Merge pull request #532 from lioncash/shift
A32: Implement several ASIMD shift instructions
This commit is contained in:
commit
687c604197
5 changed files with 205 additions and 7 deletions
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@ -127,6 +127,7 @@ if ("A32" IN_LIST DYNARMIC_FRONTENDS)
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frontend/A32/translate/impl/asimd_one_reg_modified_immediate.cpp
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frontend/A32/translate/impl/asimd_three_same.cpp
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frontend/A32/translate/impl/asimd_two_regs_misc.cpp
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frontend/A32/translate/impl/asimd_two_regs_shift.cpp
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frontend/A32/translate/impl/barrier.cpp
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frontend/A32/translate/impl/branch.cpp
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frontend/A32/translate/impl/coprocessor.cpp
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@ -8,6 +8,7 @@
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#include <algorithm>
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#include <functional>
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#include <optional>
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#include <set>
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#include <vector>
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#include "common/bit_util.h"
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@ -35,6 +36,15 @@ std::vector<ASIMDMatcher<V>> GetASIMDDecodeTable() {
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return Common::BitCount(matcher1.GetMask()) > Common::BitCount(matcher2.GetMask());
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});
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// Exceptions to the above rule of thumb.
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const std::set<std::string> comes_first{
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"VBIC, VMOV, VMVN, VORR (immediate)"
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};
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std::stable_partition(table.begin(), table.end(), [&](const auto& matcher) {
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return comes_first.count(matcher.GetName()) > 0;
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});
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return table;
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}
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@ -58,13 +58,13 @@ INST(asimd_VTST, "VTST", "111100100Dzznnnndddd100
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//INST(asimd_VQRDMULH, "VQRDMULH", "1111001U1-BB--------1101-1-0----") // ASIMD
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// Two registers and a shift amount
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//INST(asimd_SHR, "SHR", "1111001U1-vvv-------0000LB-1----") // ASIMD
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//INST(asimd_SRA, "SRA", "1111001U1-vvv-------0001LB-1----") // ASIMD
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//INST(asimd_VRSHR, "VRSHR", "1111001U1-vvv-------0010LB-1----") // ASIMD
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//INST(asimd_VRSRA, "VRSRA", "1111001U1-vvv-------0011LB-1----") // ASIMD
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//INST(asimd_VSRI, "VSRI", "111100111-vvv-------0100LB-1----") // ASIMD
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//INST(asimd_VSHL, "VSHL", "111100101-vvv-------0101LB-1----") // ASIMD
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//INST(asimd_VSLI, "VSLI", "111100111-vvv-------0101LB-1----") // ASIMD
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INST(asimd_SHR, "SHR", "1111001U1Diiiiiidddd0000LQM1mmmm") // ASIMD
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INST(asimd_SRA, "SRA", "1111001U1Diiiiiidddd0001LQM1mmmm") // ASIMD
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INST(asimd_VRSHR, "VRSHR", "1111001U1Diiiiiidddd0010LQM1mmmm") // ASIMD
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INST(asimd_VRSRA, "VRSRA", "1111001U1Diiiiiidddd0011LQM1mmmm") // ASIMD
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INST(asimd_VSRI, "VSRI", "111100111Diiiiiidddd0100LQM1mmmm") // ASIMD
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INST(asimd_VSHL, "VSHL", "111100101Diiiiiidddd0101LQM1mmmm") // ASIMD
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INST(asimd_VSLI, "VSLI", "111100111Diiiiiidddd0101LQM1mmmm") // ASIMD
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//INST(asimd_VQSHL, "VQSHL" , "1111001U1-vvv-------011xLB-1----") // ASIMD
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//INST(asimd_VSHRN, "VSHRN", "111100101-vvv-------100000-1----") // ASIMD
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//INST(asimd_VRSHRN, "VRSHRN", "111100101-vvv-------100001-1----") // ASIMD
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178
src/frontend/A32/translate/impl/asimd_two_regs_shift.cpp
Normal file
178
src/frontend/A32/translate/impl/asimd_two_regs_shift.cpp
Normal file
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@ -0,0 +1,178 @@
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/* This file is part of the dynarmic project.
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* Copyright (c) 2020 MerryMage
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* SPDX-License-Identifier: 0BSD
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*/
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#include "common/assert.h"
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#include "common/bit_util.h"
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#include "frontend/A32/translate/impl/translate_arm.h"
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namespace Dynarmic::A32 {
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namespace {
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enum class Accumulating {
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None,
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Accumulate
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};
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enum class Rounding {
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None,
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Round,
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};
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IR::U128 PerformRoundingCorrection(ArmTranslatorVisitor& v, size_t esize, u64 round_value, IR::U128 original, IR::U128 shifted) {
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const auto round_const = v.ir.VectorBroadcast(esize, v.I(esize, round_value));
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const auto round_correction = v.ir.VectorEqual(esize, v.ir.VectorAnd(original, round_const), round_const);
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return v.ir.VectorSub(esize, shifted, round_correction);
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}
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std::pair<size_t, size_t> ElementSizeAndShiftAmount(bool right_shift, bool L, size_t imm6) {
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if (right_shift) {
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if (L) {
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return {64, 64 - imm6};
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}
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const size_t esize = 8U << Common::HighestSetBit(imm6 >> 3);
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const size_t shift_amount = (esize * 2) - imm6;
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return {esize, shift_amount};
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} else {
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if (L) {
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return {64, imm6};
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}
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const size_t esize = 8U << Common::HighestSetBit(imm6 >> 3);
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const size_t shift_amount = imm6 - esize;
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return {esize, shift_amount};
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}
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}
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bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm,
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Accumulating accumulate, Rounding rounding) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return v.UndefinedInstruction();
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}
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// Technically just a related encoding (One register and modified immediate instructions)
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if (!L && Common::Bits<3, 5>(imm6) == 0) {
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ASSERT_FALSE();
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}
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const auto [esize, shift_amount] = ElementSizeAndShiftAmount(true, L, imm6);
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(Q, Vm, M);
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const auto reg_m = v.ir.GetVector(m);
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auto result = U ? v.ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount))
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: v.ir.VectorArithmeticShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
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if (rounding == Rounding::Round) {
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const u64 round_value = 1ULL << (shift_amount - 1);
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result = PerformRoundingCorrection(v, esize, round_value, reg_m, result);
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}
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if (accumulate == Accumulating::Accumulate) {
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const auto reg_d = v.ir.GetVector(d);
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result = v.ir.VectorAdd(esize, result, reg_d);
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}
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v.ir.SetVector(d, result);
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return true;
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}
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} // Anonymous namespace
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bool ArmTranslatorVisitor::asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::None, Rounding::None);
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}
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bool ArmTranslatorVisitor::asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::Accumulate, Rounding::None);
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}
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bool ArmTranslatorVisitor::asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::None, Rounding::Round);
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}
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bool ArmTranslatorVisitor::asimd_VRSRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
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Accumulating::Accumulate, Rounding::Round);
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}
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bool ArmTranslatorVisitor::asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return UndefinedInstruction();
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}
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// Technically just a related encoding (One register and modified immediate instructions)
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if (!L && Common::Bits<3, 5>(imm6) == 0) {
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ASSERT_FALSE();
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}
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const auto [esize, shift_amount] = ElementSizeAndShiftAmount(true, L, imm6);
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const u64 mask = shift_amount == esize ? 0 : Common::Ones<u64>(esize) >> shift_amount;
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(Q, Vm, M);
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const auto reg_m = ir.GetVector(m);
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const auto reg_d = ir.GetVector(d);
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const auto shifted = ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
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const auto mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
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const auto result = ir.VectorOr(ir.VectorAnd(reg_d, ir.VectorNot(mask_vec)), shifted);
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ir.SetVector(d, result);
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return true;
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}
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bool ArmTranslatorVisitor::asimd_VSLI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return UndefinedInstruction();
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}
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// Technically just a related encoding (One register and modified immediate instructions)
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if (!L && Common::Bits<3, 5>(imm6) == 0) {
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return UndefinedInstruction();
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}
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const auto [esize, shift_amount] = ElementSizeAndShiftAmount(false, L, imm6);
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const u64 mask = Common::Ones<u64>(esize) << shift_amount;
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(Q, Vm, M);
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const auto reg_m = ir.GetVector(m);
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const auto reg_d = ir.GetVector(d);
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const auto shifted = ir.VectorLogicalShiftLeft(esize, reg_m, static_cast<u8>(shift_amount));
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const auto mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
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const auto result = ir.VectorOr(ir.VectorAnd(reg_d, ir.VectorNot(mask_vec)), shifted);
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ir.SetVector(d, result);
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return true;
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}
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bool ArmTranslatorVisitor::asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return UndefinedInstruction();
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}
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// Technically just a related encoding (One register and modified immediate instructions)
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if (!L && Common::Bits<3, 5>(imm6) == 0) {
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ASSERT_FALSE();
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}
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const auto [esize, shift_amount] = ElementSizeAndShiftAmount(false, L, imm6);
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(Q, Vm, M);
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const auto reg_m = ir.GetVector(m);
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const auto result = ir.VectorLogicalShiftLeft(esize, reg_m, static_cast<u8>(shift_amount));
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ir.SetVector(d, result);
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return true;
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}
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} // namespace Dynarmic::A32
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@ -452,6 +452,15 @@ struct ArmTranslatorVisitor final {
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bool asimd_VQSUB(bool U, bool D, size_t sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VTST(bool D, size_t sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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// Two registers and a shift amount
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bool asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSLI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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// Advanced SIMD two register, miscellaneous
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bool asimd_VREV(bool D, size_t sz, size_t Vd, size_t op, bool Q, bool M, size_t Vm);
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bool asimd_VCLS(bool D, size_t sz, size_t Vd, bool Q, bool M, size_t Vm);
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