![]() * Pass the READY event data down in onConnect * Changes made for UE4 and Unity wrappers * Changing object name from joinRequest to DiscordUser |
||
---|---|---|
.. | ||
Config | ||
Content | ||
Plugins/discordrpc | ||
Source | ||
.gitignore | ||
unrealstatus.uproject |
![]() * Pass the READY event data down in onConnect * Changes made for UE4 and Unity wrappers * Changing object name from joinRequest to DiscordUser |
||
---|---|---|
.. | ||
Config | ||
Content | ||
Plugins/discordrpc | ||
Source | ||
.gitignore | ||
unrealstatus.uproject |