-08 18:05:46 -0600
  • e5bdd61223 Added Java Implementation to list(#76) John Grosh 2017-12-08 16:46:40 -0500
  • 1555405d83 Add SwordRPC to implementations (#82) Alejandro 2017-12-06 11:05:45 -0600
  • 051a1eeb70 Added ATJ for unity example Mason Sciotti 2017-12-04 15:16:59 -0800
  • 3852d83d12 Adding drpc4k to wrappers/implementations list (#72) Bluexin 2017-12-03 19:26:49 +0100
  • d8122e7d69 Add Java Binding to Community Wrappers (#73) Florian Spieß 2017-12-03 19:20:15 +0100
  • 060182f366 Update "hard mode" to change evnt to evt (#80) Alejandro 2017-12-03 12:11:34 -0600
  • 19ed45ac25 Also only build release in for_unity build Chris Marsh 2017-12-01 14:35:03 -0800
  • be7fda7c50 Update build script for a more targeted set of stuff to build for unity Chris Marsh 2017-12-01 13:47:04 -0800
  • 50ea4e61c6 Fix unity build for osx Chris Marsh 2017-12-01 08:50:41 -0800
  • 82439911c6 wip update unity example Chris Marsh 2017-11-30 12:26:11 -0800
  • 0d24fabdf4 Fix param type Chris Marsh 2017-11-30 12:23:40 -0800
  • 79eea99d19 Update Unreal example (register more callbacks, still mostly debug prints) Chris Marsh 2017-11-30 11:24:51 -0800
  • c053b72f58 Update Unity example (also, remove dll, need to do that a better way) Chris Marsh 2017-11-30 11:24:12 -0800
  • 1a278528a2 Add discriminator to join request Chris Marsh 2017-11-30 11:22:23 -0800
  • c1a8899d02 Build script cleanup Chris Marsh 2017-11-30 11:21:46 -0800
  • b01d0a8af3 Move the signing stuff out of cmake Chris Marsh 2017-11-29 14:00:28 -0800
  • 8cae35ea46 Added community wrapper/implementation table Mason Sciotti 2017-11-29 11:23:58 -0800
  • 8307a1ad83 Update readme Chris Marsh 2017-11-29 10:36:14 -0800
  • 8af28e46be Disable code formatting on CI builds. Chris Marsh 2017-11-29 09:50:22 -0800
  • 2af5adca3d Use simpler version of GetModuleFileNameW Michał Janiszewski 2017-11-29 09:43:46 +0100
  • 7300d1caa8 wip build script, playing with buildkite logging Chris Marsh 2017-11-28 10:58:10 -0800
  • 7c3e28870e wip more build script, add signing Chris Marsh 2017-11-28 10:27:40 -0800
  • 9130707086 Wrap std::thread in a holder that joins it on destruction. Chris Marsh 2017-11-28 09:16:00 -0800