A64: Implement FCVTZS (scalar, integer), FCVTZU (scalar, integer)
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5 changed files with 86 additions and 6 deletions
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@ -75,6 +75,7 @@ add_library(dynarmic
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frontend/A64/translate/impl/data_processing_shift.cpp
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frontend/A64/translate/impl/data_processing_shift.cpp
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frontend/A64/translate/impl/exception_generating.cpp
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frontend/A64/translate/impl/exception_generating.cpp
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frontend/A64/translate/impl/floating_point_compare.cpp
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frontend/A64/translate/impl/floating_point_compare.cpp
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frontend/A64/translate/impl/floating_point_conversion_integer.cpp
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frontend/A64/translate/impl/floating_point_data_processing_one_register.cpp
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frontend/A64/translate/impl/floating_point_data_processing_one_register.cpp
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frontend/A64/translate/impl/floating_point_data_processing_two_register.cpp
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frontend/A64/translate/impl/floating_point_data_processing_two_register.cpp
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frontend/A64/translate/impl/impl.cpp
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frontend/A64/translate/impl/impl.cpp
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@ -902,8 +902,8 @@ INST(EOR_asimd, "EOR (vector)", "0Q101
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//INST(FCVTPU_float, "FCVTPU (scalar)", "z0011110yy101001000000nnnnnddddd")
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//INST(FCVTPU_float, "FCVTPU (scalar)", "z0011110yy101001000000nnnnnddddd")
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//INST(FCVTMS_float, "FCVTMS (scalar)", "z0011110yy110000000000nnnnnddddd")
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//INST(FCVTMS_float, "FCVTMS (scalar)", "z0011110yy110000000000nnnnnddddd")
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//INST(FCVTMU_float, "FCVTMU (scalar)", "z0011110yy110001000000nnnnnddddd")
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//INST(FCVTMU_float, "FCVTMU (scalar)", "z0011110yy110001000000nnnnnddddd")
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//INST(FCVTZS_float_int, "FCVTZS (scalar, integer)", "z0011110yy111000000000nnnnnddddd")
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INST(FCVTZS_float_int, "FCVTZS (scalar, integer)", "z0011110yy111000000000nnnnnddddd")
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//INST(FCVTZU_float_int, "FCVTZU (scalar, integer)", "z0011110yy111001000000nnnnnddddd")
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INST(FCVTZU_float_int, "FCVTZU (scalar, integer)", "z0011110yy111001000000nnnnnddddd")
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//INST(FJCVTZS, "FJCVTZS", "0001111001111110000000nnnnnddddd")
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//INST(FJCVTZS, "FJCVTZS", "0001111001111110000000nnnnnddddd")
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// Data Processing - FP and SIMD - Floating point data processing
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// Data Processing - FP and SIMD - Floating point data processing
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@ -0,0 +1,79 @@
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/* This file is part of the dynarmic project.
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* Copyright (c) 2018 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#include <boost/optional.hpp>
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#include "frontend/A64/translate/impl/impl.h"
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namespace Dynarmic::A64 {
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static boost::optional<size_t> GetDataSize(Imm<2> type) {
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switch (type.ZeroExtend()) {
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case 0b00:
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return 32;
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case 0b01:
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return 64;
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case 0b11:
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return 16;
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}
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return boost::none;
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}
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bool TranslatorVisitor::FCVTZS_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
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const size_t intsize = sf ? 64 : 32;
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const auto fltsize = GetDataSize(type);
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if (!fltsize || *fltsize == 16) {
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return UnallocatedEncoding();
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}
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const IR::U32U64 fltval = V_scalar(*fltsize, Vn);
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IR::U32U64 intval;
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if (intsize == 32 && *fltsize == 32) {
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intval = ir.FPSingleToS32(fltval, true, true);
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} else if (intsize == 32 && *fltsize == 64) {
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intval = ir.FPDoubleToS32(fltval, true, true);
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} else if (intsize == 64 && *fltsize == 32) {
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return InterpretThisInstruction();
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} else if (intsize == 64 && *fltsize == 64) {
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return InterpretThisInstruction();
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} else {
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UNREACHABLE();
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}
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X(intsize, Rd, intval);
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return true;
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}
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bool TranslatorVisitor::FCVTZU_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
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const size_t intsize = sf ? 64 : 32;
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const auto fltsize = GetDataSize(type);
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if (!fltsize || *fltsize == 16) {
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return UnallocatedEncoding();
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}
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const IR::U32U64 fltval = V_scalar(*fltsize, Vn);
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IR::U32U64 intval;
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if (intsize == 32 && *fltsize == 32) {
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intval = ir.FPSingleToU32(fltval, true, true);
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} else if (intsize == 32 && *fltsize == 64) {
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intval = ir.FPDoubleToU32(fltval, true, true);
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} else if (intsize == 64 && *fltsize == 32) {
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return InterpretThisInstruction();
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} else if (intsize == 64 && *fltsize == 64) {
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return InterpretThisInstruction();
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} else {
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UNREACHABLE();
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}
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X(intsize, Rd, intval);
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return true;
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}
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} // namespace Dynarmic::A64
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@ -979,12 +979,12 @@ U32 IREmitter::FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_c
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return Inst<U32>(Opcode::FPSingleToU32, a, Imm1(round_towards_zero));
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return Inst<U32>(Opcode::FPSingleToU32, a, Imm1(round_towards_zero));
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}
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}
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U32 IREmitter::FPDoubleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled) {
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U32 IREmitter::FPDoubleToS32(const U64& a, bool round_towards_zero, bool fpscr_controlled) {
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ASSERT(fpscr_controlled);
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ASSERT(fpscr_controlled);
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return Inst<U32>(Opcode::FPDoubleToS32, a, Imm1(round_towards_zero));
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return Inst<U32>(Opcode::FPDoubleToS32, a, Imm1(round_towards_zero));
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}
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}
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U32 IREmitter::FPDoubleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled) {
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U32 IREmitter::FPDoubleToU32(const U64& a, bool round_towards_zero, bool fpscr_controlled) {
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ASSERT(fpscr_controlled);
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ASSERT(fpscr_controlled);
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return Inst<U32>(Opcode::FPDoubleToU32, a, Imm1(round_towards_zero));
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return Inst<U32>(Opcode::FPDoubleToU32, a, Imm1(round_towards_zero));
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}
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}
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@ -245,8 +245,8 @@ public:
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U64 FPSingleToDouble(const U32& a, bool fpscr_controlled);
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U64 FPSingleToDouble(const U32& a, bool fpscr_controlled);
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U32 FPSingleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPSingleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPDoubleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPDoubleToS32(const U64& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPDoubleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPDoubleToU32(const U64& a, bool round_towards_zero, bool fpscr_controlled);
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U32 FPS32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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U32 FPS32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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U32 FPU32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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U32 FPU32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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U64 FPS32ToDouble(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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U64 FPS32ToDouble(const U32& a, bool round_to_nearest, bool fpscr_controlled);
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