A32: Implement ASIMD VRSHR
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276e0b71dc
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3 changed files with 29 additions and 5 deletions
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@ -60,7 +60,7 @@ INST(asimd_VQSUB, "VQSUB", "1111001U0Dzznnnndddd001
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// Two registers and a shift amount
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// Two registers and a shift amount
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INST(asimd_SHR, "SHR", "1111001U1Diiiiiidddd0000LQM1mmmm") // ASIMD
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INST(asimd_SHR, "SHR", "1111001U1Diiiiiidddd0000LQM1mmmm") // ASIMD
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INST(asimd_SRA, "SRA", "1111001U1Diiiiiidddd0001LQM1mmmm") // ASIMD
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INST(asimd_SRA, "SRA", "1111001U1Diiiiiidddd0001LQM1mmmm") // ASIMD
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//INST(asimd_VRSHR, "VRSHR", "1111001U1-vvv-------0010LB-1----") // ASIMD
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INST(asimd_VRSHR, "VRSHR", "1111001U1Diiiiiidddd0010LQM1mmmm") // ASIMD
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//INST(asimd_VRSRA, "VRSRA", "1111001U1-vvv-------0011LB-1----") // ASIMD
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//INST(asimd_VRSRA, "VRSRA", "1111001U1-vvv-------0011LB-1----") // ASIMD
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//INST(asimd_VSRI, "VSRI", "111100111-vvv-------0100LB-1----") // ASIMD
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//INST(asimd_VSRI, "VSRI", "111100111-vvv-------0100LB-1----") // ASIMD
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//INST(asimd_VSHL, "VSHL", "111100101-vvv-------0101LB-1----") // ASIMD
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//INST(asimd_VSHL, "VSHL", "111100101-vvv-------0101LB-1----") // ASIMD
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@ -14,6 +14,17 @@ enum class Accumulating {
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Accumulate
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Accumulate
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};
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};
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enum class Rounding {
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None,
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Round,
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};
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IR::U128 PerformRoundingCorrection(ArmTranslatorVisitor& v, size_t esize, u64 round_value, IR::U128 original, IR::U128 shifted) {
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const auto round_const = v.ir.VectorBroadcast(esize, v.I(esize, round_value));
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const auto round_correction = v.ir.VectorEqual(esize, v.ir.VectorAnd(original, round_const), round_const);
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return v.ir.VectorSub(esize, shifted, round_correction);
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}
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std::pair<size_t, size_t> ElementSizeAndShiftAmount(bool L, size_t imm6) {
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std::pair<size_t, size_t> ElementSizeAndShiftAmount(bool L, size_t imm6) {
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if (L) {
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if (L) {
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return {64, 64 - imm6};
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return {64, 64 - imm6};
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@ -25,7 +36,7 @@ std::pair<size_t, size_t> ElementSizeAndShiftAmount(bool L, size_t imm6) {
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}
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}
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bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm,
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bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm,
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Accumulating accumulate) {
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Accumulating accumulate, Rounding rounding) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return v.UndefinedInstruction();
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return v.UndefinedInstruction();
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}
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}
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@ -41,7 +52,12 @@ bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd,
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const auto reg_m = v.ir.GetVector(m);
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const auto reg_m = v.ir.GetVector(m);
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auto result = U ? v.ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount))
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auto result = U ? v.ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount))
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: v.ir.VectorArithmeticShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
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: v.ir.VectorArithmeticShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
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if (rounding == Rounding::Round) {
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const u64 round_value = 1ULL << (shift_amount - 1);
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result = PerformRoundingCorrection(v, esize, round_value, reg_m, result);
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}
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if (accumulate == Accumulating::Accumulate) {
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if (accumulate == Accumulating::Accumulate) {
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const auto reg_d = v.ir.GetVector(d);
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const auto reg_d = v.ir.GetVector(d);
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@ -54,11 +70,18 @@ bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd,
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} // Anonymous namespace
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} // Anonymous namespace
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bool ArmTranslatorVisitor::asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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bool ArmTranslatorVisitor::asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm, Accumulating::None);
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::None, Rounding::None);
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}
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}
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bool ArmTranslatorVisitor::asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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bool ArmTranslatorVisitor::asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm, Accumulating::Accumulate);
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::Accumulate, Rounding::None);
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}
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bool ArmTranslatorVisitor::asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::None, Rounding::Round);
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}
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}
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} // namespace Dynarmic::A32
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} // namespace Dynarmic::A32
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@ -454,6 +454,7 @@ struct ArmTranslatorVisitor final {
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// Two registers and a shift amount
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// Two registers and a shift amount
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bool asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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// Advanced SIMD two register, miscellaneous
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// Advanced SIMD two register, miscellaneous
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bool asimd_VREV(bool D, size_t sz, size_t Vd, size_t op, bool Q, bool M, size_t Vm);
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bool asimd_VREV(bool D, size_t sz, size_t Vd, size_t op, bool Q, bool M, size_t Vm);
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