examples/send-presence | ||
include | ||
src | ||
test-rpc-server | ||
.clang-format | ||
.gitignore | ||
CMakeLists.txt | ||
README.md |
Discord RPC
This is a lib and a couple of quick demos, one that implements the very minimal subset to show current status, and one that is more complete. The idea here is to give you an lib that implements the rpc connection and wraps sending events, and a basic example that uses it; you can use the lib directly if you like, or use it as a guide to writing your own if it doesn't suit your game as is.
PRs/feedback welcome if you have an improvement everyone might want.
Usage
First, head on over to the Discord developers site
and make yourself an app. Keep track of Client ID
-- you'll need it here.
From package
Download a release package, extract it, add /include
to your compile includes, /lib
to your
linker paths, and link with discord-rpc
.
From repo
There's a CMake file that should be able to generate the lib for you; I use it like this:
cd /path/to/discord-rpc
mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX=/path/to/that
cmake --build . --config Release --target install
Sometimes I use the generated project files.
Sample: send-presence
This is a text adventure "game" that inits/deinits the connection to Discord, and sends a presence update on each command.