![]() * Pass the READY event data down in onConnect * Changes made for UE4 and Unity wrappers * Changing object name from joinRequest to DiscordUser |
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.. | ||
CMakeLists.txt | ||
send-presence.c |
![]() * Pass the READY event data down in onConnect * Changes made for UE4 and Unity wrappers * Changing object name from joinRequest to DiscordUser |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
send-presence.c |