e6390c8c41
* Initial il2cpp support attempts * Fix crashes * Different variable name * Fix indenting * Change back unneeded stuff - callbackCalls didnt seem to do anything
205 lines
No EOL
7.9 KiB
C#
205 lines
No EOL
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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using AOT;
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public class DiscordRpc
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{
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[MonoPInvokeCallback(typeof(OnReadyInfo))]
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public static void ReadyCallback(ref DiscordUser connectedUser) { }
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public delegate void OnReadyInfo(ref DiscordUser connectedUser);
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[MonoPInvokeCallback(typeof(OnDisconnectedInfo))]
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public static void DisconnectedCallback(int errorCode, string message) { }
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public delegate void OnDisconnectedInfo(int errorCode, string message);
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[MonoPInvokeCallback(typeof(OnErrorInfo))]
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public static void ErrorCallback(int errorCode, string message) { }
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public delegate void OnErrorInfo(int errorCode, string message);
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[MonoPInvokeCallback(typeof(OnJoinInfo))]
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public static void JoinCallback(string secret) { }
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public delegate void OnJoinInfo(string secret);
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[MonoPInvokeCallback(typeof(OnSpectateInfo))]
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public static void SpectateCallback(string secret) { }
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public delegate void OnSpectateInfo(string secret);
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[MonoPInvokeCallback(typeof(OnRequestInfo))]
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public static void RequestCallback(ref DiscordUser request) { }
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public delegate void OnRequestInfo(ref DiscordUser request);
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public struct EventHandlers
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{
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public OnReadyInfo readyCallback;
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public OnDisconnectedInfo disconnectedCallback;
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public OnErrorInfo errorCallback;
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public OnJoinInfo joinCallback;
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public OnSpectateInfo spectateCallback;
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public OnRequestInfo requestCallback;
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}
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[Serializable, StructLayout(LayoutKind.Sequential)]
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public struct RichPresenceStruct
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{
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public IntPtr state; /* max 128 bytes */
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public IntPtr details; /* max 128 bytes */
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public long startTimestamp;
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public long endTimestamp;
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public IntPtr largeImageKey; /* max 32 bytes */
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public IntPtr largeImageText; /* max 128 bytes */
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public IntPtr smallImageKey; /* max 32 bytes */
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public IntPtr smallImageText; /* max 128 bytes */
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public IntPtr partyId; /* max 128 bytes */
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public int partySize;
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public int partyMax;
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public IntPtr matchSecret; /* max 128 bytes */
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public IntPtr joinSecret; /* max 128 bytes */
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public IntPtr spectateSecret; /* max 128 bytes */
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public bool instance;
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}
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[Serializable]
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public struct DiscordUser
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{
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public string userId;
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public string username;
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public string discriminator;
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public string avatar;
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}
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public enum Reply
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{
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No = 0,
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Yes = 1,
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Ignore = 2
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}
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[DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
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public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
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[DllImport("discord-rpc", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
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public static extern void Shutdown();
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[DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)]
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public static extern void RunCallbacks();
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[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
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private static extern void UpdatePresenceNative(ref RichPresenceStruct presence);
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[DllImport("discord-rpc", EntryPoint = "Discord_ClearPresence", CallingConvention = CallingConvention.Cdecl)]
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public static extern void ClearPresence();
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[DllImport("discord-rpc", EntryPoint = "Discord_Respond", CallingConvention = CallingConvention.Cdecl)]
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public static extern void Respond(string userId, Reply reply);
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[DllImport("discord-rpc", EntryPoint = "Discord_UpdateHandlers", CallingConvention = CallingConvention.Cdecl)]
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public static extern void UpdateHandlers(ref EventHandlers handlers);
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public static void UpdatePresence(RichPresence presence)
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{
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var presencestruct = presence.GetStruct();
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UpdatePresenceNative(ref presencestruct);
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presence.FreeMem();
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}
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public class RichPresence
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{
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private RichPresenceStruct _presence;
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private readonly List<IntPtr> _buffers = new List<IntPtr>(10);
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public string state; /* max 128 bytes */
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public string details; /* max 128 bytes */
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public long startTimestamp;
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public long endTimestamp;
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public string largeImageKey; /* max 32 bytes */
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public string largeImageText; /* max 128 bytes */
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public string smallImageKey; /* max 32 bytes */
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public string smallImageText; /* max 128 bytes */
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public string partyId; /* max 128 bytes */
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public int partySize;
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public int partyMax;
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public string matchSecret; /* max 128 bytes */
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public string joinSecret; /* max 128 bytes */
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public string spectateSecret; /* max 128 bytes */
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public bool instance;
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/// <summary>
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/// Get the <see cref="RichPresenceStruct"/> reprensentation of this instance
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/// </summary>
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/// <returns><see cref="RichPresenceStruct"/> reprensentation of this instance</returns>
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internal RichPresenceStruct GetStruct()
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{
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if (_buffers.Count > 0)
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{
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FreeMem();
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}
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_presence.state = StrToPtr(state);
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_presence.details = StrToPtr(details);
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_presence.startTimestamp = startTimestamp;
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_presence.endTimestamp = endTimestamp;
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_presence.largeImageKey = StrToPtr(largeImageKey);
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_presence.largeImageText = StrToPtr(largeImageText);
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_presence.smallImageKey = StrToPtr(smallImageKey);
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_presence.smallImageText = StrToPtr(smallImageText);
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_presence.partyId = StrToPtr(partyId);
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_presence.partySize = partySize;
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_presence.partyMax = partyMax;
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_presence.matchSecret = StrToPtr(matchSecret);
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_presence.joinSecret = StrToPtr(joinSecret);
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_presence.spectateSecret = StrToPtr(spectateSecret);
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_presence.instance = instance;
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return _presence;
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}
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/// <summary>
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/// Returns a pointer to a representation of the given string with a size of maxbytes
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/// </summary>
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/// <param name="input">String to convert</param>
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/// <returns>Pointer to the UTF-8 representation of <see cref="input"/></returns>
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private IntPtr StrToPtr(string input)
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{
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if (string.IsNullOrEmpty(input)) return IntPtr.Zero;
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var convbytecnt = Encoding.UTF8.GetByteCount(input);
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var buffer = Marshal.AllocHGlobal(convbytecnt + 1);
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for (int i = 0; i < convbytecnt + 1; i++)
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{
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Marshal.WriteByte(buffer, i, 0);
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}
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_buffers.Add(buffer);
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Marshal.Copy(Encoding.UTF8.GetBytes(input), 0, buffer, convbytecnt);
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return buffer;
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}
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/// <summary>
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/// Convert string to UTF-8 and add null termination
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/// </summary>
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/// <param name="toconv">string to convert</param>
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/// <returns>UTF-8 representation of <see cref="toconv"/> with added null termination</returns>
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private static string StrToUtf8NullTerm(string toconv)
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{
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var str = toconv.Trim();
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var bytes = Encoding.Default.GetBytes(str);
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if (bytes.Length > 0 && bytes[bytes.Length - 1] != 0)
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{
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str += "\0\0";
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}
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return Encoding.UTF8.GetString(Encoding.UTF8.GetBytes(str));
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}
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/// <summary>
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/// Free the allocated memory for conversion to <see cref="RichPresenceStruct"/>
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/// </summary>
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internal void FreeMem()
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{
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for (var i = _buffers.Count - 1; i >= 0; i--)
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{
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Marshal.FreeHGlobal(_buffers[i]);
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_buffers.RemoveAt(i);
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}
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}
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}
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} |