dynarmic/src/backend_x64/reg_alloc.h

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/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#pragma once
#include <array>
#include <vector>
#include <boost/optional.hpp>
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#include <xbyak.h>
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#include "backend_x64/block_of_code.h"
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#include "backend_x64/hostloc.h"
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#include "backend_x64/oparg.h"
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#include "common/common_types.h"
#include "frontend/ir/microinstruction.h"
#include "frontend/ir/value.h"
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namespace Dynarmic {
namespace BackendX64 {
class RegAlloc;
struct HostLocInfo {
public:
bool IsLocked() const;
bool IsEmpty() const;
bool IsLastUse() const;
bool ContainsValue(const IR::Inst* inst) const;
void ReadLock();
void WriteLock();
void AddValue(IR::Inst* inst);
void AddArgReference();
void EndOfAllocScope();
private:
std::vector<IR::Inst*> values;
bool is_being_used = false;
bool is_scratch = false;
size_t current_references = 0;
size_t accumulated_uses = 0;
size_t total_uses = 0;
};
struct Argument {
public:
IR::Type GetType() const;
bool IsImmediate() const;
bool GetImmediateU1() const;
u8 GetImmediateU8() const;
u16 GetImmediateU16() const;
u32 GetImmediateU32() const;
u64 GetImmediateU64() const;
/// Is this value currently in a GPR?
bool IsInGpr() const;
/// Is this value currently in a XMM?
bool IsInXmm() const;
/// Is this value currently in memory?
bool IsInMemory() const;
private:
friend class RegAlloc;
Argument(RegAlloc& reg_alloc) : reg_alloc(reg_alloc) {}
bool allocated = false;
RegAlloc& reg_alloc;
IR::Value value;
};
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class RegAlloc final {
public:
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explicit RegAlloc(BlockOfCode* code) : code(code) {}
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std::array<Argument, 3> GetArgumentInfo(IR::Inst* inst);
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Xbyak::Reg64 UseGpr(Argument& arg);
Xbyak::Xmm UseXmm(Argument& arg);
OpArg UseOpArg(Argument& arg);
void Use(Argument& arg, HostLoc host_loc);
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Xbyak::Reg64 UseScratchGpr(Argument& arg);
Xbyak::Xmm UseScratchXmm(Argument& arg);
void UseScratch(Argument& arg, HostLoc host_loc);
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void DefineValue(IR::Inst* inst, const Xbyak::Reg& reg);
void DefineValue(IR::Inst* inst, Argument& arg);
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Xbyak::Reg64 ScratchGpr(HostLocList desired_locations = any_gpr);
Xbyak::Xmm ScratchXmm(HostLocList desired_locations = any_xmm);
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void HostCall(IR::Inst* result_def = nullptr, boost::optional<Argument&> arg0 = {}, boost::optional<Argument&> arg1 = {}, boost::optional<Argument&> arg2 = {}, boost::optional<Argument&> arg3 = {});
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// TODO: Values in host flags
void EndOfAllocScope();
void AssertNoMoreUses();
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private:
friend struct Argument;
HostLoc SelectARegister(HostLocList desired_locations) const;
boost::optional<HostLoc> ValueLocation(const IR::Inst* value) const;
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HostLoc UseImpl(IR::Value use_value, HostLocList desired_locations);
HostLoc UseScratchImpl(IR::Value use_value, HostLocList desired_locations);
HostLoc ScratchImpl(HostLocList desired_locations);
void DefineValueImpl(IR::Inst* def_inst, HostLoc host_loc);
void DefineValueImpl(IR::Inst* def_inst, const IR::Value& use_inst);
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BlockOfCode* code = nullptr;
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HostLoc LoadImmediate(IR::Value imm, HostLoc reg);
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void Move(HostLoc to, HostLoc from);
void CopyToScratch(HostLoc to, HostLoc from);
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void Exchange(HostLoc a, HostLoc b);
void MoveOutOfTheWay(HostLoc reg);
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void SpillRegister(HostLoc loc);
HostLoc FindFreeSpill() const;
std::array<HostLocInfo, HostLocCount> hostloc_info;
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HostLocInfo& LocInfo(HostLoc loc);
const HostLocInfo& LocInfo(HostLoc loc) const;
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};
} // namespace BackendX64
} // namespace Dynarmic