IR: Add IR instruction VectorZeroUpper
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4 changed files with 17 additions and 0 deletions
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@ -367,5 +367,16 @@ void EmitX64::EmitVectorBroadcast64(EmitContext& ctx, IR::Inst* inst) {
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ctx.reg_alloc.DefineValue(inst, a);
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ctx.reg_alloc.DefineValue(inst, a);
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}
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}
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void EmitX64::EmitVectorZeroUpper(EmitContext& ctx, IR::Inst* inst) {
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auto args = ctx.reg_alloc.GetArgumentInfo(inst);
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Xbyak::Xmm a = ctx.reg_alloc.UseScratchXmm(args[0]);
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code->movq(a, a); // TODO: !IsLastUse
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ctx.reg_alloc.DefineValue(inst, a);
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}
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} // namespace BackendX64
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} // namespace BackendX64
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} // namespace Dynarmic
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} // namespace Dynarmic
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@ -761,6 +761,10 @@ U128 IREmitter::VectorPairedAdd64(const U128& a, const U128& b) {
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return Inst<U128>(Opcode::VectorPairedAdd64, a, b);
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return Inst<U128>(Opcode::VectorPairedAdd64, a, b);
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}
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}
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U128 IREmitter::VectorZeroUpper(const U128& a) {
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return Inst<U128>(Opcode::VectorZeroUpper, a);
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}
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U32 IREmitter::FPAbs32(const U32& a) {
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U32 IREmitter::FPAbs32(const U32& a) {
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return Inst<U32>(Opcode::FPAbs32, a);
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return Inst<U32>(Opcode::FPAbs32, a);
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}
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}
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@ -204,6 +204,7 @@ public:
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U128 VectorPairedAdd16(const U128& a, const U128& b);
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U128 VectorPairedAdd16(const U128& a, const U128& b);
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U128 VectorPairedAdd32(const U128& a, const U128& b);
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U128 VectorPairedAdd32(const U128& a, const U128& b);
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U128 VectorPairedAdd64(const U128& a, const U128& b);
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U128 VectorPairedAdd64(const U128& a, const U128& b);
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U128 VectorZeroUpper(const U128& a);
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U32 FPAbs32(const U32& a);
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U32 FPAbs32(const U32& a);
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U64 FPAbs64(const U64& a);
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U64 FPAbs64(const U64& a);
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@ -189,6 +189,7 @@ OPCODE(VectorPairedAdd8, T::U128, T::U128, T::U128
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OPCODE(VectorPairedAdd16, T::U128, T::U128, T::U128 )
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OPCODE(VectorPairedAdd16, T::U128, T::U128, T::U128 )
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OPCODE(VectorPairedAdd32, T::U128, T::U128, T::U128 )
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OPCODE(VectorPairedAdd32, T::U128, T::U128, T::U128 )
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OPCODE(VectorPairedAdd64, T::U128, T::U128, T::U128 )
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OPCODE(VectorPairedAdd64, T::U128, T::U128, T::U128 )
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OPCODE(VectorZeroUpper, T::U128, T::U128 )
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// Floating-point operations
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// Floating-point operations
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OPCODE(FPAbs32, T::U32, T::U32 )
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OPCODE(FPAbs32, T::U32, T::U32 )
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