A32: Implement ASIMD VSLI
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3 changed files with 29 additions and 1 deletions
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@ -64,7 +64,7 @@ INST(asimd_VRSHR, "VRSHR", "1111001U1Diiiiiidddd001
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INST(asimd_VRSRA, "VRSRA", "1111001U1Diiiiiidddd0011LQM1mmmm") // ASIMD
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INST(asimd_VRSRA, "VRSRA", "1111001U1Diiiiiidddd0011LQM1mmmm") // ASIMD
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INST(asimd_VSRI, "VSRI", "111100111Diiiiiidddd0100LQM1mmmm") // ASIMD
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INST(asimd_VSRI, "VSRI", "111100111Diiiiiidddd0100LQM1mmmm") // ASIMD
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INST(asimd_VSHL, "VSHL", "111100101Diiiiiidddd0101LQM1mmmm") // ASIMD
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INST(asimd_VSHL, "VSHL", "111100101Diiiiiidddd0101LQM1mmmm") // ASIMD
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//INST(asimd_VSLI, "VSLI", "111100111-vvv-------0101LB-1----") // ASIMD
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INST(asimd_VSLI, "VSLI", "111100111Diiiiiidddd0101LQM1mmmm") // ASIMD
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//INST(asimd_VQSHL, "VQSHL" , "1111001U1-vvv-------011xLB-1----") // ASIMD
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//INST(asimd_VQSHL, "VQSHL" , "1111001U1-vvv-------011xLB-1----") // ASIMD
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//INST(asimd_VSHRN, "VSHRN", "111100101-vvv-------100000-1----") // ASIMD
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//INST(asimd_VSHRN, "VSHRN", "111100101-vvv-------100000-1----") // ASIMD
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//INST(asimd_VRSHRN, "VRSHRN", "111100101-vvv-------100001-1----") // ASIMD
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//INST(asimd_VRSHRN, "VRSHRN", "111100101-vvv-------100001-1----") // ASIMD
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@ -126,6 +126,33 @@ bool ArmTranslatorVisitor::asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bo
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return true;
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return true;
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}
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}
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bool ArmTranslatorVisitor::asimd_VSLI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return UndefinedInstruction();
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}
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// Technically just a related encoding (One register and modified immediate instructions)
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if (!L && Common::Bits<3, 5>(imm6) == 0) {
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return UndefinedInstruction();
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}
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const auto [esize, shift_amount] = ElementSizeAndShiftAmount(false, L, imm6);
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const u64 mask = Common::Ones<u64>(esize) << shift_amount;
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(Q, Vm, M);
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const auto reg_m = ir.GetVector(m);
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const auto reg_d = ir.GetVector(d);
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const auto shifted = ir.VectorLogicalShiftLeft(esize, reg_m, static_cast<u8>(shift_amount));
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const auto mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
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const auto result = ir.VectorOr(ir.VectorAnd(reg_d, ir.VectorNot(mask_vec)), shifted);
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ir.SetVector(d, result);
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return true;
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}
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bool ArmTranslatorVisitor::asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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bool ArmTranslatorVisitor::asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
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return UndefinedInstruction();
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return UndefinedInstruction();
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@ -457,6 +457,7 @@ struct ArmTranslatorVisitor final {
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bool asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VRSRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSLI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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bool asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm);
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// Advanced SIMD two register, miscellaneous
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// Advanced SIMD two register, miscellaneous
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