Common: Delete Pool's copy constructor and copy/move assignment operators (#117)
The language defines a copy constructor as: TypeName(const TypeName&) so this was just deleting a constructor variant that would catch most cases of attempted copies.
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@ -21,9 +21,12 @@ public:
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Pool(size_t object_size, size_t initial_pool_size);
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~Pool();
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Pool(Pool&) = delete;
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Pool(const Pool&) = delete;
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Pool(Pool&&) = delete;
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Pool& operator=(const Pool&) = delete;
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Pool& operator=(Pool&&) = delete;
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/// Returns a pointer to an `object_size`-bytes block of memory.
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void* Alloc();
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