emit_x64_vector: Slightly improve ArithmeticShiftRightByte
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43407c4bb4
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1 changed files with 5 additions and 8 deletions
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@ -381,14 +381,11 @@ void EmitX64::EmitVectorAnd(EmitContext& ctx, IR::Inst* inst) {
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static void ArithmeticShiftRightByte(EmitContext& ctx, BlockOfCode& code, const Xbyak::Xmm& result, u8 shift_amount) {
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const Xbyak::Xmm tmp = ctx.reg_alloc.ScratchXmm();
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// TODO: Optimize
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code.movdqa(tmp, result);
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code.pslldq(tmp, 1);
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code.psraw(tmp, shift_amount);
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code.psraw(result, shift_amount + 8);
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code.psllw(result, 8);
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code.psrlw(tmp, 8);
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code.por(result, tmp);
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code.punpckhbw(tmp, result);
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code.punpcklbw(result, result);
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code.psraw(tmp, 8 + shift_amount);
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code.psraw(result, 8 + shift_amount);
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code.packsswb(result, tmp);
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}
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void EmitX64::EmitVectorArithmeticShiftRight8(EmitContext& ctx, IR::Inst* inst) {
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