A64: Implement FCADD
This commit is contained in:
parent
20fabc5083
commit
5ce17574f9
2 changed files with 52 additions and 1 deletions
|
@ -606,7 +606,7 @@ INST(INS_elt, "INS (element)", "01101
|
|||
INST(SDOT_vec, "SDOT (vector)", "0Q001110zz0mmmmm100101nnnnnddddd")
|
||||
INST(UDOT_vec, "UDOT (vector)", "0Q101110zz0mmmmm100101nnnnnddddd")
|
||||
//INST(FCMLA_vec, "FCMLA", "0Q101110zz0mmmmm110rr1nnnnnddddd")
|
||||
//INST(FCADD_vec, "FCADD", "0Q101110zz0mmmmm111r01nnnnnddddd")
|
||||
INST(FCADD_vec, "FCADD", "0Q101110zz0mmmmm111r01nnnnnddddd")
|
||||
|
||||
// Data Processing - FP and SIMD - SIMD Two-register misc
|
||||
INST(REV64_asimd, "REV64", "0Q001110zz100000000010nnnnnddddd")
|
||||
|
|
|
@ -53,4 +53,55 @@ bool TranslatorVisitor::UDOT_vec(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
|
|||
return DotProduct(*this, Q, size, Vm, Vn, Vd, &IREmitter::ZeroExtendToWord);
|
||||
}
|
||||
|
||||
bool TranslatorVisitor::FCADD_vec(bool Q, Imm<2> size, Vec Vm, Imm<1> rot, Vec Vn, Vec Vd) {
|
||||
if (size == 0) {
|
||||
return UnallocatedEncoding();
|
||||
}
|
||||
|
||||
if (!Q && size == 0b11) {
|
||||
return UnallocatedEncoding();
|
||||
}
|
||||
|
||||
const size_t esize = 8U << size.ZeroExtend();
|
||||
|
||||
// TODO: Currently we don't support half-precision floating point
|
||||
if (esize == 16) {
|
||||
return UnallocatedEncoding();
|
||||
}
|
||||
|
||||
const size_t datasize = Q ? 128 : 64;
|
||||
const size_t num_elements = datasize / esize;
|
||||
const size_t num_iterations = num_elements / 2;
|
||||
|
||||
const IR::U128 operand1 = V(datasize, Vn);
|
||||
const IR::U128 operand2 = V(datasize, Vm);
|
||||
IR::U128 result = ir.ZeroVector();
|
||||
|
||||
IR::U32U64 element1;
|
||||
IR::U32U64 element3;
|
||||
for (size_t e = 0; e < num_iterations; ++e) {
|
||||
const size_t first = e * 2;
|
||||
const size_t second = first + 1;
|
||||
|
||||
if (rot == 0) {
|
||||
element1 = ir.FPNeg(ir.VectorGetElement(esize, operand2, second));
|
||||
element3 = ir.VectorGetElement(esize, operand2, first);
|
||||
} else if (rot == 1) {
|
||||
element1 = ir.VectorGetElement(esize, operand2, second);
|
||||
element3 = ir.FPNeg(ir.VectorGetElement(esize, operand2, first));
|
||||
}
|
||||
|
||||
const IR::U32U64 operand1_elem1 = ir.VectorGetElement(esize, operand1, first);
|
||||
const IR::U32U64 operand1_elem3 = ir.VectorGetElement(esize, operand1, second);
|
||||
|
||||
result = ir.VectorSetElement(esize, result, first,
|
||||
ir.FPAdd(operand1_elem1, element1, true));
|
||||
result = ir.VectorSetElement(esize, result, second,
|
||||
ir.FPAdd(operand1_elem3, element3, true));
|
||||
}
|
||||
|
||||
ir.SetQ(Vd, result);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Dynarmic::A64
|
||||
|
|
Loading…
Reference in a new issue