A64: Implement SLI (vector)
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2 changed files with 27 additions and 1 deletions
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@ -807,7 +807,7 @@ INST(USRA_2, "USRA", "0Q101
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INST(URSHR_2, "URSHR", "0Q1011110IIIIiii001001nnnnnddddd")
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INST(URSRA_2, "URSRA", "0Q1011110IIIIiii001101nnnnnddddd")
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//INST(SRI_2, "SRI", "0Q1011110IIIIiii010001nnnnnddddd")
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//INST(SLI_2, "SLI", "0Q1011110IIIIiii010101nnnnnddddd")
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INST(SLI_2, "SLI", "0Q1011110IIIIiii010101nnnnnddddd")
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//INST(SQSHLU_2, "SQSHLU", "0Q1011110IIIIiii011001nnnnnddddd")
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//INST(UQSHL_imm_2, "UQSHL (immediate)", "0Q1011110IIIIiii011101nnnnnddddd")
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//INST(SQSHRUN_2, "SQSHRUN, SQSHRUN2", "0Q1011110IIIIiii100001nnnnnddddd")
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@ -304,4 +304,30 @@ bool TranslatorVisitor::USHLL(bool Q, Imm<4> immh, Imm<3> immb, Vec Vn, Vec Vd)
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return true;
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}
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bool TranslatorVisitor::SLI_2(bool Q, Imm<4> immh, Imm<3> immb, Vec Vn, Vec Vd) {
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if (immh == 0b0000) {
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return DecodeError();
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}
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if (!Q && immh.Bit<3>()) {
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return ReservedValue();
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}
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const size_t esize = 8 << Common::HighestSetBit(immh.ZeroExtend());
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const size_t datasize = Q ? 128 : 64;
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const u8 shift_amount = concatenate(immh, immb).ZeroExtend<u8>() - static_cast<u8>(esize);
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const u64 mask = Common::Ones<u64>(esize) << shift_amount;
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const IR::U128 operand1 = V(datasize, Vn);
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const IR::U128 operand2 = V(datasize, Vd);
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const IR::U128 shifted = ir.VectorLogicalShiftLeft(esize, operand1, shift_amount);
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const IR::U128 mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
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const IR::U128 result = ir.VectorOr(ir.VectorAnd(operand2, ir.VectorNot(mask_vec)), shifted);
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V(datasize, Vd, result);
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return true;
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}
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} // namespace Dynarmic::A64
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