A64: Implement FCVTZS (scalar, integer), FCVTZU (scalar, integer)

This commit is contained in:
MerryMage 2018-02-04 13:08:25 +00:00
parent b173fcf34e
commit 2409e5d082
5 changed files with 86 additions and 6 deletions

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@ -75,6 +75,7 @@ add_library(dynarmic
frontend/A64/translate/impl/data_processing_shift.cpp frontend/A64/translate/impl/data_processing_shift.cpp
frontend/A64/translate/impl/exception_generating.cpp frontend/A64/translate/impl/exception_generating.cpp
frontend/A64/translate/impl/floating_point_compare.cpp frontend/A64/translate/impl/floating_point_compare.cpp
frontend/A64/translate/impl/floating_point_conversion_integer.cpp
frontend/A64/translate/impl/floating_point_data_processing_one_register.cpp frontend/A64/translate/impl/floating_point_data_processing_one_register.cpp
frontend/A64/translate/impl/floating_point_data_processing_two_register.cpp frontend/A64/translate/impl/floating_point_data_processing_two_register.cpp
frontend/A64/translate/impl/impl.cpp frontend/A64/translate/impl/impl.cpp

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@ -902,8 +902,8 @@ INST(EOR_asimd, "EOR (vector)", "0Q101
//INST(FCVTPU_float, "FCVTPU (scalar)", "z0011110yy101001000000nnnnnddddd") //INST(FCVTPU_float, "FCVTPU (scalar)", "z0011110yy101001000000nnnnnddddd")
//INST(FCVTMS_float, "FCVTMS (scalar)", "z0011110yy110000000000nnnnnddddd") //INST(FCVTMS_float, "FCVTMS (scalar)", "z0011110yy110000000000nnnnnddddd")
//INST(FCVTMU_float, "FCVTMU (scalar)", "z0011110yy110001000000nnnnnddddd") //INST(FCVTMU_float, "FCVTMU (scalar)", "z0011110yy110001000000nnnnnddddd")
//INST(FCVTZS_float_int, "FCVTZS (scalar, integer)", "z0011110yy111000000000nnnnnddddd") INST(FCVTZS_float_int, "FCVTZS (scalar, integer)", "z0011110yy111000000000nnnnnddddd")
//INST(FCVTZU_float_int, "FCVTZU (scalar, integer)", "z0011110yy111001000000nnnnnddddd") INST(FCVTZU_float_int, "FCVTZU (scalar, integer)", "z0011110yy111001000000nnnnnddddd")
//INST(FJCVTZS, "FJCVTZS", "0001111001111110000000nnnnnddddd") //INST(FJCVTZS, "FJCVTZS", "0001111001111110000000nnnnnddddd")
// Data Processing - FP and SIMD - Floating point data processing // Data Processing - FP and SIMD - Floating point data processing

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@ -0,0 +1,79 @@
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include <boost/optional.hpp>
#include "frontend/A64/translate/impl/impl.h"
namespace Dynarmic::A64 {
static boost::optional<size_t> GetDataSize(Imm<2> type) {
switch (type.ZeroExtend()) {
case 0b00:
return 32;
case 0b01:
return 64;
case 0b11:
return 16;
}
return boost::none;
}
bool TranslatorVisitor::FCVTZS_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
const size_t intsize = sf ? 64 : 32;
const auto fltsize = GetDataSize(type);
if (!fltsize || *fltsize == 16) {
return UnallocatedEncoding();
}
const IR::U32U64 fltval = V_scalar(*fltsize, Vn);
IR::U32U64 intval;
if (intsize == 32 && *fltsize == 32) {
intval = ir.FPSingleToS32(fltval, true, true);
} else if (intsize == 32 && *fltsize == 64) {
intval = ir.FPDoubleToS32(fltval, true, true);
} else if (intsize == 64 && *fltsize == 32) {
return InterpretThisInstruction();
} else if (intsize == 64 && *fltsize == 64) {
return InterpretThisInstruction();
} else {
UNREACHABLE();
}
X(intsize, Rd, intval);
return true;
}
bool TranslatorVisitor::FCVTZU_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
const size_t intsize = sf ? 64 : 32;
const auto fltsize = GetDataSize(type);
if (!fltsize || *fltsize == 16) {
return UnallocatedEncoding();
}
const IR::U32U64 fltval = V_scalar(*fltsize, Vn);
IR::U32U64 intval;
if (intsize == 32 && *fltsize == 32) {
intval = ir.FPSingleToU32(fltval, true, true);
} else if (intsize == 32 && *fltsize == 64) {
intval = ir.FPDoubleToU32(fltval, true, true);
} else if (intsize == 64 && *fltsize == 32) {
return InterpretThisInstruction();
} else if (intsize == 64 && *fltsize == 64) {
return InterpretThisInstruction();
} else {
UNREACHABLE();
}
X(intsize, Rd, intval);
return true;
}
} // namespace Dynarmic::A64

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@ -979,12 +979,12 @@ U32 IREmitter::FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_c
return Inst<U32>(Opcode::FPSingleToU32, a, Imm1(round_towards_zero)); return Inst<U32>(Opcode::FPSingleToU32, a, Imm1(round_towards_zero));
} }
U32 IREmitter::FPDoubleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled) { U32 IREmitter::FPDoubleToS32(const U64& a, bool round_towards_zero, bool fpscr_controlled) {
ASSERT(fpscr_controlled); ASSERT(fpscr_controlled);
return Inst<U32>(Opcode::FPDoubleToS32, a, Imm1(round_towards_zero)); return Inst<U32>(Opcode::FPDoubleToS32, a, Imm1(round_towards_zero));
} }
U32 IREmitter::FPDoubleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled) { U32 IREmitter::FPDoubleToU32(const U64& a, bool round_towards_zero, bool fpscr_controlled) {
ASSERT(fpscr_controlled); ASSERT(fpscr_controlled);
return Inst<U32>(Opcode::FPDoubleToU32, a, Imm1(round_towards_zero)); return Inst<U32>(Opcode::FPDoubleToU32, a, Imm1(round_towards_zero));
} }

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@ -245,8 +245,8 @@ public:
U64 FPSingleToDouble(const U32& a, bool fpscr_controlled); U64 FPSingleToDouble(const U32& a, bool fpscr_controlled);
U32 FPSingleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled); U32 FPSingleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
U32 FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled); U32 FPSingleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled);
U32 FPDoubleToS32(const U32& a, bool round_towards_zero, bool fpscr_controlled); U32 FPDoubleToS32(const U64& a, bool round_towards_zero, bool fpscr_controlled);
U32 FPDoubleToU32(const U32& a, bool round_towards_zero, bool fpscr_controlled); U32 FPDoubleToU32(const U64& a, bool round_towards_zero, bool fpscr_controlled);
U32 FPS32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled); U32 FPS32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
U32 FPU32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled); U32 FPU32ToSingle(const U32& a, bool round_to_nearest, bool fpscr_controlled);
U64 FPS32ToDouble(const U32& a, bool round_to_nearest, bool fpscr_controlled); U64 FPS32ToDouble(const U32& a, bool round_to_nearest, bool fpscr_controlled);